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Diffstat (limited to 'Userland/Libraries/LibGUI/Action.cpp')
-rw-r--r-- | Userland/Libraries/LibGUI/Action.cpp | 300 |
1 files changed, 300 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGUI/Action.cpp b/Userland/Libraries/LibGUI/Action.cpp new file mode 100644 index 0000000000..208b7b5c90 --- /dev/null +++ b/Userland/Libraries/LibGUI/Action.cpp @@ -0,0 +1,300 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include <AK/WeakPtr.h> +#include <LibGUI/AboutDialog.h> +#include <LibGUI/Action.h> +#include <LibGUI/ActionGroup.h> +#include <LibGUI/Application.h> +#include <LibGUI/Button.h> +#include <LibGUI/Icon.h> +#include <LibGUI/MenuItem.h> +#include <LibGUI/Window.h> + +namespace GUI { + +namespace CommonActions { + +NonnullRefPtr<Action> make_about_action(const String& app_name, const Icon& app_icon, Window* parent) +{ + auto weak_parent = AK::try_make_weak_ptr<Window>(parent); + return Action::create(String::formatted("About {}", app_name), app_icon.bitmap_for_size(16), [=](auto&) { + AboutDialog::show(app_name, app_icon.bitmap_for_size(32), weak_parent.ptr()); + }); +} + +NonnullRefPtr<Action> make_open_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Open...", { Mod_Ctrl, Key_O }, Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_save_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Save", { Mod_Ctrl, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/save.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Save As...", { Mod_Ctrl | Mod_Shift, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/save.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Move to front", { Mod_Ctrl | Mod_Shift, Key_Up }, Gfx::Bitmap::load_from_file("/res/icons/16x16/move-to-front.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Move to back", { Mod_Ctrl | Mod_Shift, Key_Down }, Gfx::Bitmap::load_from_file("/res/icons/16x16/move-to-back.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_undo_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Undo", { Mod_Ctrl, Key_Z }, Gfx::Bitmap::load_from_file("/res/icons/16x16/undo.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_redo_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Redo", { Mod_Ctrl, Key_Y }, Gfx::Bitmap::load_from_file("/res/icons/16x16/redo.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_delete_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Delete", { Mod_None, Key_Delete }, Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_cut_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Cut", { Mod_Ctrl, Key_X }, Gfx::Bitmap::load_from_file("/res/icons/16x16/edit-cut.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_copy_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Copy", { Mod_Ctrl, Key_C }, Gfx::Bitmap::load_from_file("/res/icons/16x16/edit-copy.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_paste_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Paste", { Mod_Ctrl, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/16x16/paste.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Fullscreen", { Mod_None, Key_F11 }, move(callback), parent); +} + +NonnullRefPtr<Action> make_quit_action(Function<void(Action&)> callback) +{ + return Action::create("Quit", { Mod_Alt, Key_F4 }, move(callback)); +} + +NonnullRefPtr<Action> make_help_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Contents", { Mod_None, Key_F1 }, Gfx::Bitmap::load_from_file("/res/icons/16x16/app-help.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Go back", { Mod_Alt, Key_Left }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Go forward", { Mod_Alt, Key_Right }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Go home", { Mod_Alt, Key_Home }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-home.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_reload_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Reload", { Mod_Ctrl, Key_R }, Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"), move(callback), parent); +} + +NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)> callback, Core::Object* parent) +{ + return Action::create("Select all", { Mod_Ctrl, Key_A }, Gfx::Bitmap::load_from_file("/res/icons/16x16/select-all.png"), move(callback), parent); +} + +} + +Action::Action(const StringView& text, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) + : Core::Object(parent) + , on_activation(move(on_activation_callback)) + , m_text(text) + , m_checkable(checkable) +{ +} + +Action::Action(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) + : Core::Object(parent) + , on_activation(move(on_activation_callback)) + , m_text(text) + , m_icon(move(icon)) + , m_checkable(checkable) +{ +} + +Action::Action(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) + : Action(text, shortcut, nullptr, move(on_activation_callback), parent, checkable) +{ +} + +Action::Action(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) + : Core::Object(parent) + , on_activation(move(on_activation_callback)) + , m_text(text) + , m_icon(move(icon)) + , m_shortcut(shortcut) + , m_checkable(checkable) +{ + if (parent && is<Widget>(*parent)) { + m_scope = ShortcutScope::WidgetLocal; + } else if (parent && is<Window>(*parent)) { + m_scope = ShortcutScope::WindowLocal; + } else { + m_scope = ShortcutScope::ApplicationGlobal; + if (auto* app = Application::the()) { + app->register_global_shortcut_action({}, *this); + } + } +} + +Action::~Action() +{ + if (m_shortcut.is_valid() && m_scope == ShortcutScope::ApplicationGlobal) { + if (auto* app = Application::the()) + app->unregister_global_shortcut_action({}, *this); + } +} + +void Action::activate(Core::Object* activator) +{ + if (!on_activation) + return; + + if (activator) + m_activator = activator->make_weak_ptr(); + + if (is_checkable()) { + if (m_action_group) { + if (m_action_group->is_unchecking_allowed()) + set_checked(!is_checked()); + else + set_checked(true); + } else { + set_checked(!is_checked()); + } + } + + on_activation(*this); + m_activator = nullptr; +} + +void Action::register_button(Badge<Button>, Button& button) +{ + m_buttons.set(&button); +} + +void Action::unregister_button(Badge<Button>, Button& button) +{ + m_buttons.remove(&button); +} + +void Action::register_menu_item(Badge<MenuItem>, MenuItem& menu_item) +{ + m_menu_items.set(&menu_item); +} + +void Action::unregister_menu_item(Badge<MenuItem>, MenuItem& menu_item) +{ + m_menu_items.remove(&menu_item); +} + +template<typename Callback> +void Action::for_each_toolbar_button(Callback callback) +{ + for (auto& it : m_buttons) + callback(*it); +} + +template<typename Callback> +void Action::for_each_menu_item(Callback callback) +{ + for (auto& it : m_menu_items) + callback(*it); +} + +void Action::set_enabled(bool enabled) +{ + if (m_enabled == enabled) + return; + m_enabled = enabled; + for_each_toolbar_button([enabled](auto& button) { + button.set_enabled(enabled); + }); + for_each_menu_item([enabled](auto& item) { + item.set_enabled(enabled); + }); +} + +void Action::set_checked(bool checked) +{ + if (m_checked == checked) + return; + m_checked = checked; + + if (m_checked && m_action_group) { + m_action_group->for_each_action([this](auto& other_action) { + if (this == &other_action) + return IterationDecision::Continue; + if (other_action.is_checkable()) + other_action.set_checked(false); + return IterationDecision::Continue; + }); + } + + for_each_toolbar_button([checked](auto& button) { + button.set_checked(checked); + }); + for_each_menu_item([checked](MenuItem& item) { + item.set_checked(checked); + }); +} + +void Action::set_group(Badge<ActionGroup>, ActionGroup* group) +{ + m_action_group = AK::try_make_weak_ptr(group); +} + +void Action::set_icon(const Gfx::Bitmap* icon) +{ + m_icon = icon; +} + +} |