summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibGfx/Painter.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Userland/Libraries/LibGfx/Painter.cpp')
-rw-r--r--Userland/Libraries/LibGfx/Painter.cpp1629
1 files changed, 1629 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp
new file mode 100644
index 0000000000..7e7f5f16c7
--- /dev/null
+++ b/Userland/Libraries/LibGfx/Painter.cpp
@@ -0,0 +1,1629 @@
+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "Painter.h"
+#include "Bitmap.h"
+#include "Emoji.h"
+#include "Font.h"
+#include "FontDatabase.h"
+#include "Gamma.h"
+#include <AK/Assertions.h>
+#include <AK/Function.h>
+#include <AK/Memory.h>
+#include <AK/QuickSort.h>
+#include <AK/StdLibExtras.h>
+#include <AK/StringBuilder.h>
+#include <AK/Utf32View.h>
+#include <AK/Utf8View.h>
+#include <LibGfx/CharacterBitmap.h>
+#include <LibGfx/Palette.h>
+#include <LibGfx/Path.h>
+#include <math.h>
+#include <stdio.h>
+
+#if defined(__GNUC__) && !defined(__clang__)
+# pragma GCC optimize("O3")
+#endif
+
+namespace Gfx {
+
+template<BitmapFormat format = BitmapFormat::Invalid>
+ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
+{
+ if constexpr (format == BitmapFormat::Indexed8)
+ return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
+ if constexpr (format == BitmapFormat::Indexed4)
+ return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
+ if constexpr (format == BitmapFormat::Indexed2)
+ return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
+ if constexpr (format == BitmapFormat::Indexed1)
+ return bitmap.palette_color(bitmap.scanline_u8(y)[x]);
+ if constexpr (format == BitmapFormat::RGB32)
+ return Color::from_rgb(bitmap.scanline(y)[x]);
+ if constexpr (format == BitmapFormat::RGBA32)
+ return Color::from_rgba(bitmap.scanline(y)[x]);
+ return bitmap.get_pixel(x, y);
+}
+
+Painter::Painter(Gfx::Bitmap& bitmap)
+ : m_target(bitmap)
+{
+ ASSERT(bitmap.format() == Gfx::BitmapFormat::RGB32 || bitmap.format() == Gfx::BitmapFormat::RGBA32);
+ m_state_stack.append(State());
+ state().font = &FontDatabase::default_font();
+ state().clip_rect = { { 0, 0 }, bitmap.size() };
+ m_clip_origin = state().clip_rect;
+}
+
+Painter::~Painter()
+{
+}
+
+void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
+{
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = rect.height() - 1; i >= 0; --i) {
+ for (int j = 0; j < rect.width(); ++j)
+ set_pixel_with_draw_op(dst[j], color);
+ dst += dst_skip;
+ }
+}
+
+void Painter::clear_rect(const IntRect& a_rect, Color color)
+{
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ ASSERT(m_target->rect().contains(rect));
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = rect.height() - 1; i >= 0; --i) {
+ fast_u32_fill(dst, color.value(), rect.width());
+ dst += dst_skip;
+ }
+}
+
+void Painter::fill_rect(const IntRect& a_rect, Color color)
+{
+ if (color.alpha() == 0)
+ return;
+
+ if (draw_op() != DrawOp::Copy) {
+ fill_rect_with_draw_op(a_rect, color);
+ return;
+ }
+
+ if (color.alpha() == 0xff) {
+ clear_rect(a_rect, color);
+ return;
+ }
+
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ ASSERT(m_target->rect().contains(rect));
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = rect.height() - 1; i >= 0; --i) {
+ for (int j = 0; j < rect.width(); ++j)
+ dst[j] = Color::from_rgba(dst[j]).blend(color).value();
+ dst += dst_skip;
+ }
+}
+
+void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
+{
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = 0; i < rect.height(); ++i) {
+ for (int j = 0; j < rect.width(); ++j) {
+ bool checkboard_use_a = (i & 1) ^ (j & 1);
+ if (checkboard_use_a && !color_a.alpha())
+ continue;
+ if (!checkboard_use_a && !color_b.alpha())
+ continue;
+ dst[j] = checkboard_use_a ? color_a.value() : color_b.value();
+ }
+ dst += dst_skip;
+ }
+}
+
+void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
+{
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = 0; i < rect.height(); ++i) {
+ for (int j = 0; j < rect.width(); ++j) {
+ int cell_row = i / cell_size.height();
+ int cell_col = j / cell_size.width();
+ dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
+ }
+ dst += dst_skip;
+ }
+}
+
+void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_rect, Color gradient_start, Color gradient_end)
+{
+#ifdef NO_FPU
+ return fill_rect(a_rect, gradient_start);
+#endif
+ auto rect = a_rect.translated(translation());
+ auto clipped_rect = IntRect::intersection(rect, clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+
+ int offset = clipped_rect.primary_offset_for_orientation(orientation) - rect.primary_offset_for_orientation(orientation);
+
+ RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));
+
+ if (orientation == Orientation::Horizontal) {
+ for (int i = clipped_rect.height() - 1; i >= 0; --i) {
+ float c = offset * increment;
+ for (int j = 0; j < clipped_rect.width(); ++j) {
+ dst[j] = gamma_accurate_blend(gradient_start, gradient_end, c).value();
+ c += increment;
+ }
+ dst += dst_skip;
+ }
+ } else {
+ float c = offset * increment;
+ for (int i = clipped_rect.height() - 1; i >= 0; --i) {
+ auto color = gamma_accurate_blend(gradient_start, gradient_end, c);
+ for (int j = 0; j < clipped_rect.width(); ++j) {
+ dst[j] = color.value();
+ }
+ c += increment;
+ dst += dst_skip;
+ }
+ }
+}
+
+void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_start, Color gradient_end)
+{
+ return fill_rect_with_gradient(Orientation::Horizontal, a_rect, gradient_start, gradient_end);
+}
+
+void Painter::fill_ellipse(const IntRect& a_rect, Color color)
+{
+ auto rect = a_rect.translated(translation()).intersected(clip_rect());
+ if (rect.is_empty())
+ return;
+
+ ASSERT(m_target->rect().contains(rect));
+
+ RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int i = 0; i < rect.height(); i++) {
+ double y = rect.height() * 0.5 - i;
+ double x = rect.width() * sqrt(0.25 - y * y / rect.height() / rect.height());
+ fast_u32_fill(dst - (int)x, color.value(), 2 * (int)x);
+ dst += dst_skip;
+ }
+}
+
+void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
+{
+ constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
+ double increment = M_PI / number_samples;
+
+ auto ellipse_x = [&](double theta) -> int {
+ return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
+ };
+
+ auto ellipse_y = [&](double theta) -> int {
+ return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
+ };
+
+ for (float theta = 0; theta < 2 * M_PI; theta += increment) {
+ draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness);
+ }
+}
+
+template<typename RectType, typename Callback>
+static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
+{
+ if (rect.is_empty())
+ return;
+ for (auto x = rect.left(); x <= rect.right(); ++x) {
+ callback(x, rect.top());
+ }
+ for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
+ callback(rect.right(), y);
+ }
+ for (auto x = rect.right() - 1; x >= rect.left(); --x) {
+ callback(x, rect.bottom());
+ }
+ for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
+ callback(rect.left(), y);
+ }
+}
+
+void Painter::draw_focus_rect(const IntRect& rect, Color color)
+{
+ if (rect.is_empty())
+ return;
+ bool state = false;
+ for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
+ if (state)
+ set_pixel(x, y, color);
+ state = !state;
+ });
+}
+
+void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
+{
+ IntRect rect = a_rect.translated(translation());
+ auto clipped_rect = rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+
+ int min_y = clipped_rect.top();
+ int max_y = clipped_rect.bottom();
+
+ if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
+ int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
+ int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
+ fill_scanline_with_draw_op(rect.top(), start_x, width, color);
+ ++min_y;
+ }
+ if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
+ int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
+ int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
+ fill_scanline_with_draw_op(rect.bottom(), start_x, width, color);
+ --max_y;
+ }
+
+ bool draw_left_side = rect.left() >= clipped_rect.left();
+ bool draw_right_side = rect.right() == clipped_rect.right();
+
+ if (draw_left_side && draw_right_side) {
+ // Specialized loop when drawing both sides.
