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-rw-r--r--Userland/Libraries/LibGL/Tex/Texture2D.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGL/Tex/Texture2D.cpp b/Userland/Libraries/LibGL/Tex/Texture2D.cpp
index 19162eb2b9..762fd9d5fc 100644
--- a/Userland/Libraries/LibGL/Tex/Texture2D.cpp
+++ b/Userland/Libraries/LibGL/Tex/Texture2D.cpp
@@ -10,7 +10,7 @@
namespace GL {
-void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLint, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment)
+void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment)
{
// NOTE: Some target, format, and internal formats are currently unsupported.
// Considering we control this library, and `gl.h` itself, we don't need to add any