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Diffstat (limited to 'Userland/Libraries/LibGfx/Painter.cpp')
-rw-r--r-- | Userland/Libraries/LibGfx/Painter.cpp | 1629 |
1 files changed, 1629 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp new file mode 100644 index 0000000000..7e7f5f16c7 --- /dev/null +++ b/Userland/Libraries/LibGfx/Painter.cpp @@ -0,0 +1,1629 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "Painter.h" +#include "Bitmap.h" +#include "Emoji.h" +#include "Font.h" +#include "FontDatabase.h" +#include "Gamma.h" +#include <AK/Assertions.h> +#include <AK/Function.h> +#include <AK/Memory.h> +#include <AK/QuickSort.h> +#include <AK/StdLibExtras.h> +#include <AK/StringBuilder.h> +#include <AK/Utf32View.h> +#include <AK/Utf8View.h> +#include <LibGfx/CharacterBitmap.h> +#include <LibGfx/Palette.h> +#include <LibGfx/Path.h> +#include <math.h> +#include <stdio.h> + +#if defined(__GNUC__) && !defined(__clang__) +# pragma GCC optimize("O3") +#endif + +namespace Gfx { + +template<BitmapFormat format = BitmapFormat::Invalid> +ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y) +{ + if constexpr (format == BitmapFormat::Indexed8) + return bitmap.palette_color(bitmap.scanline_u8(y)[x]); + if constexpr (format == BitmapFormat::Indexed4) + return bitmap.palette_color(bitmap.scanline_u8(y)[x]); + if constexpr (format == BitmapFormat::Indexed2) + return bitmap.palette_color(bitmap.scanline_u8(y)[x]); + if constexpr (format == BitmapFormat::Indexed1) + return bitmap.palette_color(bitmap.scanline_u8(y)[x]); + if constexpr (format == BitmapFormat::RGB32) + return Color::from_rgb(bitmap.scanline(y)[x]); + if constexpr (format == BitmapFormat::RGBA32) + return Color::from_rgba(bitmap.scanline(y)[x]); + return bitmap.get_pixel(x, y); +} + +Painter::Painter(Gfx::Bitmap& bitmap) + : m_target(bitmap) +{ + ASSERT(bitmap.format() == Gfx::BitmapFormat::RGB32 || bitmap.format() == Gfx::BitmapFormat::RGBA32); + m_state_stack.append(State()); + state().font = &FontDatabase::default_font(); + state().clip_rect = { { 0, 0 }, bitmap.size() }; + m_clip_origin = state().clip_rect; +} + +Painter::~Painter() +{ +} + +void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + for (int j = 0; j < rect.width(); ++j) + set_pixel_with_draw_op(dst[j], color); + dst += dst_skip; + } +} + +void Painter::clear_rect(const IntRect& a_rect, Color color) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + ASSERT(m_target->rect().contains(rect)); + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + fast_u32_fill(dst, color.value(), rect.width()); + dst += dst_skip; + } +} + +void Painter::fill_rect(const IntRect& a_rect, Color color) +{ + if (color.alpha() == 0) + return; + + if (draw_op() != DrawOp::Copy) { + fill_rect_with_draw_op(a_rect, color); + return; + } + + if (color.alpha() == 0xff) { + clear_rect(a_rect, color); + return; + } + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + ASSERT(m_target->rect().contains(rect)); + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + for (int j = 0; j < rect.width(); ++j) + dst[j] = Color::from_rgba(dst[j]).blend(color).value(); + dst += dst_skip; + } +} + +void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = 0; i < rect.height(); ++i) { + for (int j = 0; j < rect.width(); ++j) { + bool checkboard_use_a = (i & 1) ^ (j & 1); + if (checkboard_use_a && !color_a.alpha()) + continue; + if (!checkboard_use_a && !color_b.alpha()) + continue; + dst[j] = checkboard_use_a ? color_a.value() : color_b.value(); + } + dst += dst_skip; + } +} + +void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = 0; i < rect.height(); ++i) { + for (int j = 0; j < rect.width(); ++j) { + int cell_row = i / cell_size.height(); + int cell_col = j / cell_size.width(); + dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value(); + } + dst += dst_skip; + } +} + +void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end) +{ +#ifdef NO_FPU + return fill_rect(a_rect, gradient_start); +#endif + auto rect = a_rect.translated(translation()); + auto clipped_rect = IntRect::intersection(rect, clip_rect()); + if (clipped_rect.is_empty()) + return; + + int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation); + + RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + float increment = (1.0 / ((rect.primary_size_for_orientation(orientation)))); + + if (orientation == Orientation::Horizontal) { + for (int i = clipped_rect.height() - 1; i >= 0; --i) { + float c = offset * increment; + for (int j = 0; j < clipped_rect.width(); ++j) { + dst[j] = gamma_accurate_blend(gradient_start, gradient_end, c).value(); + c += increment; + } + dst += dst_skip; + } + } else { + float c = offset * increment; + for (int i = clipped_rect.height() - 1; i >= 0; --i) { + auto color = gamma_accurate_blend(gradient_start, gradient_end, c); + for (int j = 0; j < clipped_rect.width(); ++j) { + dst[j] = color.value(); + } + c += increment; + dst += dst_skip; + } + } +} + +void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end) +{ + return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end); +} + +void Painter::fill_ellipse(const IntRect& a_rect, Color color) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + ASSERT(m_target->rect().contains(rect)); + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = 0; i < rect.height(); i++) { + double y = rect.height() * 0.5 - i; + double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height()); + fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x); + dst += dst_skip; + } +} + +void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness) +{ + constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size + double increment = M_PI / number_samples; + + auto ellipse_x = [&](double theta) -> int { + return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x(); + }; + + auto ellipse_y = [&](double theta) -> int { + return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y(); + }; + + for (float theta = 0; theta < 2 * M_PI; theta += increment) { + draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness); + } +} + +template<typename RectType, typename Callback> +static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback) +{ + if (rect.is_empty()) + return; + for (auto x = rect.left(); x <= rect.right(); ++x) { + callback(x, rect.top()); + } + for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) { + callback(rect.right(), y); + } + for (auto x = rect.right() - 1; x >= rect.left(); --x) { + callback(x, rect.bottom()); + } + for (auto y = rect.bottom() - 1; y > rect.top(); --y) { + callback(rect.left(), y); + } +} + +void Painter::draw_focus_rect(const IntRect& rect, Color color) +{ + if (rect.is_empty()) + return; + bool state = false; + for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) { + if (state) + set_pixel(x, y, color); + state = !state; + }); +} + +void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough) +{ + IntRect rect = a_rect.translated(translation()); + auto clipped_rect = rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + + int min_y = clipped_rect.top(); + int max_y = clipped_rect.bottom(); + + if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + fill_scanline_with_draw_op(rect.top(), start_x, width, color); + ++min_y; + } + if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + fill_scanline_with_draw_op(rect.bottom(), start_x, width, color); + --max_y; + } + + bool draw_left_side = rect.left() >= clipped_rect.left(); + bool draw_right_side = rect.right() == clipped_rect.right(); + + if (draw_left_side && draw_right_side) { + // Specialized loop when drawing both sides. + for (int y = min_y; y <= max_y; ++y) { + auto* bits = m_target->scanline(y); + set_pixel_with_draw_op(bits[rect.left()], color); + set_pixel_with_draw_op(bits[rect.right()], color); + } + } else { + for (int y = min_y; y <= max_y; ++y) { + auto* bits = m_target->scanline(y); + if (draw_left_side) + set_pixel_with_draw_op(bits[rect.left()], color); + if (draw_right_side) + set_pixel_with_draw_op(bits[rect.right()], color); + } + } +} + +void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color) +{ + auto rect = IntRect(p, bitmap.size()).translated(translation()); + auto clipped_rect = rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - rect.top(); + const int last_row = clipped_rect.bottom() - rect.top(); + const int first_column = clipped_rect.left() - rect.left(); + const int last_column = clipped_rect.right() - rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column]; + const size_t bitmap_skip = bitmap.width(); + + for (int row = first_row; row <= last_row; ++row) { + for (int j = 0; j <= (last_column - first_column); ++j) { + char fc = bitmap_row[j]; + if (fc == '#') + dst[j] = color.value(); + } + bitmap_row += bitmap_skip; + dst += dst_skip; + } +} + +void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color) +{ + auto dst_rect = IntRect(p, bitmap.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int j = 0; j <= (last_column - first_column); ++j) { + if (bitmap.bit_at(j + first_column, row)) + dst[j] = color.value(); + } + dst += dst_skip; + } +} + +void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color) +{ + RGBA32 rgba = color.value(); + + IntPoint p0(a); + IntPoint p1(b); + IntPoint p2(c); + + if (p0.y() > p1.y()) + swap(p0, p1); + if (p0.y() > p2.y()) + swap(p0, p2); + if (p1.y() > p2.y()) + swap(p1, p2); + + auto clip = clip_rect(); + if (p0.y() >= clip.bottom()) + return; + if (p2.y() < clip.top()) + return; + + float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y()); + float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y()); + float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y()); + + float x01 = p0.x(); + float x02 = p0.x(); + + int top = p0.y(); + if (top < clip.top()) { + x01 += dx01 * (clip.top() - top); + x02 += dx02 * (clip.top() - top); + top = clip.top(); + } + + for (int y = top; y < p1.y() && y < clip.bottom(); ++y) { + int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left()); + int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right()); + auto* scanline = m_target->scanline(y); + for (int x = start; x < end; x++) { + scanline[x] = rgba; + } + x01 += dx01; + x02 += dx02; + } + + x02 = p0.x() + dx02 * (p1.y() - p0.y()); + float x12 = p1.x(); + + top = p1.y(); + if (top < clip.top()) { + x02 += dx02 * (clip.top() - top); + x12 += dx12 * (clip.top() - top); + top = clip.top(); + } + + for (int y = top; y < p2.y() && y < clip.bottom(); ++y) { + int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left()); + int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right()); + auto* scanline = m_target->scanline(y); + for (int x = start; x < end; x++) { + scanline[x] = rgba; + } + x02 += dx02; + x12 += dx12; + } +} + +void Painter::blit_scaled(const IntRect& dst_rect_raw, const Gfx::Bitmap& source, const IntRect& src_rect, float hscale, float vscale) +{ + auto dst_rect = IntRect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + int x_start = first_column + src_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + int sr = (row + src_rect.top()) * vscale; + if (sr >= source.size().height() || sr < 0) { + dst += dst_skip; + continue; + } + const RGBA32* sl = source.scanline(sr); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + int sx = x * hscale; + if (sx < source.size().width() && sx >= 0) + dst[x - x_start] = sl[sx]; + } + dst += dst_skip; + } + return; +} + +void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity) +{ + ASSERT(!m_target->has_alpha_channel()); + + if (!opacity) + return; + if (opacity >= 1.0f) + return blit(position, source, src_rect); + + u8 alpha = 255 * opacity; + + IntRect safe_src_rect = IntRect::intersection(src_rect, source.rect()); + IntRect dst_rect(position, safe_src_rect.size()); + dst_rect.move_by(state().translation); + auto clipped_rect = IntRect::intersection(dst_rect, clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const unsigned src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + Color src_color_with_alpha = Color::from_rgb(src[x]); + src_color_with_alpha.set_alpha(alpha); + Color dst_color = Color::from_rgb(dst[x]); + dst[x] = dst_color.blend(src_color_with_alpha).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter) +{ + IntRect safe_src_rect = src_rect.intersected(source.rect()); + auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const size_t src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + u8 alpha = Color::from_rgba(src[x]).alpha(); + if (alpha == 0xff) + dst[x] = filter(Color::from_rgba(src[x])).value(); + else if (!alpha) + continue; + else + dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect) +{ + return blit_filtered(position, source, src_rect, [](Color src) { + return src.lightened(); + }); +} + +void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect) +{ + return blit_filtered(position, source, src_rect, [](Color src) { + return src.to_grayscale().lightened(); + }); +} + +void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source) +{ + auto dst_rect = a_dst_rect.translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) { + int x_start = first_column + a_dst_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + const RGBA32* sl = source.scanline((row + a_dst_rect.top()) + % source.size().height()); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + dst[x - x_start] = sl[x % source.size().width()]; + } + dst += dst_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +void Painter::blit_offset(const IntPoint& position, + const Gfx::Bitmap& source, + const IntRect& src_rect, + const IntPoint& offset) +{ + auto dst_rect = IntRect(position, src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) { + int x_start = first_column + src_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + int sr = row - offset.y() + src_rect.top(); + if (sr >= source.size().height() || sr < 0) { + dst += dst_skip; + continue; + } + const RGBA32* sl = source.scanline(sr); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + int sx = x - offset.x(); + if (sx < source.size().width() && sx >= 0) + dst[x - x_start] = sl[sx]; + } + dst += dst_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +void Painter::blit_with_alpha(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect) +{ + ASSERT(source.has_alpha_channel()); + IntRect safe_src_rect = src_rect.intersected(source.rect()); + auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const size_t src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + u8 alpha = Color::from_rgba(src[x]).alpha(); + if (alpha == 0xff) + dst[x] = src[x]; + else if (!alpha) + continue; + else + dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity) +{ + if (opacity < 1.0f) + return blit_with_opacity(position, source, src_rect, opacity); + if (source.has_alpha_channel()) + return blit_with_alpha(position, source, src_rect); + auto safe_src_rect = src_rect.intersected(source.rect()); + ASSERT(source.rect().contains(safe_src_rect)); + auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) { + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t src_skip = source.pitch() / sizeof(RGBA32); + for (int row = first_row; row <= last_row; ++row) { + fast_u32_copy(dst, src, clipped_rect.width()); + dst += dst_skip; + src += src_skip; + } + return; + } + + if (Bitmap::is_indexed(source.format())) { + const u8* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t src_skip = source.pitch(); + for (int row = first_row; row <= last_row; ++row) { + for (int i = 0; i < clipped_rect.width(); ++i) + dst[i] = source.palette_color(src[i]).value(); + dst += dst_skip; + src += src_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +template<bool has_alpha_channel, typename GetPixel> +ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity) +{ + bool has_opacity = opacity != 1.0f; + for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) { + int dst_y = dst_rect.y() + y * vfactor; + for (int x = source.rect().left(); x <= source.rect().right(); ++x) { + auto src_pixel = get_pixel(source, x, y); + if (has_opacity) + src_pixel.set_alpha(src_pixel.alpha() * opacity); + for (int yo = 0; yo < vfactor; ++yo) { + auto* scanline = (Color*)target.scanline(dst_y + yo); + int dst_x = dst_rect.x() + x * hfactor; + for (int xo = 0; xo < hfactor; ++xo) { + if constexpr (has_alpha_channel) + scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel); + else + scanline[dst_x + xo] = src_pixel; + } + } + } + } +} + +template<bool has_alpha_channel, typename GetPixel> +ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, int hscale, int vscale, GetPixel get_pixel, float opacity) +{ + if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) { + int hfactor = dst_rect.width() / src_rect.width(); + int vfactor = dst_rect.height() / src_rect.height(); + if (hfactor == 2 && vfactor == 2) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel, opacity); + if (hfactor == 3 && vfactor == 3) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel, opacity); + if (hfactor == 4 && vfactor == 4) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel, opacity); + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel, opacity); + } + + bool has_opacity = opacity != 1.0f; + + for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) { + auto* scanline = (Color*)target.scanline(y); + for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) { + auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16; + auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16; + auto src_pixel = get_pixel(source, scaled_x, scaled_y); + if (has_opacity) + src_pixel.set_alpha(src_pixel.alpha() * opacity); + if constexpr (has_alpha_channel) { + scanline[x] = scanline[x].blend(src_pixel); + } else + scanline[x] = src_pixel; + } + } +} + +void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity) +{ + auto dst_rect = a_dst_rect; + if (dst_rect.size() == src_rect.size()) + return blit(dst_rect.location(), source, src_rect, opacity); + + auto safe_src_rect = src_rect.intersected(source.rect()); + ASSERT(source.rect().contains(safe_src_rect)); + dst_rect.move_by(state().translation); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + + int hscale = (src_rect.width() << 16) / dst_rect.width(); + int vscale = (src_rect.height() << 16) / dst_rect.height(); + + if (source.has_alpha_channel()) { + switch (source.format()) { + case BitmapFormat::RGB32: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity); + break; + case BitmapFormat::RGBA32: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity); + break; + case BitmapFormat::Indexed8: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity); + break; + case BitmapFormat::Indexed4: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed4>, opacity); + break; + case BitmapFormat::Indexed2: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed2>, opacity); + break; + case BitmapFormat::Indexed1: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed1>, opacity); + break; + default: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity); + break; + } + } else { + switch (source.format()) { + case BitmapFormat::RGB32: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity); + break; + case BitmapFormat::RGBA32: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity); + break; + case BitmapFormat::Indexed8: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity); + break; + default: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity); + break; + } + } +} + +FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, Color color) +{ + draw_glyph(point, code_point, font(), color); +} + +FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, const Font& font, Color color) +{ + draw_bitmap(point, font.glyph_bitmap(code_point), color); +} + +void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font) +{ + if (!font.is_fixed_width()) + blit(point, emoji, emoji.rect()); + else { + IntRect dst_rect { + point.x(), + point.y(), + font.glyph_width('x'), + font.glyph_height() + }; + draw_scaled_bitmap(dst_rect, emoji, emoji.rect()); + } +} + +void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 code_point, const Font& font, Color color) +{ + if (code_point < (u32)font.glyph_count()) { + // This looks like a regular character. + draw_glyph(point, (size_t)code_point, font, color); + return; + } + + // Perhaps it's an emoji? + auto* emoji = Emoji::emoji_for_code_point(code_point); + if (emoji == nullptr) { +#ifdef EMOJI_DEBUG + dbg() << "Failed to find an emoji for code_point " << code_point; +#endif + draw_glyph(point, '?', font, color); + return; + } + + draw_emoji(point, *emoji, font); +} + +static void apply_elision(Utf8View& final_text, String& elided_text, size_t offset) +{ + StringBuilder builder; + builder.append(final_text.substring_view(0, offset).as_string()); + builder.append("..."); + elided_text = builder.to_string(); + final_text = Utf8View { elided_text }; +} + +static void apply_elision(Utf32View& final_text, Vector<u32>& elided_text, size_t offset) +{ + elided_text.append(final_text.code_points(), offset); + elided_text.append('.'); + elided_text.append('.'); + elided_text.append('.'); + final_text = Utf32View { elided_text.data(), elided_text.size() }; +} + +template<typename