+ for (int y = min_y; y <= max_y; ++y) {
+ auto* bits = m_target->scanline(y);
+ set_pixel_with_draw_op(bits[rect.left()], color);
+ set_pixel_with_draw_op(bits[rect.right()], color);
+ }
+ } else {
+ for (int y = min_y; y <= max_y; ++y) {
+ auto* bits = m_target->scanline(y);
+ if (draw_left_side)
+ set_pixel_with_draw_op(bits[rect.left()], color);
+ if (draw_right_side)
+ set_pixel_with_draw_op(bits[rect.right()], color);
+ }
+ }
+}
+
+void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
+{
+ auto rect = IntRect(p, bitmap.size()).translated(translation());
+ auto clipped_rect = rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - rect.top();
+ const int last_row = clipped_rect.bottom() - rect.top();
+ const int first_column = clipped_rect.left() - rect.left();
+ const int last_column = clipped_rect.right() - rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+ const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
+ const size_t bitmap_skip = bitmap.width();
+
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int j = 0; j <= (last_column - first_column); ++j) {
+ char fc = bitmap_row[j];
+ if (fc == '#')
+ dst[j] = color.value();
+ }
+ bitmap_row += bitmap_skip;
+ dst += dst_skip;
+ }
+}
+
+void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color color)
+{
+ auto dst_rect = IntRect(p, bitmap.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - dst_rect.top();
+ const int last_row = clipped_rect.bottom() - dst_rect.top();
+ const int first_column = clipped_rect.left() - dst_rect.left();
+ const int last_column = clipped_rect.right() - dst_rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int j = 0; j <= (last_column - first_column); ++j) {
+ if (bitmap.bit_at(j + first_column, row))
+ dst[j] = color.value();
+ }
+ dst += dst_skip;
+ }
+}
+
+void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
+{
+ RGBA32 rgba = color.value();
+
+ IntPoint p0(a);
+ IntPoint p1(b);
+ IntPoint p2(c);
+
+ if (p0.y() > p1.y())
+ swap(p0, p1);
+ if (p0.y() > p2.y())
+ swap(p0, p2);
+ if (p1.y() > p2.y())
+ swap(p1, p2);
+
+ auto clip = clip_rect();
+ if (p0.y() >= clip.bottom())
+ return;
+ if (p2.y() < clip.top())
+ return;
+
+ float dx01 = (float)(p1.x() - p0.x()) / (p1.y() - p0.y());
+ float dx02 = (float)(p2.x() - p0.x()) / (p2.y() - p0.y());
+ float dx12 = (float)(p2.x() - p1.x()) / (p2.y() - p1.y());
+
+ float x01 = p0.x();
+ float x02 = p0.x();
+
+ int top = p0.y();
+ if (top < clip.top()) {
+ x01 += dx01 * (clip.top() - top);
+ x02 += dx02 * (clip.top() - top);
+ top = clip.top();
+ }
+
+ for (int y = top; y < p1.y() && y < clip.bottom(); ++y) {
+ int start = x01 > x02 ? max((int)x02, clip.left()) : max((int)x01, clip.left());
+ int end = x01 > x02 ? min((int)x01, clip.right()) : min((int)x02, clip.right());
+ auto* scanline = m_target->scanline(y);
+ for (int x = start; x < end; x++) {
+ scanline[x] = rgba;
+ }
+ x01 += dx01;
+ x02 += dx02;
+ }
+
+ x02 = p0.x() + dx02 * (p1.y() - p0.y());
+ float x12 = p1.x();
+
+ top = p1.y();
+ if (top < clip.top()) {
+ x02 += dx02 * (clip.top() - top);
+ x12 += dx12 * (clip.top() - top);
+ top = clip.top();
+ }
+
+ for (int y = top; y < p2.y() && y < clip.bottom(); ++y) {
+ int start = x12 > x02 ? max((int)x02, clip.left()) : max((int)x12, clip.left());
+ int end = x12 > x02 ? min((int)x12, clip.right()) : min((int)x02, clip.right());
+ auto* scanline = m_target->scanline(y);
+ for (int x = start; x < end; x++) {
+ scanline[x] = rgba;
+ }
+ x02 += dx02;
+ x12 += dx12;
+ }
+}
+
+void Painter::blit_scaled(const IntRect& dst_rect_raw, const Gfx::Bitmap& source, const IntRect& src_rect, float hscale, float vscale)
+{
+ auto dst_rect = IntRect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = (clipped_rect.top() - dst_rect.top());
+ const int last_row = (clipped_rect.bottom() - dst_rect.top());
+ const int first_column = (clipped_rect.left() - dst_rect.left());
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ int x_start = first_column + src_rect.left();
+ for (int row = first_row; row <= last_row; ++row) {
+ int sr = (row + src_rect.top()) * vscale;
+ if (sr >= source.size().height() || sr < 0) {
+ dst += dst_skip;
+ continue;
+ }
+ const RGBA32* sl = source.scanline(sr);
+ for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
+ int sx = x * hscale;
+ if (sx < source.size().width() && sx >= 0)
+ dst[x - x_start] = sl[sx];
+ }
+ dst += dst_skip;
+ }
+ return;
+}
+
+void Painter::blit_with_opacity(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
+{
+ ASSERT(!m_target->has_alpha_channel());
+
+ if (!opacity)
+ return;
+ if (opacity >= 1.0f)
+ return blit(position, source, src_rect);
+
+ u8 alpha = 255 * opacity;
+
+ IntRect safe_src_rect = IntRect::intersection(src_rect, source.rect());
+ IntRect dst_rect(position, safe_src_rect.size());
+ dst_rect.move_by(state().translation);
+ auto clipped_rect = IntRect::intersection(dst_rect, clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - dst_rect.top();
+ const int last_row = clipped_rect.bottom() - dst_rect.top();
+ const int first_column = clipped_rect.left() - dst_rect.left();
+ const int last_column = clipped_rect.right() - dst_rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+ const unsigned src_skip = source.pitch() / sizeof(RGBA32);
+
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int x = 0; x <= (last_column - first_column); ++x) {
+ Color src_color_with_alpha = Color::from_rgb(src[x]);
