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-rw-r--r--Userland/Libraries/LibGL/Clipper.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Userland/Libraries/LibGL/Clipper.cpp b/Userland/Libraries/LibGL/Clipper.cpp
index 17114491ff..7da384e592 100644
--- a/Userland/Libraries/LibGL/Clipper.cpp
+++ b/Userland/Libraries/LibGL/Clipper.cpp
@@ -34,7 +34,7 @@ bool Clipper::point_within_clip_plane(const FloatVector4& vertex, ClipPlane plan
GLVertex Clipper::clip_intersection_point(const GLVertex& p1, const GLVertex& p2, ClipPlane plane_index)
{
// See https://www.microsoft.com/en-us/research/wp-content/uploads/1978/01/p245-blinn.pdf
- // "Clipping Using Homogenous Coordinates" Blinn/Newell, 1978
+ // "Clipping Using Homogeneous Coordinates" Blinn/Newell, 1978
float w1 = p1.position.w();
float w2 = p2.position.w();