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-rw-r--r--Userland/Libraries/LibGUI/Window.cpp965
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diff --git a/Userland/Libraries/LibGUI/Window.cpp b/Userland/Libraries/LibGUI/Window.cpp
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+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <AK/HashMap.h>
+#include <AK/JsonObject.h>
+#include <AK/NeverDestroyed.h>
+#include <AK/SharedBuffer.h>
+#include <LibCore/EventLoop.h>
+#include <LibCore/MimeData.h>
+#include <LibGUI/Action.h>
+#include <LibGUI/Application.h>
+#include <LibGUI/Desktop.h>
+#include <LibGUI/Event.h>
+#include <LibGUI/Painter.h>
+#include <LibGUI/Widget.h>
+#include <LibGUI/Window.h>
+#include <LibGUI/WindowServerConnection.h>
+#include <LibGfx/Bitmap.h>
+#include <serenity.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+//#define UPDATE_COALESCING_DEBUG
+
+namespace GUI {
+
+static NeverDestroyed<HashTable<Window*>> all_windows;
+static NeverDestroyed<HashMap<int, Window*>> reified_windows;
+
+Window* Window::from_window_id(int window_id)
+{
+ auto it = reified_windows->find(window_id);
+ if (it != reified_windows->end())
+ return (*it).value;
+ return nullptr;
+}
+
+Window::Window(Core::Object* parent)
+ : Core::Object(parent)
+{
+ all_windows->set(this);
+ m_rect_when_windowless = { -5000, -5000, 140, 140 };
+ m_title_when_windowless = "GUI::Window";
+
+ register_property(
+ "title",
+ [this] { return title(); },
+ [this](auto& value) {
+ set_title(value.to_string());
+ return true;
+ });
+
+ register_property("visible", [this] { return is_visible(); });
+ register_property("active", [this] { return is_active(); });
+
+ REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
+ REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
+ REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
+ REGISTER_RECT_PROPERTY("rect", rect, set_rect);
+ REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
+ REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
+}
+
+Window::~Window()
+{
+ all_windows->remove(this);
+ hide();
+}
+
+void Window::close()
+{
+ hide();
+ if (on_close)
+ on_close();
+}
+
+void Window::move_to_front()
+{
+ if (!is_visible())
+ return;
+
+ WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
+}
+
+void Window::show()
+{
+ if (is_visible())
+ return;
+
+ auto* parent_window = find_parent_window();
+
+ m_cursor = Gfx::StandardCursor::None;
+ auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
+ m_rect_when_windowless,
+ !m_moved_by_client,
+ m_has_alpha_channel,
+ m_modal,
+ m_minimizable,
+ m_resizable,
+ m_fullscreen,
+ m_frameless,
+ m_accessory,
+ m_opacity_when_windowless,
+ m_base_size,
+ m_size_increment,
+ m_resize_aspect_ratio,
+ (i32)m_window_type,
+ m_title_when_windowless,
+ parent_window ? parent_window->window_id() : 0);
+ m_window_id = response->window_id();
+ m_visible = true;
+
+ apply_icon();
+
+ reified_windows->set(m_window_id, this);
+ Application::the()->did_create_window({});
+ update();
+}
+
+Window* Window::find_parent_window()
+{
+ for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
+ if (is<Window>(ancestor))
+ return static_cast<Window*>(ancestor);
+ }
+ return nullptr;
+}
+
+void Window::server_did_destroy()
+{
+ reified_windows->remove(m_window_id);
+ m_window_id = 0;
+ m_visible = false;
+ m_pending_paint_event_rects.clear();
+ m_back_bitmap = nullptr;
+ m_front_bitmap = nullptr;
+ m_cursor = Gfx::StandardCursor::None;
+}
+
+void Window::hide()
+{
+ if (!is_visible())
+ return;
+ auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
+ server_did_destroy();
+
+ for (auto child_window_id : response->destroyed_window_ids()) {
+ if (auto* window = Window::from_window_id(child_window_id)) {
+ window->server_did_destroy();
+ }
+ }
+
+ bool app_has_visible_windows = false;
+ for (auto& window : *all_windows) {
+ if (window->is_visible()) {
+ app_has_visible_windows = true;
+ break;
+ }
+ }
+ if (!app_has_visible_windows)
+ Application::the()->did_delete_last_window({});
