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+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <AK/StringBuilder.h>
+#include <AK/Utf8View.h>
+#include <LibCore/Timer.h>
+#include <LibGUI/DragOperation.h>
+#include <LibGUI/IconView.h>
+#include <LibGUI/Model.h>
+#include <LibGUI/Painter.h>
+#include <LibGUI/ScrollBar.h>
+#include <LibGfx/Palette.h>
+
+//#define DRAGDROP_DEBUG
+
+namespace GUI {
+
+IconView::IconView()
+{
+ set_fill_with_background_color(true);
+ set_background_role(ColorRole::Base);
+ set_foreground_role(ColorRole::BaseText);
+ horizontal_scrollbar().set_visible(false);
+}
+
+IconView::~IconView()
+{
+}
+
+void IconView::select_all()
+{
+ for (int item_index = 0; item_index < item_count(); ++item_index) {
+ auto& item_data = m_item_data_cache[item_index];
+ if (!item_data.selected) {
+ if (item_data.is_valid())
+ add_selection(item_data);
+ else
+ add_selection(model()->index(item_index, model_column()));
+ }
+ }
+}
+
+void IconView::scroll_into_view(const ModelIndex& index, bool scroll_horizontally, bool scroll_vertically)
+{
+ if (!index.is_valid())
+ return;
+ ScrollableWidget::scroll_into_view(item_rect(index.row()), scroll_horizontally, scroll_vertically);
+}
+
+void IconView::resize_event(ResizeEvent& event)
+{
+ AbstractView::resize_event(event);
+ update_content_size();
+}
+
+void IconView::reinit_item_cache() const
+{
+ auto prev_item_count = m_item_data_cache.size();
+ size_t new_item_count = item_count();
+ auto items_to_invalidate = min(prev_item_count, new_item_count);
+
+ // if the new number of items is less, check if any of the
+ // ones not in the list anymore was selected
+ for (size_t i = new_item_count; i < m_item_data_cache.size(); i++) {
+ auto& item_data = m_item_data_cache[i];
+ if (item_data.selected) {
+ ASSERT(m_selected_count_cache > 0);
+ m_selected_count_cache--;
+ }
+ }
+ if ((size_t)m_first_selected_hint >= new_item_count)
+ m_first_selected_hint = 0;
+ m_item_data_cache.resize(new_item_count);
+ for (size_t i = 0; i < items_to_invalidate; i++) {
+ auto& item_data = m_item_data_cache[i];
+ // TODO: It's unfortunate that we have no way to know whether any
+ // data actually changed, so we have to invalidate *everyone*
+ if (item_data.is_valid() /* && !model()->is_valid(item_data.index)*/)
+ item_data.invalidate();
+ if (item_data.selected && i < (size_t)m_first_selected_hint)
+ m_first_selected_hint = (int)i;
+ }
+
+ m_item_data_cache_valid = true;
+}
+
+auto IconView::get_item_data(int item_index) const -> ItemData&
+{
+ if (!m_item_data_cache_valid)
+ reinit_item_cache();
+
+ auto& item_data = m_item_data_cache[item_index];
+ if (item_data.is_valid())
+ return item_data;
+
+ item_data.index = model()->index(item_index, model_column());
+ item_data.text = item_data.index.data().to_string();
+ get_item_rects(item_index, item_data, font_for_index(item_data.index));
+ item_data.valid = true;
+ return item_data;
+}
+
+auto IconView::item_data_from_content_position(const Gfx::IntPoint& content_position) const -> ItemData*
+{
+ if (!m_visual_row_count || !m_visual_column_count)
+ return nullptr;
+ int row, column;
+ column_row_from_content_position(content_position, row, column);
