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-rw-r--r--Userland/Libraries/LibGL/GL/gl.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/Userland/Libraries/LibGL/GL/gl.h b/Userland/Libraries/LibGL/GL/gl.h
index 0c10917ff8..899ba5335d 100644
--- a/Userland/Libraries/LibGL/GL/gl.h
+++ b/Userland/Libraries/LibGL/GL/gl.h
@@ -151,10 +151,30 @@ GLAPI void glPopMatrix();
GLAPI void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
GLAPI void glScalef(GLfloat x, GLfloat y, GLfloat z);
GLAPI void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void glVertex2d(GLdouble x, GLdouble y);
+GLAPI void glVertex2dv(const GLdouble* v);
GLAPI void glVertex2f(GLfloat x, GLfloat y);
GLAPI void glVertex2fv(const GLfloat* v);
+GLAPI void glVertex2i(GLint x, GLint y);
+GLAPI void glVertex2iv(const GLint* v);
+GLAPI void glVertex2s(GLshort x, GLshort y);
+GLAPI void glVertex2sv(const GLshort* v);
+GLAPI void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void glVertex3dv(const GLdouble* v);
GLAPI void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
GLAPI void glVertex3fv(const GLfloat* v);
+GLAPI void glVertex3i(GLint x, GLint y, GLint z);
+GLAPI void glVertex3iv(const GLint* v);
+GLAPI void glVertex3s(GLshort x, GLshort y, GLshort z);
+GLAPI void glVertex3sv(const GLshort* v);
+GLAPI void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void glVertex4dv(const GLdouble* v);
+GLAPI void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void glVertex4fv(const GLfloat* v);
+GLAPI void glVertex4i(GLint x, GLint y, GLint z, GLint w);
+GLAPI void glVertex4iv(const GLint* v);
+GLAPI void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void glVertex4sv(const GLshort* v);
GLAPI void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void glEnable(GLenum cap);
GLAPI void glDisable(GLenum cap);