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-rw-r--r--Userland/Games/Chess/ChessWidget.cpp659
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diff --git a/Userland/Games/Chess/ChessWidget.cpp b/Userland/Games/Chess/ChessWidget.cpp
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+/*
+ * Copyright (c) 2020, the SerenityOS developers.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "ChessWidget.h"
+#include "PromotionDialog.h"
+#include <AK/String.h>
+#include <LibCore/DateTime.h>
+#include <LibCore/File.h>
+#include <LibGUI/MessageBox.h>
+#include <LibGUI/Painter.h>
+#include <LibGfx/Font.h>
+#include <LibGfx/FontDatabase.h>
+#include <LibGfx/Path.h>
+#include <unistd.h>
+
+ChessWidget::ChessWidget(const StringView& set)
+{
+ set_piece_set(set);
+}
+
+ChessWidget::ChessWidget()
+ : ChessWidget("stelar7")
+{
+}
+
+ChessWidget::~ChessWidget()
+{
+}
+
+void ChessWidget::paint_event(GUI::PaintEvent& event)
+{
+ GUI::Widget::paint_event(event);
+
+ GUI::Painter painter(*this);
+ painter.add_clip_rect(event.rect());
+
+ size_t tile_width = width() / 8;
+ size_t tile_height = height() / 8;
+ unsigned coord_rank_file = (side() == Chess::Color::White) ? 0 : 7;
+
+ Chess::Board& active_board = (m_playback ? board_playback() : board());
+
+ Chess::Square::for_each([&](Chess::Square sq) {
+ Gfx::IntRect tile_rect;
+ if (side() == Chess::Color::White) {
+ tile_rect = { sq.file * tile_width, (7 - sq.rank) * tile_height, tile_width, tile_height };
+ } else {
+ tile_rect = { (7 - sq.file) * tile_width, sq.rank * tile_height, tile_width, tile_height };
+ }
+
+ painter.fill_rect(tile_rect, (sq.is_light()) ? board_theme().light_square_color : board_theme().dark_square_color);
+
+ if (active_board.last_move().has_value() && (active_board.last_move().value().to == sq || active_board.last_move().value().from == sq)) {
+ painter.fill_rect(tile_rect, m_move_highlight_color);
+ }
+
+ if (m_coordinates) {
+ auto coord = sq.to_algebraic();
+ auto text_color = (sq.is_light()) ? board_theme().dark_square_color : board_theme().light_square_color;
+
+ auto shrunken_rect = tile_rect;
+ shrunken_rect.shrink(4, 4);
+ if (sq.rank == coord_rank_file)
+ painter.draw_text(shrunken_rect, coord.substring_view(0, 1), Gfx::FontDatabase::default_bold_font(), Gfx::TextAlignment::BottomRight, text_color);
+
+ if (sq.file == coord_rank_file)
+ painter.draw_text(shrunken_rect, coord.substring_view(1, 1), Gfx::FontDatabase::default_bold_font(), Gfx::TextAlignment::TopLeft, text_color);
+ }
+
+ for (auto& m : m_board_markings) {
+ if (m.type() == BoardMarking::Type::Square && m.from == sq) {
+ Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_alternate_color : m_marking_primary_color);
+ painter.fill_rect(tile_rect, color);
+ }
+ }
+
+ if (!(m_dragging_piece && sq == m_moving_square)) {
+ auto bmp = m_pieces.get(active_board.get_piece(sq));
+ if (bmp.has_value()) {
+ painter.draw_scaled_bitmap(tile_rect, *bmp.value(), bmp.value()->rect());
+ }
+ }
+
+ return IterationDecision::Continue;
+ });
+
+ auto draw_arrow = [&painter](Gfx::FloatPoint A, Gfx::FloatPoint B, float w1, float w2, float h, Gfx::Color color) {
+ float dx = B.x() - A.x();
+ float dy = A.y() - B.y();
+ float phi = atan2f(dy, dx);
+ float hdx = h * cos(phi);
+ float hdy = h * sin(phi);
+
+ Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos(M_PI_2 - phi), A.y() - (w1 / 2) * sin(M_PI_2 - phi));
+ Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos(M_PI_2 - phi), A.y() + (w1 / 2) * sin(M_PI_2 - phi));
+ Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy));
+ Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy));
+ Gfx::FloatPoint A3(A2.x() - w2 * cos(M_PI_2 - phi), A2.y() - w2 * sin(M_PI_2 - phi));
+ Gfx::FloatPoint B1(B2.x() + w2 * cos(M_PI_2 - phi), B2.y() + w2 * sin(M_PI_2 - phi));
+
+ auto path = Gfx::Path();
+ path.move_to(A);
+ path.line_to(A1);
+ path.line_to(A2);
+ path.line_to(A3);
+ path.line_to(B);