+ int item_index = (m_flow_direction == FlowDirection::LeftToRight)
+ ? row * m_visual_column_count + column
+ : column * m_visual_row_count + row;
+ if (item_index < 0 || item_index >= item_count())
+ return nullptr;
+ return &get_item_data(item_index);
+}
+
+void IconView::model_did_update(unsigned flags)
+{
+ AbstractView::model_did_update(flags);
+ if (!model() || (flags & GUI::Model::InvalidateAllIndexes)) {
+ m_item_data_cache.clear();
+ AbstractView::clear_selection();
+ m_selected_count_cache = 0;
+ m_first_selected_hint = 0;
+ }
+ m_item_data_cache_valid = false;
+ update_content_size();
+ update();
+}
+
+void IconView::update_content_size()
+{
+ if (!model())
+ return set_content_size({});
+
+ int content_width;
+ int content_height;
+
+ if (m_flow_direction == FlowDirection::LeftToRight) {
+ m_visual_column_count = max(1, available_size().width() / effective_item_size().width());
+ if (m_visual_column_count)
+ m_visual_row_count = ceil_div(model()->row_count(), m_visual_column_count);
+ else
+ m_visual_row_count = 0;
+ content_width = available_size().width();
+ content_height = m_visual_row_count * effective_item_size().height();
+ } else {
+ m_visual_row_count = max(1, available_size().height() / effective_item_size().height());
+ if (m_visual_row_count)
+ m_visual_column_count = ceil_div(model()->row_count(), m_visual_row_count);
+ else
+ m_visual_column_count = 0;
+ content_width = m_visual_column_count * effective_item_size().width();
+ content_height = available_size().height();
+ }
+
+ set_content_size({ content_width, content_height });
+
+ if (!m_item_data_cache_valid)
+ reinit_item_cache();
+
+ for (int item_index = 0; item_index < item_count(); item_index++) {
+ auto& item_data = m_item_data_cache[item_index];
+ if (item_data.is_valid())
+ update_item_rects(item_index, item_data);
+ }
+}
+
+Gfx::IntRect IconView::item_rect(int item_index) const
+{
+ if (!m_visual_row_count || !m_visual_column_count)
+ return {};
+ int visual_row_index;
+ int visual_column_index;
+
+ if (m_flow_direction == FlowDirection::LeftToRight) {
+ visual_row_index = item_index / m_visual_column_count;
+ visual_column_index = item_index % m_visual_column_count;
+ } else {
+ visual_row_index = item_index % m_visual_row_count;
+ visual_column_index = item_index / m_visual_row_count;
+ }
+
+ return {
+ visual_column_index * effective_item_size().width(),
+ visual_row_index * effective_item_size().height(),
+ effective_item_size().width(),
+ effective_item_size().height()
+ };
+}
+
+ModelIndex IconView::index_at_event_position(const Gfx::IntPoint& position) const
+{
+ ASSERT(model());
+ auto adjusted_position = to_content_position(position);
+ if (auto item_data = item_data_from_content_position(adjusted_position)) {
+ if (item_data->is_containing(adjusted_position))
+ return item_data->index;
+ }
+ return {};
+}
+
+void IconView::mousedown_event(MouseEvent& event)
+{
+ if (!model())
+ return AbstractView::mousedown_event(event);
+
+ if (event.button() != MouseButton::Left)
+ return AbstractView::mousedown_event(event);
+
+ auto index = index_at_event_position(event.position());
+ if (index.is_valid()) {
+ // We might start dragging this item, but not rubber-banding.
+ return AbstractView::mousedown_event(event);
+ }
+
+ if (event.modifiers() & Mod_Ctrl) {
+ m_rubber_banding_store_selection = true;
+ } else {
+ clear_selection();
+ m_rubber_banding_store_selection = false;
+ }
+
+ auto adjusted_position = to_content_position(event.position());
+
+ m_might_drag = false;
+ if (selection_mode() == SelectionMode::MultiSelection) {
+ m_rubber_banding = true;
+ m_rubber_band_origin = adjusted_position;
+ m_rubber_band_current = adjusted_position;
+ }
+}
+
+void IconView::mouseup_event(MouseEvent& event)
+{
+ if (m_rubber_banding && event.button() == MouseButton::Left) {
+ m_rubber_banding = false;
+ if (m_out_of_view_timer)
+ m_out_of_view_timer->stop();
+ update();
+ }
+ AbstractView::mouseup_event(event);
+}
+
+bool IconView::update_rubber_banding(const Gfx::IntPoint& position)
+{
+ auto adjusted_position = to_content_position(position);
+ if (m_rubber_band_current != adjusted_position) {
+ auto prev_rect = Gfx::IntRect::from_two_points(m_rubber_band_origin, m_rubber_band_current);
+ m_rubber_band_current = adjusted_position;
+ auto rubber_band_rect = Gfx::IntRect::from_two_points(m_rubber_band_origin, m_rubber_band_current);
+
+ // If the rectangle width or height is 0, we still want to be able
+ // to match the items in the path. An easy work-around for this
+ // is to simply set the width or height to 1
+ auto ensure_rect = [](Gfx::IntRect& rect) {
+ if (rect.width() <= 0)
+ rect.set_width(1);
+ if (rect.height() <= 0)
+ rect.set_height(1);
+ };
+ ensure_rect(prev_rect);
+ ensure_rect(rubber_band_rect);
+
+ // Clearing the entire selection every time is very expensive,
+ // determine what items may need to be deselected and what new
+ // items may need to be selected. Avoid a ton of allocations.
+
+ auto deselect_area = prev_rect.shatter(rubber_band_rect);
+ auto select_area = rubber_band_rect.shatter(prev_rect);
+
+ // Initialize all candidate's toggle flag. We need to know which
+ // items we touched because the various rectangles likely will
+ // contain the same item more than once
+ for_each_item_intersecting_rects(deselect_area, [](ItemData& item_data) -> IterationDecision {
+ item_data.selection_toggled = false;
+ return IterationDecision::Continue;
+ });
+ for_each_item_intersecting_rects(select_area, [](ItemData& item_data) -> IterationDecision {
+ item_data.selection_toggled = false;
+ return IterationDecision::Continue;
+ });
+
+ // Now toggle all items that are no longer in the selected area, once only
+ for_each_item_intersecting_rects(deselect_area, [&](ItemData& item_data) -> IterationDecision {
+ if (!item_data.selection_toggled && item_data.is_intersecting(prev_rect) && !item_data.is_intersecting(rubber_band_rect)) {
+ item_data.selection_toggled = true;
+ toggle_selection(item_data);
+ }
+ return IterationDecision::Continue;
+ });
+ // Now toggle all items that are in the new selected area, once only
+ for_each_item_intersecting_rects(select_area, [&](ItemData& item_data) -> IterationDecision {
+ if (!item_data.selection_toggled && !item_data.is_intersecting(prev_rect) && item_data.is_intersecting(rubber_band_rect)) {
+ item_data.selection_toggled = true;
+ toggle_selection(item_data);
+ }
+ return IterationDecision::Continue;
+ });
+
+ update();
+ return true;
+ }
+ return false;
+}
+
+#define SCROLL_OUT_OF_VIEW_HOT_MARGIN 20
+
+void IconView::mousemove_event(MouseEvent& event)
+{
+ if (!model())
+ return AbstractView::mousemove_event(event);
+
+ if (m_rubber_banding) {
+ auto in_view_rect = widget_inner_rect();
+ in_view_rect.shrink(SCROLL_OUT_OF_VIEW_HOT_MARGIN, SCROLL_OUT_OF_VIEW_HOT_MARGIN);
+ if (!in_view_rect.contains(event.position())) {
+ if (!m_out_of_view_timer) {
+ m_out_of_view_timer = add<Core::Timer>();
+ m_out_of_view_timer->set_interval(100);
+ m_out_of_view_timer->on_timeout = [this] {
+ scroll_out_of_view_timer_fired();
+ };
+ }
+
+ m_out_of_view_position = event.position();
+ if (!m_out_of_view_timer->is_active())
+ m_out_of_view_timer->start();
+ } else {
+ if (m_out_of_view_timer)
+ m_out_of_view_timer->stop();
+ }
+ if (update_rubber_banding(event.position()))
+ return;
+ }
+
+ AbstractView::mousemove_event(event);
+}
+
+void IconView::scroll_out_of_view_timer_fired()
+{
+ auto scroll_to = to_content_position(m_out_of_view_position);
+ // Adjust the scroll-to position by SCROLL_OUT_OF_VIEW_HOT_MARGIN / 2
+ // depending on which direction we're scrolling. This allows us to
+ // start scrolling before we actually leave the visible area, which
+ // is important when there is no space to further move the mouse. The
+ // speed of scrolling is determined by the distance between the mouse
+ // pointer and the widget's inner rect shrunken by the hot margin
+ auto in_view_rect = widget_inner_rect().shrunken(SCROLL_OUT_OF_VIEW_HOT_MARGIN, SCROLL_OUT_OF_VIEW_HOT_MARGIN);
+ int adjust_x = 0, adjust_y = 0;
+ if (m_out_of_view_position.y() > in_view_rect.bottom())
+ adjust_y = (SCROLL_OUT_OF_VIEW_HOT_MARGIN / 2) + min(SCROLL_OUT_OF_VIEW_HOT_MARGIN, m_out_of_view_position.y() - in_view_rect.bottom());
+ else if (m_out_of_view_position.y() < in_view_rect.top())
+ adjust_y = -(SCROLL_OUT_OF_VIEW_HOT_MARGIN / 2) + max(-SCROLL_OUT_OF_VIEW_HOT_MARGIN, m_out_of_view_position.y() - in_view_rect.top());
+ if (m_out_of_view_position.x() > in_view_rect.right())
+ adjust_x = (SCROLL_OUT_OF_VIEW_HOT_MARGIN / 2) + min(SCROLL_OUT_OF_VIEW_HOT_MARGIN, m_out_of_view_position.x() - in_view_rect.right());
+ else if (m_out_of_view_position.x() < in_view_rect.left())
+ adjust_x = -(SCROLL_OUT_OF_VIEW_HOT_MARGIN / 2) + max(-SCROLL_OUT_OF_VIEW_HOT_MARGIN, m_out_of_view_position.x() - in_view_rect.left());
+
+ ScrollableWidget::scroll_into_view({ scroll_to.translated(adjust_x, adjust_y), { 1, 1 } }, true, true);
+ update_rubber_banding(m_out_of_view_position);
+}
+
+void IconView::update_item_rects(int item_index, ItemData& item_data) const
+{
+ auto item_rect = this->item_rect(item_index);
+ item_data.icon_rect.center_within(item_rect);
+ item_data.icon_rect.move_by(0, item_data.icon_offset_y);
+ item_data.text_rect.center_horizontally_within(item_rect);
+ item_data.text_rect.set_top(item_rect.y() + item_data.text_offset_y);
+}
+
+Gfx::IntRect IconView::content_rect(const ModelIndex& index) const
+{
+ if (!index.is_valid())
+ return {};
+ auto& item_data = get_item_data(index.row());
+ return item_data.text_rect.inflated(4, 4);
+}
+
+void IconView::did_change_hovered_index(const ModelIndex& old_index, const ModelIndex& new_index)
+{
+ AbstractView::did_change_hovered_index(old_index, new_index);
+ if (old_index.is_valid())
+ get_item_rects(old_index.row(), get_item_data(old_index.row()), font_for_index(old_index));