+}
+
+void Window::set_title(const StringView& title)
+{
+ m_title_when_windowless = title;
+ if (!is_visible())
+ return;
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
+}
+
+String Window::title() const
+{
+ if (!is_visible())
+ return m_title_when_windowless;
+ return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
+}
+
+Gfx::IntRect Window::rect_in_menubar() const
+{
+ ASSERT(m_window_type == WindowType::MenuApplet);
+ return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
+}
+
+Gfx::IntRect Window::rect() const
+{
+ if (!is_visible())
+ return m_rect_when_windowless;
+ return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
+}
+
+void Window::set_rect(const Gfx::IntRect& a_rect)
+{
+ if (a_rect.location() != m_rect_when_windowless.location()) {
+ m_moved_by_client = true;
+ }
+
+ m_rect_when_windowless = a_rect;
+ if (!is_visible()) {
+ if (m_main_widget)
+ m_main_widget->resize(m_rect_when_windowless.size());
+ return;
+ }
+ auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
+ if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
+ m_back_bitmap = nullptr;
+ if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
+ m_front_bitmap = nullptr;
+ if (m_main_widget)
+ m_main_widget->resize(window_rect.size());
+}
+
+void Window::center_on_screen()
+{
+ auto window_rect = rect();
+ window_rect.center_within(Desktop::the().rect());
+ set_rect(window_rect);
+}
+
+void Window::center_within(const Window& other)
+{
+ if (this == &other)
+ return;
+ auto window_rect = rect();
+ window_rect.center_within(other.rect());
+ set_rect(window_rect);
+}
+
+void Window::set_window_type(WindowType window_type)
+{
+ m_window_type = window_type;
+}
+
+void Window::set_cursor(Gfx::StandardCursor cursor)
+{
+ if (m_cursor == cursor)
+ return;
+ m_cursor = cursor;
+ m_custom_cursor = nullptr;
+ update_cursor();
+}
+
+void Window::set_cursor(const Gfx::Bitmap& cursor)
+{
+ if (m_custom_cursor == &cursor)
+ return;
+ m_cursor = Gfx::StandardCursor::None;
+ m_custom_cursor = &cursor;
+ update_cursor();
+}
+
+void Window::handle_drop_event(DropEvent& event)
+{
+ if (!m_main_widget)
+ return;
+ auto result = m_main_widget->hit_test(event.position());
+ auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
+ ASSERT(result.widget);
+ result.widget->dispatch_event(*local_event, this);
+
+ Application::the()->set_drag_hovered_widget({}, nullptr);
+}
+
+void Window::handle_mouse_event(MouseEvent& event)
+{
+ if (m_global_cursor_tracking_widget) {
+ auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
+ Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
+ auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
+ m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
+ return;
+ }
+ if (m_automatic_cursor_tracking_widget) {
+ auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
+ Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
+ auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
+ m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
+ if (event.buttons() == 0)
+ m_automatic_cursor_tracking_widget = nullptr;
+ return;
+ }
+ if (!m_main_widget)
+ return;
+ auto result = m_main_widget->hit_test(event.position());
+ auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
+ ASSERT(result.widget);
+ set_hovered_widget(result.widget);
+ if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
+ m_automatic_cursor_tracking_widget = *result.widget;
+ if (result.widget != m_global_cursor_tracking_widget.ptr())
+ return result.widget->dispatch_event(*local_event, this);
+ return;
+}
+
+void Window::handle_multi_paint_event(MultiPaintEvent& event)
+{
+ if (!is_visible())
+ return;
+ if (!m_main_widget)
+ return;
+ auto rects = event.rects();
+ ASSERT(!rects.is_empty());
+ if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
+ // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
+ // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
+ // effort on painting into an undersized bitmap that will be thrown away anyway.
+ m_back_bitmap = nullptr;
+ }
+ bool created_new_backing_store = !m_back_bitmap;
+ if (!m_back_bitmap) {
+ m_back_bitmap = create_backing_bitmap(event.window_size());
+ ASSERT(m_back_bitmap);
+ } else if (m_double_buffering_enabled) {
+ bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
+ if (!still_has_pixels) {
+ m_back_bitmap = create_backing_bitmap(event.window_size());
+ ASSERT(m_back_bitmap);
+ created_new_backing_store = true;
+ }
+ }
+
+ auto rect = rects.first();
+ if (rect.is_empty() || created_new_backing_store) {
+ rects.clear();
+ rects.append({ {}, event.window_size() });
+ }
+
+ for (auto& rect : rects) {
+ PaintEvent paint_event(rect);
+ m_main_widget->dispatch_event(paint_event, this);
+ }
+
+ if (m_double_buffering_enabled)
+ flip(rects);
+ else if (created_new_backing_store)
+ set_current_backing_bitmap(*m_back_bitmap, true);
+
+ if (is_visible()) {
+ Vector<Gfx::IntRect> rects_to_send;
+ for (auto& r : rects)
+ rects_to_send.append(r);
+ WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
+ }
+}
+
+void Window::handle_key_event(KeyEvent& event)
+{
+ if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.logo()) {
+ focus_a_widget_if_possible(FocusSource::Keyboard);
+ return;
+ }
+
+ if (m_focused_widget)
+ return m_focused_widget->dispatch_event(event, this);
+ if (m_main_widget)
+ return m_main_widget->dispatch_event(event, this);
+}
+
+void Window::handle_resize_event(ResizeEvent& event)
+{
+ auto new_size = event.size();
+ if (m_back_bitmap && m_back_bitmap->size() != new_size)
+ m_back_bitmap = nullptr;
+ if (!m_pending_paint_event_rects.is_empty()) {
+ m_pending_paint_event_rects.clear_with_capacity();
+ m_pending_paint_event_rects.append({ {}, new_size });
+ }
+ m_rect_when_windowless = { {}, new_size };
+ if (m_main_widget)
+ m_main_widget->set_relative_rect({ {}, new_size });
+}
+
+void Window::handle_input_entered_or_left_event(Core::Event& event)
+{
+ m_is_active_input = event.type() == Event::WindowInputEntered;
+ if (on_active_input_change)
+ on_active_input_change(m_is_active_input);
+ if (m_main_widget)
+ m_main_widget->dispatch_event(event, this);
+ if (m_focused_widget)
+ m_focused_widget->update();
+}
+
+void Window::handle_became_active_or_inactive_event(Core::Event& event)
+{
+ if (event.type() == Event::WindowBecameActive)
+ Application::the()->window_did_become_active({}, *this);
+ else
+ Application::the()->window_did_become_inactive({}, *this);
+ if (m_main_widget)
+ m_main_widget->dispatch_event(event, this);
+ if (m_focused_widget)
+ m_focused_widget->update();
+}
+
+void Window::handle_close_request()
+{
+ if (on_close_request) {
+ if (on_close_request() == Window::CloseRequestDecision::StayOpen)
+ return;
+ }
+ close();
+}
+
+void Window::handle_theme_change_event(ThemeChangeEvent& event)
+{
+ if (!m_main_widget)
+ return;
+ auto dispatch_theme_change = [&](auto& widget, auto recursive) {
+ widget.dispatch_event(event, this);
+ widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
+ widget.dispatch_event(event, this);
+ recursive(widget, recursive);
+ return IterationDecision::Continue;
+ });
+ };
+ dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
+}
+
+void Window::handle_drag_move_event(DragEvent& event)
+{
+ if (!m_main_widget)
+ return;
+ auto result = m_main_widget->hit_test(event.position());
+ ASSERT(result.widget);
+
+ Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types());
+
+ // NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there.
+ if (!result.widget)
+ return;
+
+ if (result.widget->has_pending_drop()) {
+ DragEvent drag_move_event(static_cast<Event::Type>(event.type()), result.local_position, event.mime_types());
+ result.widget->dispatch_event(drag_move_event, this);
+ }
+}
+
+void Window::handle_left_event()
+{
+ set_hovered_widget(nullptr);
+ Application::the()->set_drag_hovered_widget({}, nullptr);
+}
+
+void Window::event(Core::Event& event)
+{
+ if (event.type() == Event::Drop)
+ return handle_drop_event(static_cast<DropEvent&>(event));
+
+ if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
+ return handle_mouse_event(static_cast<MouseEvent&>(event));
+
+ if (event.type() == Event::MultiPaint)
+ return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
+
+ if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
+ return handle_key_event(static_cast<KeyEvent&>(event));
+
+ if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
+ return handle_became_active_or_inactive_event(event);
+
+ if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
+ return handle_input_entered_or_left_event(event);
+
+ if (event.type() == Event::WindowCloseRequest)
+ return handle_close_request();
+
+ if (event.type() == Event::WindowLeft)
+ return handle_left_event();
+
+ if (event.type() == Event::Resize)
+ return handle_resize_event(static_cast<ResizeEvent&>(event));
+
+ if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
+ return wm_event(static_cast<WMEvent&>(event));
+
+ if (event.type() == Event::DragMove)
+ return handle_drag_move_event(static_cast<DragEvent&>(event));
+
+ if (event.type() == Event::ThemeChange)
+ return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
+
+ Core::Object::event(event);
+}
+
+bool Window::is_visible() const
+{
+ return m_visible;
+}
+
+void Window::update()
+{
+ auto rect = this->rect();
+ update({ 0, 0, rect.width(), rect.height() });
+}
+
+void Window::force_update()
+{
+ if (!is_visible())
+ return;
+ auto rect = this->rect();
+ WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
+}
+
+void Window::update(const Gfx::IntRect& a_rect)
+{
+ if (!is_visible())
+ return;
+
+ for (auto& pending_rect : m_pending_paint_event_rects) {
+ if (pending_rect.contains(a_rect)) {
+#ifdef UPDATE_COALESCING_DEBUG
+ dbgln("Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect);
+#endif
+ return;
+ }
+ }
+
+ if (m_pending_paint_event_rects.is_empty()) {
+ deferred_invoke([this](auto&) {
+ auto rects = move(m_pending_paint_event_rects);
+ if (rects.is_empty())
+ return;
+ Vector<Gfx::IntRect> rects_to_send;
+ for (auto& r : rects)
+ rects_to_send.append(r);
+ WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
+ });
+ }
+ m_pending_paint_event_rects.append(a_rect);
+}
+
+void Window::set_main_widget(Widget* widget)
+{
+ if (m_main_widget == widget)
+ return;
+ if (m_main_widget) {
+ m_main_widget->set_window(nullptr);
+ remove_child(*m_main_widget);
+ }
+ m_main_widget = widget;
+ if (m_main_widget) {
+ add_child(*widget);
+ auto new_window_rect = rect();
+ if (m_main_widget->min_width() >= 0)
+ new_window_rect.set_width(max(new_window_rect.width(), m_main_widget->min_width()));
+ if (m_main_widget->min_height() >= 0)
+ new_window_rect.set_height(max(new_window_rect.height(), m_main_widget->min_height()));
+ set_rect(new_window_rect);
+ m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
+ m_main_widget->set_window(this);
+ if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
+ m_main_widget->set_focus(true);
+ }
+ update();
+}
+
+void Window::set_focused_widget(Widget* widget, FocusSource source)
+{
+ if (m_focused_widget == widget)
+ return;
+
+ WeakPtr<Widget> previously_focused_widget = m_focused_widget;
+ m_focused_widget = widget;
+
+ if (previously_focused_widget) {
+ Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
+ previously_focused_widget->update();
+ if (previously_focused_widget && previously_focused_widget->on_focus_change)
+ previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
+ }
+ if (m_focused_widget) {
+ Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
+ m_focused_widget->update();
+ if (m_focused_widget && m_focused_widget->on_focus_change)
+ m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
+ }
+}
+
+void Window::set_global_cursor_tracking_widget(Widget* widget)
+{
+ if (widget == m_global_cursor_tracking_widget)
+ return;
+ m_global_cursor_tracking_widget = widget;
+}
+
+void Window::set_automatic_cursor_tracking_widget(Widget* widget)
+{
+ if (widget == m_automatic_cursor_tracking_widget)
+ return;
+ m_automatic_cursor_tracking_widget = widget;
+}
+
+void Window::set_has_alpha_channel(bool value)
+{
+ if (m_has_alpha_channel == value)
+ return;
+ m_has_alpha_channel = value;
+ if (!is_visible())
+ return;
+
+ m_pending_paint_event_rects.clear();
+ m_back_bitmap = nullptr;
+ m_front_bitmap = nullptr;
+
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
+ update();
+}
+
+void Window::set_double_buffering_enabled(bool value)
+{
+ ASSERT(!is_visible());
+ m_double_buffering_enabled = value;
+}
+
+void Window::set_opacity(float opacity)
+{
+ m_opacity_when_windowless = opacity;
+ if (!is_visible())
+ return;
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
+}
+
+void Window::set_hovered_widget(Widget* widget)
+{
+ if (widget == m_hovered_widget)
+ return;
+
+ if (m_hovered_widget)
+ Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
+
+ m_hovered_widget = widget;
+
+ if (m_hovered_widget)
+ Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
+}
+
+void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
+{
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
+}
+
+void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
+{
+ swap(m_front_bitmap, m_back_bitmap);
+
+ set_current_backing_bitmap(*m_front_bitmap);
+
+ if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
+ m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
+ ASSERT(m_back_bitmap);
+ memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
+ m_back_bitmap->shared_buffer()->set_volatile();
+ return;
+ }
+
+ // Copy whatever was painted from the front to the back.
+ Painter painter(*m_back_bitmap);
+ for (auto& dirty_rect : dirty_rects)
+ painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
+
+ m_back_bitmap->shared_buffer()->set_volatile();
+}
+
+RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
+{
+ ASSERT(WindowServerConnection::the().server_pid());
+ ASSERT(!size.is_empty());
+ size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
+ size_t size_in_bytes = size.height() * pitch;
+ auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
+ ASSERT(shared_buffer);
+ shared_buffer->share_with(WindowServerConnection::the().server_pid());
+ return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
+}
+
+RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
+{
+ auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
+ return create_shared_bitmap(format, size);
+}
+
+void Window::set_modal(bool modal)
+{
+ ASSERT(!is_visible());
+ m_modal = modal;
+}
+
+void Window::wm_event(WMEvent&)
+{
+}
+
+void Window::set_icon(const Gfx::Bitmap* icon)
+{
+ if (m_icon == icon)
+ return;
+
+ Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
+
+ m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon_size);
+ ASSERT(m_icon);
+ if (icon) {
+ Painter painter(*m_icon);
+ painter.blit({ 0, 0 }, *icon, icon->rect());
+ }
+
+ apply_icon();
+}
+
+void Window::apply_icon()
+{
+ if (!m_icon)
+ return;
+
+ if (!is_visible())
+ return;
+
+ int rc = shbuf_seal(m_icon->shbuf_id());
+ ASSERT(rc == 0);
+
+ rc = shbuf_allow_all(m_icon->shbuf_id());
+ ASSERT(rc == 0);
+
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
+}
+
+void Window::start_wm_resize()
+{
+ WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
+}
+
+Vector<Widget*> Window::focusable_widgets(FocusSource source) const
+{
+ if (!m_main_widget)
+ return {};
+
+ HashTable<Widget*> seen_widgets;
+ Vector<Widget*> collected_widgets;
+
+ Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
+ bool widget_accepts_focus = false;
+ switch (source) {
+ case FocusSource::Keyboard:
+ widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::TabFocus);
+ break;
+ case FocusSource::Mouse:
+ widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::ClickFocus);
+ break;
+ case FocusSource::Programmatic:
+ widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
+ break;
+ }
+
+ if (widget_accepts_focus) {
+ auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
+ if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
+ collected_widgets.append(&effective_focus_widget);
+ }
+ widget.for_each_child_widget([&](auto& child) {
+ if (!child.is_visible())
+ return IterationDecision::Continue;
+ if (!child.is_enabled())
+ return IterationDecision::Continue;
+ collect_focusable_widgets(child);
+ return IterationDecision::Continue;
+ });
+ };
+
+ collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
+ return collected_widgets;
+}
+
+void Window::set_fullscreen(bool fullscreen)
+{
+ if (m_fullscreen == fullscreen)
+ return;
+ m_fullscreen = fullscreen;
+ if (!is_visible())
+ return;
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
+}
+
+bool Window::is_maximized() const
+{
+ if (!is_visible())
+ return false;
+
+ return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
+}
+
+void Window::schedule_relayout()
+{
+ if (m_layout_pending)
+ return;
+ m_layout_pending = true;
+ deferred_invoke([this](auto&) {
+ if (main_widget())
+ main_widget()->do_layout();
+ update();
+ m_layout_pending = false;
+ });
+}
+
+void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
+{
+ for (auto& e : *reified_windows) {
+ ASSERT(e.value);
+ callback(*e.value);
+ }
+}
+
+void Window::update_all_windows(Badge<WindowServerConnection>)
+{
+ for (auto& e : *reified_windows) {
+ e.value->force_update();
+ }
+}
+
+void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
+{
+ m_visible_for_timer_purposes = !minimized && !occluded;
+
+ // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
+ // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
+ RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
+ if (!bitmap)
+ return;
+ if (minimized || occluded) {
+ bitmap->shared_buffer()->set_volatile();
+ } else {
+ if (!bitmap->shared_buffer()->set_nonvolatile()) {
+ bitmap = nullptr;
+ update();
+ }
+ }
+}
+
+Action* Window::action_for_key_event(const KeyEvent& event)
+{
+ Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
+ Action* found_action = nullptr;
+ for_each_child_of_type<Action>([&](auto& action) {
+ if (action.shortcut() == shortcut) {
+ found_action = &action;
+ return IterationDecision::Break;
+ }
+ return IterationDecision::Continue;
+ });
+ return found_action;
+}
+
+void Window::set_base_size(const Gfx::IntSize& base_size)
+{
+ if (m_base_size == base_size)
+ return;
+ m_base_size = base_size;
+ if (is_visible())
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
+}
+
+void Window::set_size_increment(const Gfx::IntSize& size_increment)
+{
+ if (m_size_increment == size_increment)
+ return;
+ m_size_increment = size_increment;
+ if (is_visible())
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
+}
+
+void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
+{
+ if (m_resize_aspect_ratio == ratio)
+ return;
+
+ m_resize_aspect_ratio = ratio;
+ if (is_visible())
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
+}
+
+void Window::did_add_widget(Badge<Widget>, Widget&)
+{
+ if (!m_focused_widget)
+ focus_a_widget_if_possible(FocusSource::Mouse);
+}
+
+void Window::did_remove_widget(Badge<Widget>, Widget& widget)
+{
+ if (m_focused_widget == &widget)
+ m_focused_widget = nullptr;
+ if (m_hovered_widget == &widget)
+ m_hovered_widget = nullptr;
+ if (m_global_cursor_tracking_widget == &widget)
+ m_global_cursor_tracking_widget = nullptr;
+ if (m_automatic_cursor_tracking_widget == &widget)
+ m_automatic_cursor_tracking_widget = nullptr;
+}
+
+void Window::set_progress(int progress)
+{
+ ASSERT(m_window_id);
+ WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
+}
+
+void Window::update_cursor()
+{
+ Gfx::StandardCursor new_cursor;
+
+ if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
+ new_cursor = m_hovered_widget->override_cursor();
+ else
+ new_cursor = m_cursor;
+
+ if (m_effective_cursor == new_cursor)
+ return;
+ m_effective_cursor = new_cursor;
+
+ if (m_custom_cursor)
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
+ else
+ WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
+}
+
+void Window::focus_a_widget_if_possible(FocusSource source)
+{
+ auto focusable_widgets = this->focusable_widgets(source);
+ if (!focusable_widgets.is_empty())
+ set_focused_widget(focusable_widgets[0], source);
+}
+
+void Window::did_disable_focused_widget(Badge<Widget>)
+{
+ focus_a_widget_if_possible(FocusSource::Mouse);
+}
+
+bool Window::is_active() const
+{
+ ASSERT(Application::the());
+ return this == Application::the()->active_window();
+}
+
+}