+ src_color_with_alpha.set_alpha(alpha);
+ Color dst_color = Color::from_rgb(dst[x]);
+ dst[x] = dst_color.blend(src_color_with_alpha).value();
+ }
+ dst += dst_skip;
+ src += src_skip;
+ }
+}
+
+void Painter::blit_filtered(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, Function<Color(Color)> filter)
+{
+ IntRect safe_src_rect = src_rect.intersected(source.rect());
+ auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - dst_rect.top();
+ const int last_row = clipped_rect.bottom() - dst_rect.top();
+ const int first_column = clipped_rect.left() - dst_rect.left();
+ const int last_column = clipped_rect.right() - dst_rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+ const size_t src_skip = source.pitch() / sizeof(RGBA32);
+
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int x = 0; x <= (last_column - first_column); ++x) {
+ u8 alpha = Color::from_rgba(src[x]).alpha();
+ if (alpha == 0xff)
+ dst[x] = filter(Color::from_rgba(src[x])).value();
+ else if (!alpha)
+ continue;
+ else
+ dst[x] = Color::from_rgba(dst[x]).blend(filter(Color::from_rgba(src[x]))).value();
+ }
+ dst += dst_skip;
+ src += src_skip;
+ }
+}
+
+void Painter::blit_brightened(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
+{
+ return blit_filtered(position, source, src_rect, [](Color src) {
+ return src.lightened();
+ });
+}
+
+void Painter::blit_dimmed(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
+{
+ return blit_filtered(position, source, src_rect, [](Color src) {
+ return src.to_grayscale().lightened();
+ });
+}
+
+void Painter::draw_tiled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source)
+{
+ auto dst_rect = a_dst_rect.translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = (clipped_rect.top() - dst_rect.top());
+ const int last_row = (clipped_rect.bottom() - dst_rect.top());
+ const int first_column = (clipped_rect.left() - dst_rect.left());
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
+ int x_start = first_column + a_dst_rect.left();
+ for (int row = first_row; row <= last_row; ++row) {
+ const RGBA32* sl = source.scanline((row + a_dst_rect.top())
+ % source.size().height());
+ for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
+ dst[x - x_start] = sl[x % source.size().width()];
+ }
+ dst += dst_skip;
+ }
+ return;
+ }
+
+ ASSERT_NOT_REACHED();
+}
+
+void Painter::blit_offset(const IntPoint& position,
+ const Gfx::Bitmap& source,
+ const IntRect& src_rect,
+ const IntPoint& offset)
+{
+ auto dst_rect = IntRect(position, src_rect.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = (clipped_rect.top() - dst_rect.top());
+ const int last_row = (clipped_rect.bottom() - dst_rect.top());
+ const int first_column = (clipped_rect.left() - dst_rect.left());
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
+ int x_start = first_column + src_rect.left();
+ for (int row = first_row; row <= last_row; ++row) {
+ int sr = row - offset.y() + src_rect.top();
+ if (sr >= source.size().height() || sr < 0) {
+ dst += dst_skip;
+ continue;
+ }
+ const RGBA32* sl = source.scanline(sr);
+ for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
+ int sx = x - offset.x();
+ if (sx < source.size().width() && sx >= 0)
+ dst[x - x_start] = sl[sx];
+ }
+ dst += dst_skip;
+ }
+ return;
+ }
+
+ ASSERT_NOT_REACHED();
+}
+
+void Painter::blit_with_alpha(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect)
+{
+ ASSERT(source.has_alpha_channel());
+ IntRect safe_src_rect = src_rect.intersected(source.rect());
+ auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - dst_rect.top();
+ const int last_row = clipped_rect.bottom() - dst_rect.top();
+ const int first_column = clipped_rect.left() - dst_rect.left();
+ const int last_column = clipped_rect.right() - dst_rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+ const size_t src_skip = source.pitch() / sizeof(RGBA32);
+
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int x = 0; x <= (last_column - first_column); ++x) {
+ u8 alpha = Color::from_rgba(src[x]).alpha();
+ if (alpha == 0xff)
+ dst[x] = src[x];
+ else if (!alpha)
+ continue;
+ else
+ dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
+ }
+ dst += dst_skip;
+ src += src_skip;
+ }
+}
+
+void Painter::blit(const IntPoint& position, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
+{
+ if (opacity < 1.0f)
+ return blit_with_opacity(position, source, src_rect, opacity);
+ if (source.has_alpha_channel())
+ return blit_with_alpha(position, source, src_rect);
+ auto safe_src_rect = src_rect.intersected(source.rect());
+ ASSERT(source.rect().contains(safe_src_rect));
+ auto dst_rect = IntRect(position, safe_src_rect.size()).translated(translation());
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+ const int first_row = clipped_rect.top() - dst_rect.top();
+ const int last_row = clipped_rect.bottom() - dst_rect.top();
+ const int first_column = clipped_rect.left() - dst_rect.left();
+ RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
+ const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+ if (source.format() == BitmapFormat::RGB32 || source.format() == BitmapFormat::RGBA32) {
+ const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
+ const size_t src_skip = source.pitch() / sizeof(RGBA32);
+ for (int row = first_row; row <= last_row; ++row) {
+ fast_u32_copy(dst, src, clipped_rect.width());
+ dst += dst_skip;
+ src += src_skip;
+ }
+ return;
+ }
+
+ if (Bitmap::is_indexed(source.format())) {
