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-rw-r--r--Userland/Libraries/LibGfx/StylePainter.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Userland/Libraries/LibGfx/StylePainter.h b/Userland/Libraries/LibGfx/StylePainter.h
index 0a5b23f0a3..8951a2afb5 100644
--- a/Userland/Libraries/LibGfx/StylePainter.h
+++ b/Userland/Libraries/LibGfx/StylePainter.h
@@ -38,7 +38,7 @@ public:
virtual ~BaseStylePainter() = default;
virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) = 0;
- virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window) = 0;
+ virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window, bool accented) = 0;
virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0;
virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal) = 0;
@@ -57,7 +57,7 @@ public:
// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false);
- static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window);
+ static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window, bool accented);
static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_window_frame(Painter&, IntRect const&, Palette const&);
static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal);