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-rw-r--r--Userland/Games/Chess/Engine.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Userland/Games/Chess/Engine.h b/Userland/Games/Chess/Engine.h
index c41eaec0e9..d91127714b 100644
--- a/Userland/Games/Chess/Engine.h
+++ b/Userland/Games/Chess/Engine.h
@@ -17,13 +17,13 @@ public:
Engine(StringView command);
- Engine(const Engine&) = delete;
- Engine& operator=(const Engine&) = delete;
+ Engine(Engine const&) = delete;
+ Engine& operator=(Engine const&) = delete;
- virtual void handle_bestmove(const Chess::UCI::BestMoveCommand&) override;
+ virtual void handle_bestmove(Chess::UCI::BestMoveCommand const&) override;
template<typename Callback>
- void get_best_move(const Chess::Board& board, int time_limit, Callback&& callback)
+ void get_best_move(Chess::Board const& board, int time_limit, Callback&& callback)
{
send_command(Chess::UCI::PositionCommand({}, board.moves()));
Chess::UCI::GoCommand go_command;