+ const u8* src = source.scanline_u8(src_rect.top() + first_row) + src_rect.left() + first_column;
+ const size_t src_skip = source.pitch();
+ for (int row = first_row; row <= last_row; ++row) {
+ for (int i = 0; i < clipped_rect.width(); ++i)
+ dst[i] = source.palette_color(src[i]).value();
+ dst += dst_skip;
+ src += src_skip;
+ }
+ return;
+ }
+
+ ASSERT_NOT_REACHED();
+}
+
+template<bool has_alpha_channel, typename GetPixel>
+ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel, float opacity)
+{
+ bool has_opacity = opacity != 1.0f;
+ for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) {
+ int dst_y = dst_rect.y() + y * vfactor;
+ for (int x = source.rect().left(); x <= source.rect().right(); ++x) {
+ auto src_pixel = get_pixel(source, x, y);
+ if (has_opacity)
+ src_pixel.set_alpha(src_pixel.alpha() * opacity);
+ for (int yo = 0; yo < vfactor; ++yo) {
+ auto* scanline = (Color*)target.scanline(dst_y + yo);
+ int dst_x = dst_rect.x() + x * hfactor;
+ for (int xo = 0; xo < hfactor; ++xo) {
+ if constexpr (has_alpha_channel)
+ scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel);
+ else
+ scanline[dst_x + xo] = src_pixel;
+ }
+ }
+ }
+ }
+}
+
+template<bool has_alpha_channel, typename GetPixel>
+ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const IntRect& dst_rect, const IntRect& clipped_rect, const Gfx::Bitmap& source, const IntRect& src_rect, int hscale, int vscale, GetPixel get_pixel, float opacity)
+{
+ if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) {
+ int hfactor = dst_rect.width() / src_rect.width();
+ int vfactor = dst_rect.height() / src_rect.height();
+ if (hfactor == 2 && vfactor == 2)
+ return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel, opacity);
+ if (hfactor == 3 && vfactor == 3)
+ return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel, opacity);
+ if (hfactor == 4 && vfactor == 4)
+ return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel, opacity);
+ return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel, opacity);
+ }
+
+ bool has_opacity = opacity != 1.0f;
+
+ for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
+ auto* scanline = (Color*)target.scanline(y);
+ for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
+ auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16;
+ auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16;
+ auto src_pixel = get_pixel(source, scaled_x, scaled_y);
+ if (has_opacity)
+ src_pixel.set_alpha(src_pixel.alpha() * opacity);
+ if constexpr (has_alpha_channel) {
+ scanline[x] = scanline[x].blend(src_pixel);
+ } else
+ scanline[x] = src_pixel;
+ }
+ }
+}
+
+void Painter::draw_scaled_bitmap(const IntRect& a_dst_rect, const Gfx::Bitmap& source, const IntRect& src_rect, float opacity)
+{
+ auto dst_rect = a_dst_rect;
+ if (dst_rect.size() == src_rect.size())
+ return blit(dst_rect.location(), source, src_rect, opacity);
+
+ auto safe_src_rect = src_rect.intersected(source.rect());
+ ASSERT(source.rect().contains(safe_src_rect));
+ dst_rect.move_by(state().translation);
+ auto clipped_rect = dst_rect.intersected(clip_rect());
+ if (clipped_rect.is_empty())
+ return;
+
+ int hscale = (src_rect.width() << 16) / dst_rect.width();
+ int vscale = (src_rect.height() << 16) / dst_rect.height();
+
+ if (source.has_alpha_channel()) {
+ switch (source.format()) {
+ case BitmapFormat::RGB32:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
+ break;
+ case BitmapFormat::RGBA32:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
+ break;
+ case BitmapFormat::Indexed8:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
+ break;
+ case BitmapFormat::Indexed4:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed4>, opacity);
+ break;
+ case BitmapFormat::Indexed2:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed2>, opacity);
+ break;
+ case BitmapFormat::Indexed1:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed1>, opacity);
+ break;
+ default:
+ do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
+ break;
+ }
+ } else {
+ switch (source.format()) {
+ case BitmapFormat::RGB32:
+ do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGB32>, opacity);
+ break;
+ case BitmapFormat::RGBA32:
+ do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::RGBA32>, opacity);
+ break;
+ case BitmapFormat::Indexed8:
+ do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Indexed8>, opacity);
+ break;
+ default:
+ do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<BitmapFormat::Invalid>, opacity);
+ break;
+ }
+ }
+}
+
+FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, Color color)
+{
+ draw_glyph(point, code_point, font(), color);
+}
+
+FLATTEN void Painter::draw_glyph(const IntPoint& point, u32 code_point, const Font& font, Color color)
+{
+ draw_bitmap(point, font.glyph_bitmap(code_point), color);
+}
+
+void Painter::draw_emoji(const IntPoint& point, const Gfx::Bitmap& emoji, const Font& font)
+{
+ if (!font.is_fixed_width())
+ blit(point, emoji, emoji.rect());
+ else {
+ IntRect dst_rect {
+ point.x(),
+ point.y(),
+ font.glyph_width('x'),
+ font.glyph_height()
+ };
+ draw_scaled_bitmap(dst_rect, emoji, emoji.rect());
+ }
+}
+
+void Painter::draw_glyph_or_emoji(const IntPoint& point, u32 code_point, const Font& font, Color color)
+{
+ if (code_point < (u32)font.glyph_count()) {
+ // This looks like a regular character.
+ draw_glyph(point, (size_t)code_point, font, color);
+ return;
+ }
+
+ // Perhaps it's an emoji?