+ path.line_to(B1);
+ path.line_to(B2);
+ path.line_to(B3);
+ path.line_to(A);
+ path.close();
+
+ painter.fill_path(path, color, Gfx::Painter::WindingRule::EvenOdd);
+ };
+
+ for (auto& m : m_board_markings) {
+ if (m.type() == BoardMarking::Type::Arrow) {
+ Gfx::FloatPoint arrow_start;
+ Gfx::FloatPoint arrow_end;
+
+ if (side() == Chess::Color::White) {
+ arrow_start = { m.from.file * tile_width + tile_width / 2.0f, (7 - m.from.rank) * tile_height + tile_height / 2.0f };
+ arrow_end = { m.to.file * tile_width + tile_width / 2.0f, (7 - m.to.rank) * tile_height + tile_height / 2.0f };
+ } else {
+ arrow_start = { (7 - m.from.file) * tile_width + tile_width / 2.0f, m.from.rank * tile_height + tile_height / 2.0f };
+ arrow_end = { (7 - m.to.file) * tile_width + tile_width / 2.0f, m.to.rank * tile_height + tile_height / 2.0f };
+ }
+
+ Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_primary_color : m_marking_alternate_color);
+ draw_arrow(arrow_start, arrow_end, tile_width / 8.0f, tile_width / 10.0f, tile_height / 2.5f, color);
+ }
+ }
+
+ if (m_dragging_piece) {
+ auto bmp = m_pieces.get(active_board.get_piece(m_moving_square));
+ if (bmp.has_value()) {
+ auto center = m_drag_point - Gfx::IntPoint(tile_width / 2, tile_height / 2);
+ painter.draw_scaled_bitmap({ center, { tile_width, tile_height } }, *bmp.value(), bmp.value()->rect());
+ }
+ }
+}
+
+void ChessWidget::mousedown_event(GUI::MouseEvent& event)
+{
+ GUI::Widget::mousedown_event(event);
+
+ if (event.button() == GUI::MouseButton::Right) {
+ m_current_marking.from = mouse_to_square(event);
+ return;
+ }
+ m_board_markings.clear();
+
+ auto square = mouse_to_square(event);
+ auto piece = board().get_piece(square);
+ if (drag_enabled() && piece.color == board().turn() && !m_playback) {
+ m_dragging_piece = true;
+ m_drag_point = event.position();
+ m_moving_square = square;
+ }
+
+ update();
+}
+
+void ChessWidget::mouseup_event(GUI::MouseEvent& event)
+{
+ GUI::Widget::mouseup_event(event);
+
+ if (event.button() == GUI::MouseButton::Right) {
+ m_current_marking.secondary_color = event.shift();
+ m_current_marking.alternate_color = event.ctrl();
+ m_current_marking.to = mouse_to_square(event);
+ auto match_index = m_board_markings.find_first_index(m_current_marking);
+ if (match_index.has_value()) {
+ m_board_markings.remove(match_index.value());
+ update();
+ return;
+ }
+ m_board_markings.append(m_current_marking);
+ update();
+ return;
+ }
+
+ if (!m_dragging_piece)
+ return;
+
+ m_dragging_piece = false;
+
+ auto target_square = mouse_to_square(event);
+
+ Chess::Move move = { m_moving_square, target_square };
+ if (board().is_promotion_move(move)) {
+ auto promotion_dialog = PromotionDialog::construct(*this);
+ if (promotion_dialog->exec() == PromotionDialog::ExecOK)
+ move.promote_to = promotion_dialog->selected_piece();
+ }
+
+ if (board().apply_move(move)) {
+ m_playback_move_number = board().moves().size();
+ m_playback = false;
+ m_board_playback = m_board;
+
+ if (board().game_result() != Chess::Board::Result::NotFinished) {
+ bool over = true;
+ String msg;
+ switch (board().game_result()) {
+ case Chess::Board::Result::CheckMate:
+ if (board().turn() == Chess::Color::White) {
+ msg = "Black wins by Checkmate.";
+ } else {
+ msg = "White wins by Checkmate.";
+ }
+ break;
+ case Chess::Board::Result::StaleMate:
+ msg = "Draw by Stalemate.";
+ break;
+ case Chess::Board::Result::FiftyMoveRule:
+ update();
+ if (GUI::MessageBox::show(window(), "50 moves have elapsed without a capture. Claim Draw?", "Claim Draw?",
+ GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo)
+ == GUI::Dialog::ExecYes) {
+ msg = "Draw by 50 move rule.";
+ } else {
+ over = false;
+ }
+ break;
+ case Chess::Board::Result::SeventyFiveMoveRule:
+ msg = "Draw by 75 move rule.";
+ break;
+ case Chess::Board::Result::ThreeFoldRepetition:
+ update();
+ if (GUI::MessageBox::show(window(), "The same board state has repeated three times. Claim Draw?", "Claim Draw?",
+ GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo)
+ == GUI::Dialog::ExecYes) {
+ msg = "Draw by threefold repetition.";
+ } else {
+ over = false;
+ }
+ break;
+ case Chess::Board::Result::FiveFoldRepetition:
+ msg = "Draw by fivefold repetition.";
+ break;
+ case Chess::Board::Result::InsufficientMaterial:
+ msg = "Draw by insufficient material.";
+ break;
+ default:
+ ASSERT_NOT_REACHED();
+ }
+ if (over) {
+ set_drag_enabled(false);
+ update();
+ GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information);
+ }
+ } else {
+ input_engine_move();
+ }
+ }
+
+ update();
+}
+
+void ChessWidget::mousemove_event(GUI::MouseEvent& event)
+{
+ GUI::Widget::mousemove_event(event);
+ if (!m_dragging_piece)
+ return;
+
+ m_drag_point = event.position();
+ update();
+}
+
+void ChessWidget::keydown_event(GUI::KeyEvent& event)
+{
+ switch (event.key()) {
+ case KeyCode::Key_Left:
+ playback_move(PlaybackDirection::Backward);
+ break;
+ case KeyCode::Key_Right:
+ playback_move(PlaybackDirection::Forward);
+ break;
+ case KeyCode::Key_Up:
+ playback_move(PlaybackDirection::Last);
+ break;
+ case KeyCode::Key_Down:
+ playback_move(PlaybackDirection::First);
+ break;
+ case KeyCode::Key_Home:
+ playback_move(PlaybackDirection::First);
+ break;
+ case KeyCode::Key_End:
+ playback_move(PlaybackDirection::Last);
+ break;
+ default:
+ return;
+ }
+ update();
+}
+
+static String set_path = String("/res/icons/chess/sets/");
+
+static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& image)
+{
+ StringBuilder builder;
+ builder.append(set_path);
+ builder.append(set);
+ builder.append('/');
+ builder.append(image);
+ return Gfx::Bitmap::load_from_file(builder.build());
+}
+
+void ChessWidget::set_piece_set(const StringView& set)
+{
+ m_piece_set = set;
+ m_pieces.set({ Chess::Color::White, Chess::Type::Pawn }, get_piece(set, "white-pawn.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::Pawn }, get_piece(set, "black-pawn.png"));
+ m_pieces.set({ Chess::Color::White, Chess::Type::Knight }, get_piece(set, "white-knight.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::Knight }, get_piece(set, "black-knight.png"));
+ m_pieces.set({ Chess::Color::White, Chess::Type::Bishop }, get_piece(set, "white-bishop.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::Bishop }, get_piece(set, "black-bishop.png"));
+ m_pieces.set({ Chess::Color::White, Chess::Type::Rook }, get_piece(set, "white-rook.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::Rook }, get_piece(set, "black-rook.png"));
+ m_pieces.set({ Chess::Color::White, Chess::Type::Queen }, get_piece(set, "white-queen.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::Queen }, get_piece(set, "black-queen.png"));
+ m_pieces.set({ Chess::Color::White, Chess::Type::King }, get_piece(set, "white-king.png"));
+ m_pieces.set({ Chess::Color::Black, Chess::Type::King }, get_piece(set, "black-king.png"));
+}
+
+Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
+{
+ size_t tile_width = width() / 8;
+ size_t tile_height = height() / 8;
+
+ if (side() == Chess::Color::White) {
+ return { 7 - (event.y() / tile_height), event.x() / tile_width };
+ } else {
+ return { event.y() / tile_height, 7 - (event.x() / tile_width) };
+ }
+}
+
+RefPtr<Gfx::Bitmap> ChessWidget::get_piece_graphic(const Chess::Piece& piece) const
+{
+ return m_pieces.get(piece).value();
+}
+
+void ChessWidget::reset()
+{
+ m_board_markings.clear();
+ m_playback = false;
+ m_playback_move_number = 0;
+ m_board_playback = Chess::Board();
+ m_board = Chess::Board();
+ m_side = (arc4random() % 2) ? Chess::Color::White : Chess::Color::Black;
+ m_drag_enabled = true;
+ input_engine_move();
+ update();
+}
+
+void ChessWidget::set_board_theme(const StringView& name)
+{
+ // FIXME: Add some kind of themes.json
+ // The following Colors have been taken from lichess.org, but i'm pretty sure they took them from chess.com.
+ if (name == "Beige") {
+ m_board_theme = { "Beige", Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) };
+ } else if (name == "Green") {
+ m_board_theme = { "Green", Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) };
+ } else if (name == "Blue") {
+ m_board_theme = { "Blue", Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) };
+ } else {
+ set_board_theme("Beige");
+ }
+}
+
+bool ChessWidget::want_engine_move()
+{
+ if (!m_engine)
+ return false;
+ if (board().turn() == side())
+ return false;
+ return true;
+}
+
+void ChessWidget::input_engine_move()
+{
+ if (!want_engine_move())
+ return;
+
+ bool drag_was_enabled = drag_enabled();
+ if (drag_was_enabled)
+ set_drag_enabled(false);
+
+ set_override_cursor(Gfx::StandardCursor::Wait);
+ m_engine->get_best_move(board(), 4000, [this, drag_was_enabled](Chess::Move move) {
+ set_override_cursor(Gfx::StandardCursor::None);
+ if (!want_engine_move())
+ return;
+ set_drag_enabled(drag_was_enabled);
+ ASSERT(board().apply_move(move));
+ m_playback_move_number = m_board.moves().size();
+ m_playback = false;
+ m_board_markings.clear();
+ update();
+ });
+}
+
+void ChessWidget::playback_move(PlaybackDirection direction)
+{
+ if (m_board.moves().is_empty())
+ return;
+
+ m_playback = true;
+ m_board_markings.clear();
+
+ switch (direction) {
+ case PlaybackDirection::Backward:
+ if (m_playback_move_number == 0)
+ return;
+ m_board_playback = Chess::Board();
+ for (size_t i = 0; i < m_playback_move_number - 1; i++)
+ m_board_playback.apply_move(m_board.moves().at(i));
+ m_playback_move_number--;
+ break;
+ case PlaybackDirection::Forward:
+ if (m_playback_move_number + 1 > m_board.moves().size()) {
+ m_playback = false;
+ return;
+ }
+ m_board_playback.apply_move(m_board.moves().at(m_playback_move_number++));
+ if (m_playback_move_number == m_board.moves().size())
+ m_playback = false;
+ break;
+ case PlaybackDirection::First:
+ m_board_playback = Chess::Board();
+ m_playback_move_number = 0;
+ break;
+ case PlaybackDirection::Last:
+ while (m_playback) {
+ playback_move(PlaybackDirection::Forward);
+ }
+ break;
+ default:
+ ASSERT_NOT_REACHED();
+ }
+ update();
+}
+
+String ChessWidget::get_fen() const
+{
+ return m_playback ? m_board_playback.to_fen() : m_board.to_fen();
+}
+
+bool ChessWidget::import_pgn(const StringView& import_path)
+{
+ auto file_or_error = Core::File::open(import_path, Core::File::OpenMode::ReadOnly);
+ if (file_or_error.is_error()) {
+ warnln("Couldn't open '{}': {}", import_path, file_or_error.error());
+ return false;
+ }
+ auto& file = *file_or_error.value();
+
+ m_board = Chess::Board();
+
+ ByteBuffer bytes = file.read_all();
+ StringView content = bytes;
+ auto lines = content.lines();
+ StringView line;
+ size_t i = 0;
+
+ // Tag Pair Section
+ // FIXME: Parse these tags when they become relevant
+ do {
+ line = lines.at(i++);
+ } while (!line.is_empty() || i >= lines.size());
+
+ // Movetext Section
+ bool skip = false;
+ bool recursive_annotation = false;
+ bool future_expansion = false;
+ Chess::Color turn = Chess::Color::White;
+ String movetext;
+
+ for (size_t j = i; j < lines.size(); j++)
+ movetext = String::formatted("{}{}", movetext, lines.at(i).to_string());
+
+ for (auto token : movetext.split(' ')) {
+ token = token.trim_whitespace();
+
+ // FIXME: Parse all of these tokens when we start caring about them
+ if (token.ends_with("}")) {
+ skip = false;
+ continue;
+ }
+ if (skip)
+ continue;
+ if (token.starts_with("{")) {
+ if (token.ends_with("}"))
+ continue;
+ skip = true;
+ continue;
+ }
+ if (token.ends_with(")")) {
+ recursive_annotation = false;
+ continue;
+ }
+ if (recursive_annotation)
+ continue;
+ if (token.starts_with("(")) {
+ if (token.ends_with(")"))
+ continue;
+ recursive_annotation = true;
+ continue;
+ }
+ if (token.ends_with(">")) {
+ future_expansion = false;