+ if (new_index.is_valid())
+ get_item_rects(new_index.row(), get_item_data(new_index.row()), font_for_index(new_index));
+}
+
+void IconView::did_change_cursor_index(const ModelIndex& old_index, const ModelIndex& new_index)
+{
+ AbstractView::did_change_cursor_index(old_index, new_index);
+ if (old_index.is_valid())
+ get_item_rects(old_index.row(), get_item_data(old_index.row()), font_for_index(old_index));
+ if (new_index.is_valid())
+ get_item_rects(new_index.row(), get_item_data(new_index.row()), font_for_index(new_index));
+}
+
+void IconView::get_item_rects(int item_index, ItemData& item_data, const Gfx::Font& font) const
+{
+ auto item_rect = this->item_rect(item_index);
+ item_data.icon_rect = { 0, 0, 32, 32 };
+ item_data.icon_rect.center_within(item_rect);
+ item_data.icon_offset_y = -font.glyph_height() - 6;
+ item_data.icon_rect.move_by(0, item_data.icon_offset_y);
+
+ int unwrapped_text_width = font.width(item_data.text);
+ int available_width = item_rect.width() - 6;
+
+ item_data.text_rect = { 0, item_data.icon_rect.bottom() + 6 + 1, 0, font.glyph_height() };
+ item_data.wrapped_text_lines.clear();
+
+ if ((unwrapped_text_width > available_width) && (item_data.selected || m_hovered_index == item_data.index || cursor_index() == item_data.index)) {
+ int current_line_width = 0;
+ int current_line_start = 0;
+ int widest_line_width = 0;
+ Utf8View utf8_view(item_data.text);
+ auto it = utf8_view.begin();
+ for (; it != utf8_view.end(); ++it) {
+ auto codepoint = *it;
+ auto glyph_width = font.glyph_width(codepoint);
+ if ((current_line_width + glyph_width + font.glyph_spacing()) > available_width) {
+ item_data.wrapped_text_lines.append(item_data.text.substring_view(current_line_start, utf8_view.byte_offset_of(it) - current_line_start));
+ current_line_start = utf8_view.byte_offset_of(it);
+ current_line_width = glyph_width;
+ } else {
+ current_line_width += glyph_width + font.glyph_spacing();
+ }
+ widest_line_width = max(widest_line_width, current_line_width);
+ }
+ if (current_line_width > 0) {
+ item_data.wrapped_text_lines.append(item_data.text.substring_view(current_line_start, utf8_view.byte_offset_of(it) - current_line_start));
+ }
+ item_data.text_rect.set_width(widest_line_width);
+ item_data.text_rect.center_horizontally_within(item_rect);
+ item_data.text_rect.intersect(item_rect);
+ item_data.text_rect.set_height(font.glyph_height() * item_data.wrapped_text_lines.size());
+ item_data.text_rect.inflate(6, 4);
+ } else {
+ item_data.text_rect.set_width(unwrapped_text_width);
+ item_data.text_rect.inflate(6, 4);
+ item_data.text_rect.center_horizontally_within(item_rect);
+ }
+ item_data.text_rect.intersect(item_rect);
+ item_data.text_offset_y = item_data.text_rect.y() - item_rect.y();
+}
+
+void IconView::second_paint_event(PaintEvent& event)
+{
+ if (!m_rubber_banding)
+ return;
+
+ Painter painter(*this);
+ painter.add_clip_rect(event.rect());
+ painter.add_clip_rect(widget_inner_rect());
+ painter.translate(frame_thickness(), frame_thickness());
+ painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
+
+ auto rubber_band_rect = Gfx::IntRect::from_two_points(m_rubber_band_origin, m_rubber_band_current);
+ painter.fill_rect(rubber_band_rect, palette().rubber_band_fill());
+ painter.draw_rect(rubber_band_rect, palette().rubber_band_border());
+}
+
+void IconView::paint_event(PaintEvent& event)
+{
+ Color widget_background_color = palette().color(background_role());
+ Frame::paint_event(event);
+
+ Painter painter(*this);
+ painter.add_clip_rect(widget_inner_rect());
+ painter.add_clip_rect(event.rect());
+
+ if (fill_with_background_color())
+ painter.fill_rect(event.rect(), widget_background_color);
+ painter.translate(frame_thickness(), frame_thickness());
+ painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
+
+ auto selection_color = is_focused() ? palette().selection() : palette().inactive_selection();
+
+ for_each_item_intersecting_rect(to_content_rect(event.rect()), [&](auto& item_data) -> IterationDecision {
+ Color background_color;
+ if (item_data.selected) {
+ background_color = selection_color;
+ } else {
+ if (fill_with_background_color())
+ background_color = widget_background_color;
+ }
+
+ auto icon = item_data.index.data(ModelRole::Icon);
+
+ if (icon.is_icon()) {
+ if (auto bitmap = icon.as_icon().bitmap_for_size(item_data.icon_rect.width())) {
+ Gfx::IntRect destination = bitmap->rect();
+ destination.center_within(item_data.icon_rect);
+
+ if (item_data.selected) {
+ auto tint = selection_color.with_alpha(100);
+ painter.blit_filtered(destination.location(), *bitmap, bitmap->rect(), [&](auto src) { return src.blend(tint); });
+ } else if (m_hovered_index.is_valid() && m_hovered_index == item_data.index) {
+ painter.blit_brightened(destination.location(), *bitmap, bitmap->rect());
+ } else {
+ painter.blit(destination.location(), *bitmap, bitmap->rect());
+ }
+ }
+ }
+
+ auto font = font_for_index(item_data.index);
+
+ const auto& text_rect = item_data.text_rect;
+
+ painter.fill_rect(text_rect, background_color);
+
+ if (is_focused() && item_data.index == cursor_index()) {
+ painter.draw_rect(text_rect, widget_background_color);
+ painter.draw_focus_rect(text_rect, palette().focus_outline());
+ }
+
+ if (!item_data.wrapped_text_lines.is_empty()) {
+ // Item text would not fit in the item text rect, let's break it up into lines..
+
+ const auto& lines = item_data.wrapped_text_lines;
+ size_t number_of_text_lines = min((size_t)text_rect.height() / font->glyph_height(), lines.size());
+ for (size_t line_index = 0; line_index < number_of_text_lines; ++line_index) {
+ Gfx::IntRect line_rect;
+ line_rect.set_width(text_rect.width());
+ line_rect.set_height(font->glyph_height());
+ line_rect.center_horizontally_within(item_data.text_rect);
+ line_rect.set_y(2 + item_data.text_rect.y() + line_index * font->glyph_height());
+ line_rect.inflate(6, 0);
+
+ // Shrink the line_rect on the last line to apply elision if there are more lines.
+ if (number_of_text_lines - 1 == line_index && lines.size() > number_of_text_lines)
+ line_rect.inflate(-(6 + 2 * font->max_glyph_width()), 0);
+
+ draw_item_text(painter, item_data.index, item_data.selected, line_rect, lines[line_index], font, Gfx::TextAlignment::Center, Gfx::TextElision::Right);
+ }
+ } else {
+ draw_item_text(painter, item_data.index, item_data.selected, item_data.text_rect, item_data.text, font, Gfx::TextAlignment::Center, Gfx::TextElision::Right);
+ }
+
+ if (has_pending_drop() && item_data.index == drop_candidate_index()) {
+ // FIXME: This visualization is not great, as it's also possible to drop things on the text label..
+ painter.draw_rect(item_data.icon_rect.inflated(8, 8), palette().selection(), true);
+ }
+ return IterationDecision::Continue;
+ });
+}
+
+int IconView::item_count() const
+{
+ if (!model())
+ return 0;
+ return model()->row_count();
+}
+
+void IconView::did_update_selection()
+{
+ AbstractView::did_update_selection();
+ if (m_changing_selection)
+ return;
+
+ // Selection was modified externally, we need to synchronize our cache
+ do_clear_selection();
+ selection().for_each_index([&](const ModelIndex& index) {
+ if (index.is_valid()) {
+ auto item_index = model_index_to_item_index(index);
+ if ((size_t)item_index < m_item_data_cache.size())
+ do_add_selection(get_item_data(item_index));
+ }
+ });
+}
+
+void IconView::do_clear_selection()
+{
+ for (size_t item_index = m_first_selected_hint; item_index < m_item_data_cache.size(); item_index++) {
+ if (m_selected_count_cache == 0)
+ break;
+ auto& item_data = m_item_data_cache[item_index];
+ if (!item_data.selected)
+ continue;
+ item_data.selected = false;
+ m_selected_count_cache--;
+ }
+ m_first_selected_hint = 0;
+ ASSERT(m_selected_count_cache == 0);
+}
+
+void IconView::clear_selection()
+{
+ TemporaryChange change(m_changing_selection, true);
+ AbstractView::clear_selection();
+ do_clear_selection();
+}
+
+bool IconView::do_add_selection(ItemData& item_data)
+{
+ if (!item_data.selected) {
+ item_data.selected = true;
+ m_selected_count_cache++;
+ int item_index = &item_data - &m_item_data_cache[0];
+ if (m_first_selected_hint > item_index)
+ m_first_selected_hint = item_index;
+ return true;
+ }
+ return false;
+}
+
+void IconView::add_selection(ItemData& item_data)
+{
+ if (do_add_selection(item_data))
+ AbstractView::add_selection(item_data.index);
+}
+
+void IconView::add_selection(const ModelIndex& new_index)
+{
+ TemporaryChange change(m_changing_selection, true);
+ auto item_index = model_index_to_item_index(new_index);
+ add_selection(get_item_data(item_index));
+}
+
+void IconView::toggle_selection(ItemData& item_data)
+{
+ if (!item_data.selected)
+ add_selection(item_data);
+ else
+ remove_selection(item_data);
+}
+
+void IconView::toggle_selection(const ModelIndex& new_index)
+{
+ TemporaryChange change(m_changing_selection, true);
+ auto item_index = model_index_to_item_index(new_index);
+ toggle_selection(get_item_data(item_index));
+}
+
+void IconView::remove_selection(ItemData& item_data)
+{
+ if (!item_data.selected)
+ return;
+
+ TemporaryChange change(m_changing_selection, true);
+ item_data.selected = false;
+ ASSERT(m_selected_count_cache > 0);
+ m_selected_count_cache--;
+ int item_index = &item_data - &m_item_data_cache[0];
+ if (m_first_selected_hint == item_index) {
+ m_first_selected_hint = 0;
+ while ((size_t)item_index < m_item_data_cache.size()) {
+ if (m_item_data_cache[item_index].selected) {
+ m_first_selected_hint = item_index;
+ break;
+ }
+ item_index++;
+ }
+ }
+ AbstractView::remove_selection(item_data.index);
+}
+
+void IconView::set_selection(const ModelIndex& new_index)
+{
+ TemporaryChange change(m_changing_selection, true);
+ do_clear_selection();
+ auto item_index = model_index_to_item_index(new_index);
+ auto& item_data = get_item_data(item_index);
+ item_data.selected = true;
+ m_selected_count_cache = 1;
+ if (item_index < m_first_selected_hint)
+ m_first_selected_hint = item_index;
+ AbstractView::set_selection(new_index);
+}
+
+int IconView::items_per_page() const
+{
+ if (m_flow_direction == FlowDirection::LeftToRight)
+ return (visible_content_rect().height() / effective_item_size().height()) * m_visual_column_count;
+ return (visible_content_rect().width() / effective_item_size().width()) * m_visual_row_count;
+}
+
+void IconView::move_cursor(CursorMovement movement, SelectionUpdate selection_update)
+{
+ if (!model())
+ return;
+ auto& model = *this->model();
+
+ if (!cursor_index().is_valid()) {
+ set_cursor(model.index(0, model_column()), SelectionUpdate::Set);
+ return;
+ }
+
+ auto new_row = cursor_index().row();
+
+ switch (movement) {
+ case CursorMovement::Right:
+ if (m_flow_direction == FlowDirection::LeftToRight)
+ new_row += 1;
+ else
+ new_row += m_visual_row_count;
+ break;
+ case CursorMovement::Left:
+ if (m_flow_direction == FlowDirection::LeftToRight)
+ new_row -= 1;
+ else
+ new_row -= m_visual_row_count;
+ break;
+ case CursorMovement::Up:
+ if (m_flow_direction == FlowDirection::LeftToRight)
+ new_row -= m_visual_column_count;
+ else
+ new_row -= 1;
+ break;
+ case CursorMovement::Down:
+ if (m_flow_direction == FlowDirection::LeftToRight)
+ new_row += m_visual_column_count;
+ else
+ new_row += 1;
+ break;
+ case CursorMovement::PageUp:
+ new_row = max(0, cursor_index().row() - items_per_page());
+ break;
+
+ case CursorMovement::PageDown:
+ new_row = min(model.row_count() - 1, cursor_index().row() + items_per_page());
+ break;
+
+ case CursorMovement::Home:
+ new_row = 0;
+ break;
+ case CursorMovement::End:
+ new_row = model.row_count() - 1;
+ break;
+ default:
+ return;
+ }
+ auto new_index = model.index(new_row, cursor_index().column());
+ if (new_index.is_valid())
+ set_cursor(new_index, selection_update);
+}
+
+void IconView::set_flow_direction(FlowDirection flow_direction)
+{
+ if (m_flow_direction == flow_direction)
+ return;
+ m_flow_direction = flow_direction;
+ m_item_data_cache.clear();
+ m_item_data_cache_valid = false;
+ update();
+}
+
+template<typename Function>
+inline IterationDecision IconView::for_each_item_intersecting_rect(const Gfx::IntRect& rect, Function f) const
+{
+ ASSERT(model());
+ if (rect.is_empty())
+ return IterationDecision::Continue;
+ int begin_row, begin_column;
+ column_row_from_content_position(rect.top_left(), begin_row, begin_column);
+ int end_row, end_column;
+ column_row_from_content_position(rect.bottom_right(), end_row, end_column);
+
+ int items_per_flow_axis_step;
+ int item_index;
+ int last_index;
+ if (m_flow_direction == FlowDirection::LeftToRight) {
+ items_per_flow_axis_step = end_column - begin_column + 1;
+ item_index = max(0, begin_row * m_visual_column_count + begin_column);
+ last_index = min(item_count(), end_row * m_visual_column_count + end_column + 1);
+ } else {
+ items_per_flow_axis_step = end_row - begin_row + 1;
+ item_index = max(0, begin_column * m_visual_row_count + begin_row);
+ last_index = min(item_count(), end_column * m_visual_row_count + end_row + 1);
+ }
+
+ while (item_index < last_index) {
+ for (int i = item_index; i < min(item_index + items_per_flow_axis_step, last_index); i++) {
+ auto& item_data = get_item_data(i);
+ if (item_data.is_intersecting(rect)) {
+ auto decision = f(item_data);
+ if (decision != IterationDecision::Continue)
+ return decision;
+ }
+ }
+ item_index += m_visual_column_count;
+ };
+
+ return IterationDecision::Continue;
+}
+
+template<typename Function>
+inline IterationDecision IconView::for_each_item_intersecting_rects(const Vector<Gfx::IntRect>& rects, Function f) const
+{
+ for (auto& rect : rects) {
+ auto decision = for_each_item_intersecting_rect(rect, f);
+ if (decision != IterationDecision::Continue)
+ return decision;
+ }
+ return IterationDecision::Continue;
+}
+}