+ auto* emoji = Emoji::emoji_for_code_point(code_point);
+ if (emoji == nullptr) {
+#ifdef EMOJI_DEBUG
+ dbg() << "Failed to find an emoji for code_point " << code_point;
+#endif
+ draw_glyph(point, '?', font, color);
+ return;
+ }
+
+ draw_emoji(point, *emoji, font);
+}
+
+static void apply_elision(Utf8View& final_text, String& elided_text, size_t offset)
+{
+ StringBuilder builder;
+ builder.append(final_text.substring_view(0, offset).as_string());
+ builder.append("...");
+ elided_text = builder.to_string();
+ final_text = Utf8View { elided_text };
+}
+
+static void apply_elision(Utf32View& final_text, Vector<u32>& elided_text, size_t offset)
+{
+ elided_text.append(final_text.code_points(), offset);
+ elided_text.append('.');
+ elided_text.append('.');
+ elided_text.append('.');
+ final_text = Utf32View { elided_text.data(), elided_text.size() };
+}
+
+template<typename TextType>
+struct ElidedText {
+};
+
+template<>
+struct ElidedText<Utf8View> {
+ typedef String Type;
+};
+
+template<>
+struct ElidedText<Utf32View> {
+ typedef Vector<u32> Type;
+};
+
+template<typename TextType, typename DrawGlyphFunction>
+void draw_text_line(const IntRect& a_rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
+{
+ auto rect = a_rect;
+ TextType final_text(text);
+ typename ElidedText<TextType>::Type elided_text;
+ if (elision == TextElision::Right) {
+ int text_width = font.width(final_text);
+ if (font.width(final_text) > rect.width()) {
+ int glyph_spacing = font.glyph_spacing();
+ int new_width = font.width("...");
+ if (new_width < text_width) {
+ size_t offset = 0;
+ for (auto it = text.begin(); it != text.end(); ++it) {
+ auto code_point = *it;
+ int glyph_width = font.glyph_or_emoji_width(code_point);
+ // NOTE: Glyph spacing should not be added after the last glyph on the line,
+ // but since we are here because the last glyph does not actually fit on the line,
+ // we don't have to worry about spacing.
+ int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing;
+ if (width_with_this_glyph_included > rect.width())
+ break;
+ new_width += glyph_width + glyph_spacing;
+ offset = text.iterator_offset(it);
+ }
+ apply_elision(final_text, elided_text, offset);
+ }
+ }
+ }
+
+ switch (alignment) {
+ case TextAlignment::TopLeft:
+ case TextAlignment::CenterLeft:
+ break;
+ case TextAlignment::TopRight:
+ case TextAlignment::CenterRight:
+ case TextAlignment::BottomRight:
+ rect.set_x(rect.right() - font.width(final_text));
+ break;
+ case TextAlignment::Center: {
+ auto shrunken_rect = rect;
+ shrunken_rect.set_width(font.width(final_text));
+ shrunken_rect.center_within(rect);
+ rect = shrunken_rect;
+ break;
+ }
+ default:
+ ASSERT_NOT_REACHED();
+ }
+
+ if (is_vertically_centered_text_alignment(alignment)) {
+ int distance_from_baseline_to_bottom = (font.glyph_height() - 1) - font.baseline();
+ rect.move_by(0, distance_from_baseline_to_bottom / 2);
+ }
+
+ auto point = rect.location();
+ int space_width = font.glyph_width(' ') + font.glyph_spacing();
+
+ for (u32 code_point : final_text) {
+ if (code_point == ' ') {
+ point.move_by(space_width, 0);
+ continue;
+ }
+ IntSize glyph_size(font.glyph_or_emoji_width(code_point) + font.glyph_spacing(), font.glyph_height());
+ draw_glyph({ point, glyph_size }, code_point);
+ point.move_by(glyph_size.width(), 0);
+ }
+}
+
+static inline size_t draw_text_iterator_offset(const Utf8View& text, const Utf8View::Iterator& it)
+{
+ return text.byte_offset_of(it);
+}
+
+static inline size_t draw_text_iterator_offset(const Utf32View& text, const Utf32View::Iterator& it)
+{
+ return it - text.begin();
+}
+
+static inline size_t draw_text_get_length(const Utf8View& text)
+{
+ return text.byte_length();
+}
+
+static inline size_t draw_text_get_length(const Utf32View& text)
+{
+ return text.length();
+}
+
+template<typename TextType, typename DrawGlyphFunction>
+void do_draw_text(const IntRect& rect, const TextType& text, const Font& font, TextAlignment alignment, TextElision elision, DrawGlyphFunction draw_glyph)
+{
+ Vector<TextType, 32> lines;
+
+ size_t start_of_current_line = 0;
+ for (auto it = text.begin(); it != text.end(); ++it) {
+ u32 code_point = *it;
+ if (code_point == '\n') {
+ auto offset = draw_text_iterator_offset(text, it);
+ TextType line = text.substring_view(start_of_current_line, offset - start_of_current_line);
+ lines.append(line);
+ start_of_current_line = offset + 1;
+ }
+ }
+
+ if (start_of_current_line != draw_text_get_length(text)) {
+ TextType line = text.substring_view(start_of_current_line, draw_text_get_length(text) - start_of_current_line);
+ lines.append(line);
+ }
+
+ static const int line_spacing = 4;
+ int line_height = font.glyph_height() + line_spacing;
+ IntRect bounding_rect { 0, 0, 0, (static_cast<int>(lines.size()) * line_height) - line_spacing };
+
+ for (auto& line : lines) {
+ auto line_width = font.width(line);
+ if (line_width > bounding_rect.width())
+ bounding_rect.set_width(line_width);
+ }
+
+ switch (alignment) {
+ case TextAlignment::TopLeft:
+ bounding_rect.set_location(rect.location());
+ break;
+ case TextAlignment::TopRight:
+ bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() });
+ break;
+ case TextAlignment::CenterLeft:
+ bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) });
+ break;
+ case TextAlignment::CenterRight:
+ bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) });
+ break;
+ case TextAlignment::Center:
+ bounding_rect.center_within(rect);
+ break;
+ case TextAlignment::BottomRight:
+ bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), (rect.bottom() + 1) - bounding_rect.height() });
+ break;
+ default:
+ ASSERT_NOT_REACHED();
+ }
+
+ for (size_t i = 0; i < lines.size(); ++i) {
+ auto& line = lines[i];
+ IntRect line_rect { bounding_rect.x(), bounding_rect.y() + static_cast<int>(i) * line_height, bounding_rect.width(), line_height };
