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-rw-r--r--Userland/Games/Flood/SettingsDialog.cpp12
-rw-r--r--Userland/Games/Flood/main.cpp8
2 files changed, 10 insertions, 10 deletions
diff --git a/Userland/Games/Flood/SettingsDialog.cpp b/Userland/Games/Flood/SettingsDialog.cpp
index 2dcad063c8..873cab5ede 100644
--- a/Userland/Games/Flood/SettingsDialog.cpp
+++ b/Userland/Games/Flood/SettingsDialog.cpp
@@ -27,30 +27,30 @@ SettingsDialog::SettingsDialog(GUI::Window* parent, size_t board_rows, size_t bo
set_icon(parent->icon());
set_resizable(false);
- auto& main_widget = set_main_widget<GUI::Widget>();
- if (!main_widget.load_from_gml(settings_dialog_gml))
+ auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
+ if (!main_widget->load_from_gml(settings_dialog_gml))
VERIFY_NOT_REACHED();
- auto board_rows_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("board_rows_spinbox");
+ auto board_rows_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_rows_spinbox");
board_rows_spinbox->set_value(m_board_rows);
board_rows_spinbox->on_change = [&](auto value) {
m_board_rows = value;
};
- auto board_columns_spinbox = main_widget.find_descendant_of_type_named<GUI::SpinBox>("board_columns_spinbox");
+ auto board_columns_spinbox = main_widget->find_descendant_of_type_named<GUI::SpinBox>("board_columns_spinbox");
board_columns_spinbox->set_value(m_board_columns);
board_columns_spinbox->on_change = [&](auto value) {
m_board_columns = value;
};
- auto cancel_button = main_widget.find_descendant_of_type_named<GUI::Button>("cancel_button");
+ auto cancel_button = main_widget->find_descendant_of_type_named<GUI::Button>("cancel_button");
cancel_button->on_click = [this](auto) {
done(ExecResult::Cancel);
};
- auto ok_button = main_widget.find_descendant_of_type_named<GUI::Button>("ok_button");
+ auto ok_button = main_widget->find_descendant_of_type_named<GUI::Button>("ok_button");
ok_button->on_click = [this](auto) {
done(ExecResult::OK);
};
diff --git a/Userland/Games/Flood/main.cpp b/Userland/Games/Flood/main.cpp
index f6a208201b..de902a1414 100644
--- a/Userland/Games/Flood/main.cpp
+++ b/Userland/Games/Flood/main.cpp
@@ -82,16 +82,16 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_title("Flood");
window->resize(304, 325);
- auto& main_widget = window->set_main_widget<GUI::Widget>();
- if (!main_widget.load_from_gml(flood_window_gml))
+ auto main_widget = TRY(window->set_main_widget<GUI::Widget>());
+ if (!main_widget->load_from_gml(flood_window_gml))
VERIFY_NOT_REACHED();
- auto board_widget = TRY(main_widget.find_descendant_of_type_named<GUI::Widget>("board_widget_container")->try_add<BoardWidget>(board_rows, board_columns));
+ auto board_widget = TRY(main_widget->find_descendant_of_type_named<GUI::Widget>("board_widget_container")->try_add<BoardWidget>(board_rows, board_columns));
board_widget->board()->randomize();
int ai_moves = get_number_of_moves_from_ai(*board_widget->board());
int moves_made = 0;
- auto statusbar = main_widget.find_descendant_of_type_named<GUI::Statusbar>("statusbar");
+ auto statusbar = main_widget->find_descendant_of_type_named<GUI::Statusbar>("statusbar");
app->on_action_enter = [&](GUI::Action& action) {
auto text = action.status_tip();