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-rw-r--r--Userland/Libraries/LibGL/GLTexture.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/Userland/Libraries/LibGL/GLTexture.cpp b/Userland/Libraries/LibGL/GLTexture.cpp
index 7b4e40f9eb..73c8d1af46 100644
--- a/Userland/Libraries/LibGL/GLTexture.cpp
+++ b/Userland/Libraries/LibGL/GLTexture.cpp
@@ -52,8 +52,11 @@ GLboolean glIsTexture(GLuint texture)
return g_gl_context->gl_is_texture(texture);
}
-// Note: This is an _extremely_ misleading API name. This sets the active
-// texture unit, NOT the active texture itself...
+void glActiveTextureARB(GLenum texture)
+{
+ glActiveTexture(texture);
+}
+
void glActiveTexture(GLenum texture)
{
g_gl_context->gl_active_texture(texture);