+ line_rect.intersect(rect);
+ draw_text_line(line_rect, line, font, alignment, elision, draw_glyph);
+ }
+}
+
+void Painter::draw_text(const IntRect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision)
+{
+ draw_text(rect, text, font(), alignment, color, elision);
+}
+
+void Painter::draw_text(const IntRect& rect, const Utf32View& text, TextAlignment alignment, Color color, TextElision elision)
+{
+ draw_text(rect, text, font(), alignment, color, elision);
+}
+
+void Painter::draw_text(const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
+{
+ Utf8View text { raw_text };
+ do_draw_text(rect, Utf8View(text), font, alignment, elision, [&](const IntRect& r, u32 code_point) {
+ draw_glyph_or_emoji(r.location(), code_point, font, color);
+ });
+}
+
+void Painter::draw_text(const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision)
+{
+ do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
+ draw_glyph_or_emoji(r.location(), code_point, font, color);
+ });
+}
+
+void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, TextElision elision)
+{
+ Utf8View text { raw_text };
+ do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
+ draw_one_glyph(r, code_point);
+ });
+}
+
+void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf8View& text, const Font& font, TextAlignment alignment, TextElision elision)
+{
+ do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
+ draw_one_glyph(r, code_point);
+ });
+}
+
+void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, const IntRect& rect, const Utf32View& text, const Font& font, TextAlignment alignment, TextElision elision)
+{
+ do_draw_text(rect, text, font, alignment, elision, [&](const IntRect& r, u32 code_point) {
+ draw_one_glyph(r, code_point);
+ });
+}
+
+void Painter::set_pixel(const IntPoint& p, Color color)
+{
+ auto point = p;
+ point.move_by(state().translation);
+ if (!clip_rect().contains(point))
+ return;
+ m_target->scanline(point.y())[point.x()] = color.value();
+}
+
+ALWAYS_INLINE void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color)
+{
+ switch (draw_op()) {
+ case DrawOp::Copy:
+ pixel = color.value();
+ break;
+ case DrawOp::Xor:
+ pixel = color.xored(Color::from_rgba(pixel)).value();
+ break;
+ case DrawOp::Invert:
+ pixel = Color::from_rgba(pixel).inverted().value();
+ break;
+ }
+}
+
+ALWAYS_INLINE void Painter::fill_scanline_with_draw_op(int y, int x, int width, const Color& color)
+{
+ switch (draw_op()) {
+ case DrawOp::Copy:
+ fast_u32_fill(m_target->scanline(y) + x, color.value(), width);
+ break;
+ case DrawOp::Xor: {
+ auto* pixel = m_target->scanline(y) + x;
+ auto* end = pixel + width;
+ while (pixel < end) {
+ *pixel = Color::from_rgba(*pixel).xored(color).value();
+ pixel++;
+ }
+ break;
+ }
+ case DrawOp::Invert: {
+ auto* pixel = m_target->scanline(y) + x;
+ auto* end = pixel + width;
+ while (pixel < end) {
+ *pixel = Color::from_rgba(*pixel).inverted().value();
+ pixel++;
+ }
+ break;
+ }
+ }
+}
+
+void Painter::draw_pixel(const IntPoint& position, Color color, int thickness)
+{
+ if (thickness == 1)
+ return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color);
+ IntRect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } };
+ fill_rect(rect.translated(-state().translation), color);
+}
+
+void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
+{
+ if (color.alpha() == 0)
+ return;
+
+ auto clip_rect = this->clip_rect();
+
+ auto point1 = p1;
+ point1.move_by(state().translation);
+
+ auto point2 = p2;
+ point2.move_by(state().translation);
+
+ // Special case: vertical line.
+ if (point1.x() == point2.x()) {
+ const int x = point1.x();
+ if (x < clip_rect.left() || x > clip_rect.right())
+ return;
+ if (point1.y() > point2.y())
+ swap(point1, point2);
+ if (point1.y() > clip_rect.bottom())
+ return;
+ if (point2.y() < clip_rect.top())
+ return;
+ int min_y = max(point1.y(), clip_rect.top());
+ int max_y = min(point2.y(), clip_rect.bottom());
+ if (style == LineStyle::Dotted) {
+ for (int y = min_y; y <= max_y; y += thickness * 2)
+ draw_pixel({ x, y }, color, thickness);
+ } else if (style == LineStyle::Dashed) {
+ for (int y = min_y; y <= max_y; y += thickness * 6) {
+ draw_pixel({ x, y }, color, thickness);
+ draw_pixel({ x, min(y + thickness, max_y) }, color, thickness);
+ draw_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
+ }
+ } else {
+ for (int y = min_y; y <= max_y; ++y)
+ draw_pixel({ x, y }, color, thickness);
+ }
+ return;
+ }
+
+ // Special case: horizontal line.
+ if (point1.y() == point2.y()) {
+ const int y = point1.y();
+ if (y < clip_rect.top() || y > clip_rect.bottom())
+ return;
+ if (point1.x() > point2.x())
+ swap(point1, point2);
+ if (point1.x() > clip_rect.right())
+ return;
+ if (point2.x() < clip_rect.left())
+ return;
+ int min_x = max(point1.x(), clip_rect.left());
+ int max_x = min(point2.x(), clip_rect.right());
+ if (style == LineStyle::Dotted) {
+ for (int x = min_x; x <= max_x; x += thickness * 2)
+ draw_pixel({ x, y }, color, thickness);
+ } else if (style == LineStyle::Dashed) {
+ for (int x = min_x; x <= max_x; x += thickness * 6) {
+ draw_pixel({ x, y }, color, thickness);
+ draw_pixel({ min(x + thickness, max_x), y }, color, thickness);
+ draw_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
+ }
+ } else {
+ for (int x = min_x; x <= max_x; ++x)
+ draw_pixel({ x, y }, color, thickness);
+ }
+ return;
+ }
+
+ // FIXME: Implement dotted/dashed diagonal lines.
+ ASSERT(style == LineStyle::Solid);
+
+ const double adx = abs(point2.x() - point1.x());
+ const double ady = abs(point2.y() - point1.y());
+
+ if (adx > ady) {
+ if (point1.x() > point2.x())
+ swap(point1, point2);
+ } else {
+ if (point1.y() > point2.y())
+ swap(point1, point2);
+ }
+
+ // FIXME: Implement clipping below.
