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+/*
+ * Copyright (c) 2020, the SerenityOS developers.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <LibChess/UCICommand.h>
+#include <LibCore/IODevice.h>
+#include <LibCore/Notifier.h>
+#include <LibCore/Object.h>
+
+namespace Chess::UCI {
+
+class Endpoint : public Core::Object {
+ C_OBJECT(Endpoint)
+public:
+ virtual ~Endpoint() override { }
+
+ Endpoint() { }
+ Endpoint(NonnullRefPtr<Core::IODevice> in, NonnullRefPtr<Core::IODevice> out);
+
+ virtual void handle_uci() { }
+ virtual void handle_debug(const DebugCommand&) { }
+ virtual void handle_isready() { }
+ virtual void handle_setoption(const SetOptionCommand&) { }
+ virtual void handle_position(const PositionCommand&) { }
+ virtual void handle_go(const GoCommand&) { }
+ virtual void handle_stop() { }
+ virtual void handle_id(const IdCommand&) { }
+ virtual void handle_uciok() { }
+ virtual void handle_readyok() { }
+ virtual void handle_bestmove(const BestMoveCommand&) { }
+ virtual void handle_info(const InfoCommand&) { }
+
+ void send_command(const Command&);
+
+ virtual void event(Core::Event&);
+
+ Core::IODevice& in() { return *m_in; }
+ Core::IODevice& out() { return *m_out; }
+
+ void set_in(RefPtr<Core::IODevice> in)
+ {
+ m_in = in;
+ set_in_notifier();
+ }
+ void set_out(RefPtr<Core::IODevice> out) { m_out = out; }
+
+private:
+ void set_in_notifier();
+ NonnullOwnPtr<Command> read_command();
+
+ RefPtr<Core::IODevice> m_in;
+ RefPtr<Core::IODevice> m_out;
+ RefPtr<Core::Notifier> m_in_notifier;
+};
+
+}