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-rw-r--r--Userland/Games/Hearts/Game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Userland/Games/Hearts/Game.cpp b/Userland/Games/Hearts/Game.cpp
index 4afcdb770f..79b774286c 100644
--- a/Userland/Games/Hearts/Game.cpp
+++ b/Userland/Games/Hearts/Game.cpp
@@ -28,7 +28,7 @@ Game::Game()
m_delay_timer = Core::Timer::create_single_shot(0, [this] {
dbgln_if(HEARTS_DEBUG, "Continuing game after delay...");
advance_game();
- });
+ }).release_value_but_fixme_should_propagate_errors();
constexpr int card_overlap = 20;
constexpr int outer_border_size = 15;
@@ -155,7 +155,7 @@ void Game::show_score_card(bool game_over)
if (!m_players[0].is_human) {
close_timer = Core::Timer::create_single_shot(2000, [&] {
score_dialog->close();
- });
+ }).release_value_but_fixme_should_propagate_errors();
close_timer->start();
}
@@ -236,7 +236,7 @@ void Game::start_animation(NonnullRefPtrVector<Card> cards, Gfx::IntPoint end, F
m_animation_delay_timer = Core::Timer::create_single_shot(initial_delay_ms, [&] {
m_animation_playing = true;
start_timer(10);
- });
+ }).release_value_but_fixme_should_propagate_errors();
m_animation_delay_timer->start();
}