+ const double dx = point2.x() - point1.x();
+ const double dy = point2.y() - point1.y();
+ double error = 0;
+
+ if (dx > dy) {
+ const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
+ const double delta_error = fabs(dy / dx);
+ int y = point1.y();
+ for (int x = point1.x(); x <= point2.x(); ++x) {
+ if (clip_rect.contains(x, y))
+ draw_pixel({ x, y }, color, thickness);
+ error += delta_error;
+ if (error >= 0.5) {
+ y = (double)y + y_step;
+ error -= 1.0;
+ }
+ }
+ } else {
+ const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1);
+ const double delta_error = fabs(dx / dy);
+ int x = point1.x();
+ for (int y = point1.y(); y <= point2.y(); ++y) {
+ if (clip_rect.contains(x, y))
+ draw_pixel({ x, y }, color, thickness);
+ error += delta_error;
+ if (error >= 0.5) {
+ x = (double)x + x_step;
+ error -= 1.0;
+ }
+ }
+ }
+}
+
+static void split_quadratic_bezier_curve(const FloatPoint& original_control, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
+{
+ auto po1_midpoint = original_control + p1;
+ po1_midpoint /= 2;
+
+ auto po2_midpoint = original_control + p2;
+ po2_midpoint /= 2;
+
+ auto new_segment = po1_midpoint + po2_midpoint;
+ new_segment /= 2;
+
+ Painter::for_each_line_segment_on_bezier_curve(po1_midpoint, p1, new_segment, callback);
+ Painter::for_each_line_segment_on_bezier_curve(po2_midpoint, new_segment, p2, callback);
+}
+
+static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control)
+{
+ constexpr static int tolerance = 15;
+
+ auto p1x = 3 * control.x() - 2 * p1.x() - p2.x();
+ auto p1y = 3 * control.y() - 2 * p1.y() - p2.y();
+ auto p2x = 3 * control.x() - 2 * p2.x() - p1.x();
+ auto p2y = 3 * control.y() - 2 * p2.y() - p1.y();
+
+ p1x = p1x * p1x;
+ p1y = p1y * p1y;
+ p2x = p2x * p2x;
+ p2y = p2y * p2y;
+
+ return max(p1x, p2x) + max(p1y, p2y) <= tolerance;
+}
+
+void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
+{
+ if (can_approximate_bezier_curve(p1, p2, control_point)) {
+ callback(p1, p2);
+ } else {
+ split_quadratic_bezier_curve(control_point, p1, p2, callback);
+ }
+}
+
+void Painter::for_each_line_segment_on_bezier_curve(const FloatPoint& control_point, const FloatPoint& p1, const FloatPoint& p2, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
+{
+ for_each_line_segment_on_bezier_curve(control_point, p1, p2, callback);
+}
+
+static void split_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
+{
+ auto half_theta_delta = theta_delta / 2;
+ auto theta_mid = theta_1 + half_theta_delta;
+
+ auto xc = cosf(x_axis_rotation);
+ auto xs = sinf(x_axis_rotation);
+ auto tc = cosf(theta_1 + half_theta_delta);
+ auto ts = sinf(theta_1 + half_theta_delta);
+
+ auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
+ auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();
+
+ FloatPoint mid_point = { x2, y2 };
+
+ Painter::for_each_line_segment_on_elliptical_arc(p1, mid_point, center, radii, x_axis_rotation, theta_1, half_theta_delta, callback);
+ Painter::for_each_line_segment_on_elliptical_arc(mid_point, p2, center, radii, x_axis_rotation, theta_mid, half_theta_delta, callback);
+}
+
+static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta)
+{
+ constexpr static float tolerance = 1;
+
+ auto half_theta_delta = theta_delta / 2.0f;
+
+ auto xc = cosf(x_axis_rotation);
+ auto xs = sinf(x_axis_rotation);
+ auto tc = cosf(theta_1 + half_theta_delta);
+ auto ts = sinf(theta_1 + half_theta_delta);
+
+ auto x2 = xc * radii.x() * tc - xs * radii.y() * ts + center.x();
+ auto y2 = xs * radii.x() * tc + xc * radii.y() * ts + center.y();
+
+ auto ellipse_mid_point = FloatPoint { x2, y2 };
+ auto line_mid_point = p1 + (p2 - p1) / 2.0f;
+
+ return ellipse_mid_point.distance_from(line_mid_point) < tolerance;
+}
+
+void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
+{
+ for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
+ draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
+ });
+}
+
+void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>& callback)
+{
+ if (can_approximate_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta)) {
+ callback(p1, p2);
+ } else {
+ split_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
+ }
+}
+
+void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& center, const FloatPoint radii, float x_axis_rotation, float theta_1, float theta_delta, Function<void(const FloatPoint&, const FloatPoint&)>&& callback)
+{
+ for_each_line_segment_on_elliptical_arc(p1, p2, center, radii, x_axis_rotation, theta_1, theta_delta, callback);
+}
+
+void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
+{
+ for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
+ draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
+ });
+}
+
+void Painter::add_clip_rect(const IntRect& rect)
+{
+ state().clip_rect.intersect(rect.translated(translation()));
+ state().clip_rect.intersect(m_target->rect());
+}
+
+void Painter::clear_clip_rect()
+{
+ state().clip_rect = m_clip_origin;
+}
+
+PainterStateSaver::PainterStateSaver(Painter& painter)
+ : m_painter(painter)
+{
+ m_painter.save();
+}
+
+PainterStateSaver::~PainterStateSaver()
+{
+ m_painter.restore();
+}
+
+void Painter::stroke_path(const Path& path, Color color, int thickness)
+{
+ FloatPoint cursor;
+
+ for (auto& segment : path.segments()) {
+ switch (segment.type()) {
+ case Segment::Type::Invalid:
+ ASSERT_NOT_REACHED();
+ break;
+ case Segment::Type::MoveTo:
+ cursor = segment.point();
+ break;
+ case Segment::Type::LineTo:
+ draw_line(cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
+ cursor = segment.point();
+ break;
+ case Segment::Type::QuadraticBezierCurveTo: {
+ auto& through = static_cast<const QuadraticBezierCurveSegment&>(segment).through();
+ draw_quadratic_bezier_curve(through.to_type<int>(), cursor.to_type<int>(), segment.point().to_type<int>(), color, thickness);
+ cursor = segment.point();
+ break;
+ }
+ case Segment::Type::EllipticalArcTo:
+ auto& arc = static_cast<const EllipticalArcSegment&>(segment);
+ draw_elliptical_arc(cursor.to_type<int>(), segment.point().to_type<int>(), arc.center().to_type<int>(), arc.radii(), arc.x_axis_rotation(), arc.theta_1(), arc.theta_delta(), color, thickness);
+ cursor = segment.point();
+ break;
+ }
+ }
+}
+
+//#define FILL_PATH_DEBUG
+
+[[maybe_unused]] static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
+{
+ auto diffs = fto - ffrom;
+ // Truncate all first (round down).
