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Diffstat (limited to 'Userland/Games/Snake/SnakeGame.cpp')
-rw-r--r-- | Userland/Games/Snake/SnakeGame.cpp | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/Userland/Games/Snake/SnakeGame.cpp b/Userland/Games/Snake/SnakeGame.cpp new file mode 100644 index 0000000000..4c96a7aee9 --- /dev/null +++ b/Userland/Games/Snake/SnakeGame.cpp @@ -0,0 +1,257 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "SnakeGame.h" +#include <LibCore/ConfigFile.h> +#include <LibGUI/Painter.h> +#include <LibGfx/Bitmap.h> +#include <LibGfx/Font.h> +#include <LibGfx/FontDatabase.h> +#include <stdlib.h> +#include <time.h> + +SnakeGame::SnakeGame() +{ + set_font(Gfx::FontDatabase::default_bold_fixed_width_font()); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/paprika.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/eggplant.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/cauliflower.png")); + m_fruit_bitmaps.append(*Gfx::Bitmap::load_from_file("/res/icons/snake/tomato.png")); + srand(time(nullptr)); + reset(); + + auto config = Core::ConfigFile::get_for_app("Snake"); + m_high_score = config->read_num_entry("Snake", "HighScore", 0); + m_high_score_text = String::formatted("Best: {}", m_high_score); +} + +SnakeGame::~SnakeGame() +{ +} + +void SnakeGame::reset() +{ + m_head = { m_rows / 2, m_columns / 2 }; + m_tail.clear_with_capacity(); + m_length = 2; + m_score = 0; + m_score_text = "Score: 0"; + m_velocity_queue.clear(); + stop_timer(); + start_timer(100); + spawn_fruit(); + update(); +} + +bool SnakeGame::is_available(const Coordinate& coord) +{ + for (size_t i = 0; i < m_tail.size(); ++i) { + if (m_tail[i] == coord) + return false; + } + if (m_head == coord) + return false; + if (m_fruit == coord) + return false; + return true; +} + +void SnakeGame::spawn_fruit() +{ + Coordinate coord; + for (;;) { + coord.row = rand() % m_rows; + coord.column = rand() % m_columns; + if (is_available(coord)) + break; + } + m_fruit = coord; + m_fruit_type = rand() % m_fruit_bitmaps.size(); +} + +Gfx::IntRect SnakeGame::score_rect() const +{ + int score_width = font().width(m_score_text); + return { width() - score_width - 2, height() - font().glyph_height() - 2, score_width, font().glyph_height() }; +} + +Gfx::IntRect SnakeGame::high_score_rect() const +{ + int high_score_width = font().width(m_high_score_text); + return { 2, height() - font().glyph_height() - 2, high_score_width, font().glyph_height() }; +} + +void SnakeGame::timer_event(Core::TimerEvent&) +{ + Vector<Coordinate> dirty_cells; + + m_tail.prepend(m_head); + + if (m_tail.size() > m_length) { + dirty_cells.append(m_tail.last()); + m_tail.take_last(); + } + + if (!m_velocity_queue.is_empty()) + m_velocity = m_velocity_queue.dequeue(); + + dirty_cells.append(m_head); + + m_head.row += m_velocity.vertical; + m_head.column += m_velocity.horizontal; + + m_last_velocity = m_velocity; + + if (m_head.row >= m_rows) + m_head.row = 0; + if (m_head.row < 0) + m_head.row = m_rows - 1; + if (m_head.column >= m_columns) + m_head.column = 0; + if (m_head.column < 0) + m_head.column = m_columns - 1; + + dirty_cells.append(m_head); + + for (size_t i = 0; i < m_tail.size(); ++i) { + if (m_head == m_tail[i]) { + game_over(); + return; + } + } + + if (m_head == m_fruit) { + ++m_length; + ++m_score; + m_score_text = String::formatted("Score: {}", m_score); + if (m_score > m_high_score) { + m_high_score = m_score; + m_high_score_text = String::formatted("Best: {}", m_high_score); + update(high_score_rect()); + auto config = Core::ConfigFile::get_for_app("Snake"); + config->write_num_entry("Snake", "HighScore", m_high_score); + } + update(score_rect()); + dirty_cells.append(m_fruit); + spawn_fruit(); + dirty_cells.append(m_fruit); + } + + for (auto& coord : dirty_cells) { + update(cell_rect(coord)); + } +} + +void SnakeGame::keydown_event(GUI::KeyEvent& event) +{ + switch (event.key()) { + case KeyCode::Key_A: + case KeyCode::Key_Left: + if (last_velocity().horizontal == 1) + break; + queue_velocity(0, -1); + break; + case KeyCode::Key_D: + case KeyCode::Key_Right: + if (last_velocity().horizontal == -1) + break; + queue_velocity(0, 1); + break; + case KeyCode::Key_W: + case KeyCode::Key_Up: + if (last_velocity().vertical == 1) + break; + queue_velocity(-1, 0); + break; + case KeyCode::Key_S: + case KeyCode::Key_Down: + if (last_velocity().vertical == -1) + break; + queue_velocity(1, 0); + break; + default: + break; + } +} + +Gfx::IntRect SnakeGame::cell_rect(const Coordinate& coord) const +{ + auto game_rect = rect(); + auto cell_size = Gfx::IntSize(game_rect.width() / m_columns, game_rect.height() / m_rows); + return { + coord.column * cell_size.width(), + coord.row * cell_size.height(), + cell_size.width(), + cell_size.height() + }; +} + +void SnakeGame::paint_event(GUI::PaintEvent& event) +{ + GUI::Painter painter(*this); + painter.add_clip_rect(event.rect()); + painter.fill_rect(event.rect(), Color::Black); + + painter.fill_rect(cell_rect(m_head), Color::Yellow); + for (auto& part : m_tail) { + auto rect = cell_rect(part); + painter.fill_rect(rect, Color::from_rgb(0xaaaa00)); + + Gfx::IntRect left_side(rect.x(), rect.y(), 2, rect.height()); + Gfx::IntRect top_side(rect.x(), rect.y(), rect.width(), 2); + Gfx::IntRect right_side(rect.right() - 1, rect.y(), 2, rect.height()); + Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 1, rect.width(), 2); + painter.fill_rect(left_side, Color::from_rgb(0xcccc00)); + painter.fill_rect(right_side, Color::from_rgb(0x888800)); + painter.fill_rect(top_side, Color::from_rgb(0xcccc00)); + painter.fill_rect(bottom_side, Color::from_rgb(0x888800)); + } + + painter.draw_scaled_bitmap(cell_rect(m_fruit), m_fruit_bitmaps[m_fruit_type], m_fruit_bitmaps[m_fruit_type].rect()); + + painter.draw_text(high_score_rect(), m_high_score_text, Gfx::TextAlignment::TopLeft, Color::from_rgb(0xfafae0)); + painter.draw_text(score_rect(), m_score_text, Gfx::TextAlignment::TopLeft, Color::White); +} + +void SnakeGame::game_over() +{ + reset(); +} + +void SnakeGame::queue_velocity(int v, int h) +{ + if (last_velocity().vertical == v && last_velocity().horizontal == h) + return; + m_velocity_queue.enqueue({ v, h }); +} + +const SnakeGame::Velocity& SnakeGame::last_velocity() const +{ + if (!m_velocity_queue.is_empty()) + return m_velocity_queue.last(); + + return m_last_velocity; +} |