TextType> +struct ElidedText { +}; + +template<> +struct ElidedText<Utf8View> { + typedef String Type; +}; + +template<> +struct ElidedText<Utf32View> { + typedef Vector<u32> Type; +}; + +template<typename TextType, typename DrawGlyphFunction> +void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph) +{ + auto rect = a_rect; + TextType final_text(text); + typename ElidedText<TextType>::Type elided_text; + if (elision == TextElision::Right) { + int text_width = font.width(final_text); + if (font.width(final_text) > rect.width()) { + int glyph_spacing = font.glyph_spacing(); + int new_width = font.width("..."); + if (new_width < text_width) { + size_t offset = 0; + for (auto it = text.begin(); it != text.end(); ++it) { + auto code_point = *it; + int glyph_width = font.glyph_or_emoji_width(code_point); + // NOTE: Glyph spacing should not be added after the last glyph on the line, + // but since we are here because the last glyph does not actually fit on the line, + // we don't have to worry about spacing. + int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing; + if (width_with_this_glyph_included > rect.width()) + break; + new_width += glyph_width + glyph_spacing; + offset = text.iterator_offset(it); + } + apply_elision(final_text, elided_text, offset); + } + } + } + + switch (alignment) { + case TextAlignment::TopLeft: + case TextAlignment::CenterLeft: + break; + case TextAlignment::TopRight: + case TextAlignment::CenterRight: + case TextAlignment::BottomRight: + rect.set_x(rect.right() - font.width(final_text)); + break; + case TextAlignment::Center: { + auto shrunken_rect = rect; + shrunken_rect.set_width(font.width(final_text)); + shrunken_rect.center_within(rect); + rect = shrunken_rect; + break; + } + default: + ASSERT_NOT_REACHED(); + } + + if (is_vertically_centered_text_alignment(alignment)) { + int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline(); + rect.move_by(0, distance_from_baseline_to_bottom / 2); + } + + auto point = rect.location(); + int space_width = font.glyph_width(' ') + font.glyph_spacing(); + + for (u32 code_point : final_text) { + if (code_point == ' ') { + point.move_by(space_width, 0); + continue; + } + IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height()); + draw_glyph({ point, glyph_size }, code_point); + point.move_by(glyph_size.width(), 0); + } +} + +static inline size_t draw_text_iterator_offset(const Utf8View& text, const Utf8View::Iterator& it) +{ + return text.byte_offset_of(it); +} + +static inline size_t draw_text_iterator_offset(const Utf32View& text, const Utf32View::Iterator& it) +{ + return it - text.begin(); +} + +static inline size_t draw_text_get_length(const Utf8View& text) +{ + return text.byte_length(); +} + +static inline size_t draw_text_get_length(const Utf32View& text) +{ + return text.length(); +} + +template<typename TextType, typename DrawGlyphFunction> +void do_draw_text(const IntRect& rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph) +{ + Vector<TextType, 32> lines; + + size_t start_of_current_line = 0; + for (auto it = text.begin(); it != text.end(); ++it) { + u32 code_point = *it; + if (code_point == '\n') { + auto offset = draw_text_iterator_offset(text, it); + TextType line = text.substring_view(start_of_current_line, offset - start_of_current_line); + lines.append(line); + start_of_current_line = offset + 1; + } + } + + if (start_of_current_line != draw_text_get_length(text)) { + TextType line = text.substring_view(start_of_current_line, draw_text_get_length(text) - start_of_current_line); + lines.append(line); + } + + static const int line_spacing = 4; + int line_height = font.glyph_height() + line_spacing; + IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing }; + + for (auto& line : lines) { + auto line_width = font.width(line); + if (line_width > bounding_rect.width()) + bounding_rect.set_width(line_width); + } + + switch (alignment) { + case TextAlignment::TopLeft: + bounding_rect.set_location(rect.location()); + break; + case TextAlignment::TopRight: + bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() }); + break; + case TextAlignment::CenterLeft: + bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) }); + break; + case TextAlignment::CenterRight: + bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) }); + break; + case TextAlignment::Center: + bounding_rect.center_within(rect); + break; + case TextAlignment::BottomRight: + bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), (rect.bottom() + 1) - bounding_rect.height() }); + break; + default: + ASSERT_NOT_REACHED(); + } + + for (size_t i = 0; i < lines.size(); ++i) { + auto& line = lines[i]; + IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height }; + line_rect.intersect(rect); + draw_text_line(line_rect, line, font, alignment, elision, draw_glyph); + } +} + +void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision) +{ + draw_text(rect, text, font(), alignment, color, elision); +} + +void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision) +{ + draw_text(rect, text, font(), alignment, color, elision); +} + +void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision) +{ + Utf8View text { raw_text }; + do_draw_text(rect, Utf8View(text), font, alignment, elision, [&](const IntRect& r, u32 