+ from = ffrom.to_type<int>();
+ to = fto.to_type<int>();
+ // There are 16 possible configurations, by deciding to round each
+ // coord up or down (and there are four coords, from.x from.y to.x to.y)
+ // we will simply choose one which most closely matches the correct slope
+ // with the following heuristic:
+ // - if the x diff is positive or zero (that is, a right-to-left slant), round 'from.x' up and 'to.x' down.
+ // - if the x diff is negative (that is, a left-to-right slant), round 'from.x' down and 'to.x' up.
+ // Note that we do not need to touch the 'y' attribute, as that is our scanline.
+ if (diffs.x() >= 0) {
+ from.set_x(from.x() + 1);
+ } else {
+ to.set_x(to.x() + 1);
+ }
+ if (previous_to.has_value() && from.x() != previous_to.value().x()) // The points have to line up, since we're using these lines to fill a shape.
+ from.set_x(previous_to.value().x());
+}
+
+void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
+{
+ const auto& segments = path.split_lines();
+
+ if (segments.size() == 0)
+ return;
+
+ Vector<Path::SplitLineSegment> active_list;
+ active_list.ensure_capacity(segments.size());
+
+ // first, grab the segments for the very first scanline
+ int first_y = path.bounding_box().bottom_right().y() + 1;
+ int last_y = path.bounding_box().top_left().y() - 1;
+ float scanline = first_y;
+
+ size_t last_active_segment { 0 };
+
+ for (auto& segment : segments) {
+ if (segment.maximum_y != scanline)
+ break;
+ active_list.append(segment);
+ ++last_active_segment;
+ }
+
+ auto is_inside_shape = [winding_rule](int winding_number) {
+ if (winding_rule == WindingRule::Nonzero)
+ return winding_number != 0;
+
+ if (winding_rule == WindingRule::EvenOdd)
+ return winding_number % 2 == 0;
+
+ ASSERT_NOT_REACHED();
+ };
+
+ auto increment_winding = [winding_rule](int& winding_number, const IntPoint& from, const IntPoint& to) {
+ if (winding_rule == WindingRule::EvenOdd) {
+ ++winding_number;
+ return;
+ }
+
+ if (winding_rule == WindingRule::Nonzero) {
+ if (from.dy_relative_to(to) < 0)
+ ++winding_number;
+ else
+ --winding_number;
+ return;
+ }
+
+ ASSERT_NOT_REACHED();
+ };
+
+ while (scanline >= last_y) {
+ Optional<IntPoint> previous_to;
+ if (active_list.size()) {
+ // sort the active list by 'x' from right to left
+ quick_sort(active_list, [](const auto& line0, const auto& line1) {
+ return line1.x < line0.x;
+ });
+#ifdef FILL_PATH_DEBUG
+ if ((int)scanline % 10 == 0) {
+ draw_text(IntRect(active_list.last().x - 20, scanline, 20, 10), String::number((int)scanline));
+ }
+#endif
+
+ if (active_list.size() > 1) {
+ auto winding_number { 0 };
+ for (size_t i = 1; i < active_list.size(); ++i) {
+ auto& previous = active_list[i - 1];
+ auto& current = active_list[i];
+
+ IntPoint from, to;
+ IntPoint truncated_from { previous.x, scanline };
+ IntPoint truncated_to { current.x, scanline };
+ approximately_place_on_int_grid({ previous.x, scanline }, { current.x, scanline }, from, to, previous_to);
+
+ if (is_inside_shape(winding_number)) {
+ // The points between this segment and the previous are
+ // inside the shape
+#ifdef FILL_PATH_DEBUG
+ dbg() << "y=" << scanline << ": " << winding_number << " at " << i << ": " << from << " -- " << to;
+#endif
+ draw_line(from, to, color, 1);
+ }
+
+ auto is_passing_through_maxima = scanline == previous.maximum_y
+ || scanline == previous.minimum_y
+ || scanline == current.maximum_y
+ || scanline == current.minimum_y;
+
+ auto is_passing_through_vertex = false;
+
+ if (is_passing_through_maxima) {
+ is_passing_through_vertex = previous.x == current.x;
+ }
+
+ if (!is_passing_through_vertex || previous.inverse_slope * current.inverse_slope < 0)
+ increment_winding(winding_number, truncated_from, truncated_to);
+
+ // update the x coord
+ active_list[i - 1].x -= active_list[i - 1].inverse_slope;
+ }
+ active_list.last().x -= active_list.last().inverse_slope;
+ } else {
+ auto point = IntPoint(active_list[0].x, scanline);
+ draw_line(point, point, color);
+
+ // update the x coord
+ active_list.first().x -= active_list.first().inverse_slope;
+ }
+ }
+
+ --scanline;
+ // remove any edge that goes out of bound from the active list
+ for (size_t i = 0, count = active_list.size(); i < count; ++i) {
+ if (scanline <= active_list[i].minimum_y) {
+ active_list.remove(i);
+ --count;
+ --i;
+ }
+ }
+ for (size_t j = last_active_segment; j < segments.size(); ++j, ++last_active_segment) {
+ auto& segment = segments[j];
+ if (segment.maximum_y < scanline)
+ break;
+ if (segment.minimum_y >= scanline)
+ continue;
+
+ active_list.append(segment);
+ }
+ }
+
+#ifdef FILL_PATH_DEBUG
+ size_t i { 0 };
+ for (auto& segment : segments) {
+ draw_line(Point<int>(segment.from), Point<int>(segment.to), Color::from_hsv(i++ * 360.0 / segments.size(), 1.0, 1.0), 1);
+ }
+#endif
+}
+
+void Painter::blit_disabled(const IntPoint& location, const Gfx::Bitmap& bitmap, const IntRect& rect, const Palette& palette)
+{
+ auto bright_color = palette.threed_highlight();
+ auto dark_color = palette.threed_shadow1();
+ blit_filtered(location.translated(1, 1), bitmap, rect, [&](auto) {
+ return bright_color;
+ });
+ blit_filtered(location, bitmap, rect, [&](Color src) {
+ int gray = src.to_grayscale().red();
+ if (gray > 160)
+ return bright_color;
+ return dark_color;
+ });
+}
+
+}