+ continue;
+ }
+ if (future_expansion)
+ continue;
+ if (token.starts_with("<")) {
+ if (token.ends_with(">"))
+ continue;
+ future_expansion = true;
+ continue;
+ }
+ if (token.starts_with("$"))
+ continue;
+ if (token.contains("*"))
+ break;
+ // FIXME: When we become able to set more of the game state, fix these end results
+ if (token.contains("1-0")) {
+ m_board.set_resigned(Chess::Color::Black);
+ break;
+ }
+ if (token.contains("0-1")) {
+ m_board.set_resigned(Chess::Color::White);
+ break;
+ }
+ if (token.contains("1/2-1/2")) {
+ break;
+ }
+ if (!token.ends_with(".")) {
+ m_board.apply_move(Chess::Move::from_algebraic(token, turn, m_board));
+ turn = Chess::opposing_color(turn);
+ }
+ }
+
+ m_board_markings.clear();
+ m_board_playback = m_board;
+ m_playback_move_number = m_board_playback.moves().size();
+ m_playback = true;
+ update();
+
+ file.close();
+ return true;
+}
+
+bool ChessWidget::export_pgn(const StringView& export_path) const
+{
+ auto file_or_error = Core::File::open(export_path, Core::File::WriteOnly);
+ if (file_or_error.is_error()) {
+ warnln("Couldn't open '{}': {}", export_path, file_or_error.error());
+ return false;
+ }
+ auto& file = *file_or_error.value();
+
+ // Tag Pair Section
+ file.write("[Event \"Casual Game\"]\n");
+ file.write("[Site \"SerenityOS Chess\"]\n");
+ file.write(String::formatted("[Date \"{}\"]\n", Core::DateTime::now().to_string("%Y.%m.%d")));
+ file.write("[Round \"1\"]\n");
+
+ String username(getlogin());
+ const String player1 = (!username.is_empty() ? username : "?");
+ const String player2 = (!m_engine.is_null() ? "SerenityOS ChessEngine" : "?");
+ file.write(String::formatted("[White \"{}\"]\n", m_side == Chess::Color::White ? player1 : player2));
+ file.write(String::formatted("[Black \"{}\"]\n", m_side == Chess::Color::Black ? player1 : player2));
+
+ file.write(String::formatted("[Result \"{}\"]\n", Chess::Board::result_to_points(m_board.game_result(), m_board.turn())));
+ file.write("[WhiteElo \"?\"]\n");
+ file.write("[BlackElo \"?\"]\n");
+ file.write("[Variant \"Standard\"]\n");
+ file.write("[TimeControl \"-\"]\n");
+ file.write("[Annotator \"SerenityOS Chess\"]\n");
+ file.write("\n");
+
+ // Movetext Section
+ for (size_t i = 0, move_no = 1; i < m_board.moves().size(); i += 2, move_no++) {
+ const String white = m_board.moves().at(i).to_algebraic();
+
+ if (i + 1 < m_board.moves().size()) {
+ const String black = m_board.moves().at(i + 1).to_algebraic();
+ file.write(String::formatted("{}. {} {} ", move_no, white, black));
+ } else {
+ file.write(String::formatted("{}. {} ", move_no, white));
+ }
+ }
+
+ file.write("{ ");
+ file.write(Chess::Board::result_to_string(m_board.game_result(), m_board.turn()));
+ file.write(" } ");
+ file.write(Chess::Board::result_to_points(m_board.game_result(), m_board.turn()));
+ file.write("\n");
+
+ file.close();
+ return true;
+}
+
+void ChessWidget::flip_board()
+{
+ if (want_engine_move()) {
+ GUI::MessageBox::show(window(), "You can only flip the board on your turn.", "Flip Board", GUI::MessageBox::Type::Information);
+ return;
+ }
+ m_side = Chess::opposing_color(m_side);
+ input_engine_move();
+ update();
+}
+
+int ChessWidget::resign()
+{
+ if (want_engine_move()) {
+ GUI::MessageBox::show(window(), "You can only resign on your turn.", "Resign", GUI::MessageBox::Type::Information);
+ return -1;
+ }
+
+ auto result = GUI::MessageBox::show(window(), "Are you sure you wish to resign?", "Resign", GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::YesNo);
+ if (result != GUI::MessageBox::ExecYes)
+ return -1;
+
+ board().set_resigned(m_board.turn());
+
+ set_drag_enabled(false);
+ update();
+ const String msg = Chess::Board::result_to_string(m_board.game_result(), m_board.turn());
+ GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information);
+
+ return 0;
+}