code_point) { + draw_glyph_or_emoji(r.location(), code_point, font, color); + }); +} + +void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision) +{ + do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) { + draw_glyph_or_emoji(r.location(), code_point, font, color); + }); +} + +void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, TextElision elision) +{ + Utf8View text { raw_text }; + do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) { + draw_one_glyph(r, code_point); + }); +} + +void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf8View& text, const Font& font, TextAlignment alignment, TextElision elision) +{ + do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) { + draw_one_glyph(r, code_point); + }); +} + +void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, TextElision elision) +{ + do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) { + draw_one_glyph(r, code_point); + }); +} + +void Painter::set_pixel(const IntPoint& p, Color color) +{ + auto point = p; + point.move_by(state().translation); + if (!clip_rect().contains(point)) + return; + m_target->scanline(point.y())[point.x()] = color.value(); +} + +ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color) +{ + switch (draw_op()) { + case DrawOp::Copy: + pixel = color.value(); + break; + case DrawOp::Xor: + pixel = color.xored(Color::from_rgba(pixel)).value(); + break; + case DrawOp::Invert: + pixel = Color::from_rgba(pixel).inverted().value(); + break; + } +} + +ALWAYS_INLINE void Painter::fill_scanline_with_draw_op(int y, int x, int width, const Color& color) +{ + switch (draw_op()) { + case DrawOp::Copy: + fast_u32_fill(m_target->scanline(y) + x, color.value(), width); + break; + case DrawOp::Xor: { + auto* pixel = m_target->scanline(y) + x; + auto* end = pixel + width; + while (pixel < end) { + *pixel = Color::from_rgba(*pixel).xored(color).value(); + pixel++; + } + break; + } + case DrawOp::Invert: { + auto* pixel = m_target->scanline(y) + x; + auto* end = pixel + width; + while (pixel < end) { + *pixel = Color::from_rgba(*pixel).inverted().value(); + pixel++; + } + break; + } + } +} + +void Painter::draw_pixel(const IntPoint& position, Color color, int thickness) +{ + if (thickness == 1) + return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color); + IntRect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } }; + fill_rect(rect.translated(-state().translation), color); +} + +void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style) +{ + if (color.alpha() == 0) + return; + + auto clip_rect = this->clip_rect(); + + auto point1 = p1; + point1.move_by(state().translation); + + auto point2 = p2; + point2.move_by(state().translation); + + // Special case: vertical line. + if (point1.x() == point2.x()) { + const int x = point1.x(); + if (x < clip_rect.left() || x > clip_rect.right()) + return; + if (point1.y() > point2.y()) + swap(point1, point2); + if (point1.y() > clip_rect.bottom()) + return; + if (point2.y() < clip_rect.top()) + return; + int min_y = max(point1.y(), clip_rect.top()); + int max_y = min(point2.y(), clip_rect.bottom()); + if (style == LineStyle::Dotted) { + for (int y = min_y; y <= max_y; y += thickness * 2) + draw_pixel({ x, y }, color, thickness); + } else if (style == LineStyle::Dashed) { + for (int y = min_y; y <= max_y; y += thickness * 6) { + draw_pixel({ x, y }, color, thickness); + draw_pixel({ x, min(y + thickness, max_y) }, color, thickness); + draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness); + } + } else { + for (int y = min_y; y <= max_y; ++y) + draw_pixel({ x, y }, color, thickness); + } + return; + } + + // Special case: horizontal line. + if (point1.y() == point2.y()) { + const int y = point1.y(); + if (y < clip_rect.top() || y > clip_rect.bottom()) + return; + if (point1.x() > point2.x()) + swap(point1, point2); + if (point1.x() > clip_rect.right()) + return; + if (point2.x() < clip_rect.left()) + return; + int min_x = max(point1.x(), clip_rect.left()); + int max_x = min(point2.x(), clip_rect.right()); + if (style == LineStyle::Dotted) { + for (int x = min_x; x <= max_x; x += thickness * 2) + draw_pixel({ x, y }, color, thickness); + } else if (style == LineStyle::Dashed) { + for (int x = min_x; x <= max_x; x += thickness * 6) { + draw_pixel({ x, y }, color, thickness); + draw_pixel({ min(x + thickness, max_x), y }, color, thickness); + draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness); + } + } else { + for (int x = min_x; x <= max_x; ++x) + draw_pixel({ x, y }, color, thickness); + } + return; + } + + // FIXME: Implement dotted/dashed diagonal lines. + ASSERT(style == LineStyle::Solid); + + const double adx = abs(point2.x() - point1.x()); + const double ady = abs(point2.y() - point1.y()); + + if (adx > ady) { + if (point1.x() > point2.x()) + swap(point1, point2); + } else { + if (point1.y() > point2.y()) + swap(point1, point2); + } + + // FIXME: Implement clipping below. + const double dx = point2.x() - point1.x(); + const double dy = point2.y() - point1.y(); + double error = 0; + + if (dx > dy) { + const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1); + const double delta_error = fabs(dy / dx); + int y = point1.y(); + for (int x = point1.x(); x <= point2.x(); ++x) { + if (clip_rect.contains(x, y)) + draw_pixel({ x, y }, color, thickness); + error += delta_error; + if (error >= 0.5) { + y = (double)y + y_step; + error -= 1.0; + } + } + } else { + const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1); + const double delta_error = fabs(dx / dy); + int x = point1.x(); + for (int y = point1.y(); y <= point2.y(); ++y) { + if (clip_rect.contains(x, y)) + draw_pixel({ x, y }, color, thickness); + error += delta_error; + if (error >= 0.5) { + x = (double)x + x_step; + error -= 1.0; + } + } + } +} + +static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback) +{ + auto po1_midpoint = original_control + p1; + po1_midpoint /= 2; + + auto po2_midpoint = original_control + p2; + po2_midpoint /= 2; + + auto new_segment = po1_midpoint + po2_midpoint; + new_segment /= 2; + + Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback); + Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback); +} + +static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control) +{ + constexpr static int tolerance = 15; + + auto p1x = 3 * control.x() - 2 * p1.x() - p2.x(); + auto p1y = 3 * control.y() - 2 * p1.y() - p2.y(); + auto p2x = 3 * control.x() - 2 * p2.x() - p1.x(); + auto p2y = 3 * control.y() - 2 * p2.y() - p1.y(); + + p1x = p1x * p1x; + p1y = p1y * p1y; + p2x = p2x * p2x; + p2y = p2y * p2y; + + return max(p1x, p2x) + max(p1y, p2y) <= tolerance; +} + +void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback) +{ + if (can_approximate_bezier_curve(p1, p2, control_point)) { + callback(p1, p2); + } else { + split_quadratic_bezier_curve(control_point, p1, p2, callback); + } +} + +void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback) +{ + for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback); +} + +static void split_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback) +{ + auto half_theta_delta = theta_delta / 2; + auto theta_mid = theta_1 + half_theta_delta; + + auto xc = cosf(x_axis_rotation); + auto xs = sinf(x_axis_rotation); + auto tc = cosf(theta_1 + half_theta_delta); + auto ts = sinf(theta_1 + half_theta_delta); + + auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x(); + auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y(); + + FloatPoint mid_point = { x2, y2 }; + + Painter::for_each_line_segment_on_elliptical_arc(p1, mid_point, center, radii, x_axis_rotation, theta_1, half_theta_delta, callback); + Painter::for_each_line_segment_on_elliptical_arc(mid_point, p2, center, radii, x_axis_rotation, theta_mid, half_theta_delta, callback); +} + +static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta) +{ + constexpr static float tolerance = 1; + + auto half_theta_delta = theta_delta / 2.0f; + + auto xc = cosf(x_axis_rotation); + auto xs = sinf(x_axis_rotation); + auto tc = cosf(theta_1 + half_theta_delta); + auto ts = sinf(theta_1 + half_theta_delta); + + auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x(); + auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y(); + + auto ellipse_mid_point = FloatPoint { x2, y2 }; + auto line_mid_point = p1 + (p2 - p1) / 2.0f; + + return ellipse_mid_point.distance_from(line_mid_point) < tolerance; +} + +void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style) +{ + for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) { + draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); + }); +} + +void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback) +{ + if (can_approximate_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta)) { + callback(p1, p2); + } else { + split_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback); + } +} + +void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&& callback) +{ + for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback); +} + +void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style) +{ + for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) { + draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style); + }); +} + +void Painter::add_clip_rect(const IntRect& rect) +{ + state().clip_rect.intersect(rect.translated(translation())); + state().clip_rect.intersect(m_target->rect()); +} + +void Painter::clear_clip_rect() +{ + state().clip_rect = m_clip_origin; +} + +PainterStateSaver::PainterStateSaver(Painter& painter) + : m_painter(painter) +{ + m_painter.save(); +} + +PainterStateSaver::~PainterStateSaver() +{ + m_painter.restore(); +} + +void Painter::stroke_path(const Path& path, Color color, int thickness) +{ + FloatPoint cursor; + + for (auto& segment : path.segments()) { + switch (segment.type()) { + case Segment::Type::Invalid: + ASSERT_NOT_REACHED(); + break; + case Segment::Type::MoveTo: + cursor = segment.point(); + break; + case Segment::Type::LineTo: + draw_line(cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness); + cursor = segment.point(); + break; + case Segment::Type::QuadraticBezierCurveTo: { + auto& through = static_cast<const QuadraticBezierCurveSegment&>(segment).through(); + draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness); + cursor = segment.point(); + break; + } + case Segment::Type::EllipticalArcTo: + auto& arc = static_cast<const EllipticalArcSegment&>(segment); + draw_elliptical_arc(cursor.to_type<int>(), segment.point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness); + cursor = segment.point(); + break; + } + } +} + +//#define FILL_PATH_DEBUG + +[[maybe_unused]] static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to) +{ + auto diffs = fto - ffrom; + // Truncate all first (round down). + from = ffrom.to_type<int>(); + to = fto.to_type<int>(); + // There are 16 possible configurations, by deciding to round each + // coord up or down (and there are four coords, from.x from.y to.x to.y) + // we will simply choose one which most closely matches the correct slope + // with the following heuristic: + // - if the x diff is positive or zero (that is, a right-to-left slant), round 'from.x' up and 'to.x' down. + // - if the x diff is negative (that is, a left-to-right slant), round 'from.x' down and 'to.x' up. + // Note that we do not need to touch the 'y' attribute, as that is our scanline. + if (diffs.x() >= 0) { + from.set_x(from.x() + 1); + } else { + to.set_x(to.x() + 1); + } + if (previous_to.has_value() && from.x() != previous_to.value().x()) // The points have to line up, since we're using these lines to fill a shape. + from.set_x(previous_to.value().x()); +} + +void Painter::fill_path(Path& path, Color color, WindingRule winding_rule) +{ + const auto& segments = path.split_lines(); + + if (segments.size() == 0) + return; + + Vector<Path::SplitLineSegment> active_list; + active_list.ensure_capacity(segments.size()); + + // first, grab the segments for the very first scanline + int first_y = path.bounding_box().bottom_right().y() + 1; + int last_y = path.bounding_box().top_left().y() - 1; + float scanline = first_y; + + size_t last_active_segment { 0 }; + + for (auto& segment : segments) { + if (segment.maximum_y != scanline) + break; + active_list.append(segment); + ++last_active_segment; + } + + auto is_inside_shape = [winding_rule](int winding_number) { + if (winding_rule == WindingRule::Nonzero) + return winding_number != 0; + + if (winding_rule == WindingRule::EvenOdd) + return winding_number % 2 == 0; + + ASSERT_NOT_REACHED(); + }; + + auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) { + if (winding_rule == WindingRule::EvenOdd) { + ++winding_number; + return; + } + + if (winding_rule == WindingRule::Nonzero) { + if (from.dy_relative_to(to) < 0) + ++winding_number; + else + --winding_number; + return; + } + + ASSERT_NOT_REACHED(); + }; + + while (scanline >= last_y) { + Optional<IntPoint> previous_to; + if (active_list.size()) { + // sort the active list by 'x' from right to left + quick_sort(active_list, [](const auto& line0, const auto& line1) { + return line1.x < line0.x; + }); +#ifdef FILL_PATH_DEBUG + if ((int)scanline % 10 == 0) { + draw_text(IntRect(active_list.last().x - 20, scanline, 20, 10), String::number((int)scanline)); + } +#endif + + if (active_list.size() > 1) { + auto winding_number { 0 }; + for (size_t i = 1; i < active_list.size(); ++i) { + auto& previous = active_list[i - 1]; + auto& current = active_list[i]; + + IntPoint from, to; + IntPoint truncated_from { previous.x, scanline }; + IntPoint truncated_to { current.x, scanline }; + approximately_place_on_int_grid({ previous.x, scanline }, { current.x, scanline }, from, to, previous_to); + + if (is_inside_shape(winding_number)) { + // The points between this segment and the previous are + // inside the shape +#ifdef FILL_PATH_DEBUG + dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to; +#endif + draw_line(from, to, color, 1); + } + + auto is_passing_through_maxima = scanline == previous.maximum_y + || scanline == previous.minimum_y + || scanline == current.maximum_y + || scanline == current.minimum_y; + + auto is_passing_through_vertex = false; + + if (is_passing_through_maxima) { + is_passing_through_vertex = previous.x == current.x; + } + + if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0) + increment_winding(winding_number, truncated_from, truncated_to); + + // update the x coord + active_list[i - 1].x -= active_list[i - 1].inverse_slope; + } + active_list.last().x -= active_list.last().inverse_slope; + } else { + auto point = IntPoint(active_list[0].x, scanline); + draw_line(point, point, color); + + // update the x coord + active_list.first().x -= active_list.first().inverse_slope; + } + } + + --scanline; + // remove any edge that goes out of bound from the active list + for (size_t i = 0, count = active_list.size(); i < count; ++i) { + if (scanline <= active_list[i].minimum_y) { + active_list.remove(i); + --count; + --i; + } + } + for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) { + auto& segment = segments[j]; + if (segment.maximum_y < scanline) + break; + if (segment.minimum_y >= scanline) + continue; + + active_list.append(segment); + } + } + +#ifdef FILL_PATH_DEBUG + size_t i { 0 }; + for (auto& segment : segments) { + draw_line(Point<int>(segment.from), Point<int>(segment.to), Color::from_hsv(i++ * 360.0 / segments.size(), 1.0, 1.0), 1); + } +#endif +} + +void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap, const IntRect& rect, const Palette& palette) +{ + auto bright_color = palette.threed_highlight(); + auto dark_color = palette.threed_shadow1(); + blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) { + return bright_color; + }); + blit_filtered(location, bitmap, rect, [&](Color src) { + int gray = src.to_grayscale().red(); + if (gray > 160) + return bright_color; + return dark_color; + }); +} + +} |