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Diffstat (limited to 'Userland/Games/Chess/ChessWidget.cpp')
-rw-r--r-- | Userland/Games/Chess/ChessWidget.cpp | 659 |
1 files changed, 659 insertions, 0 deletions
diff --git a/Userland/Games/Chess/ChessWidget.cpp b/Userland/Games/Chess/ChessWidget.cpp new file mode 100644 index 0000000000..6d74a5da20 --- /dev/null +++ b/Userland/Games/Chess/ChessWidget.cpp @@ -0,0 +1,659 @@ +/* + * Copyright (c) 2020, the SerenityOS developers. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ChessWidget.h" +#include "PromotionDialog.h" +#include <AK/String.h> +#include <LibCore/DateTime.h> +#include <LibCore/File.h> +#include <LibGUI/MessageBox.h> +#include <LibGUI/Painter.h> +#include <LibGfx/Font.h> +#include <LibGfx/FontDatabase.h> +#include <LibGfx/Path.h> +#include <unistd.h> + +ChessWidget::ChessWidget(const StringView& set) +{ + set_piece_set(set); +} + +ChessWidget::ChessWidget() + : ChessWidget("stelar7") +{ +} + +ChessWidget::~ChessWidget() +{ +} + +void ChessWidget::paint_event(GUI::PaintEvent& event) +{ + GUI::Widget::paint_event(event); + + GUI::Painter painter(*this); + painter.add_clip_rect(event.rect()); + + size_t tile_width = width() / 8; + size_t tile_height = height() / 8; + unsigned coord_rank_file = (side() == Chess::Color::White) ? 0 : 7; + + Chess::Board& active_board = (m_playback ? board_playback() : board()); + + Chess::Square::for_each([&](Chess::Square sq) { + Gfx::IntRect tile_rect; + if (side() == Chess::Color::White) { + tile_rect = { sq.file * tile_width, (7 - sq.rank) * tile_height, tile_width, tile_height }; + } else { + tile_rect = { (7 - sq.file) * tile_width, sq.rank * tile_height, tile_width, tile_height }; + } + + painter.fill_rect(tile_rect, (sq.is_light()) ? board_theme().light_square_color : board_theme().dark_square_color); + + if (active_board.last_move().has_value() && (active_board.last_move().value().to == sq || active_board.last_move().value().from == sq)) { + painter.fill_rect(tile_rect, m_move_highlight_color); + } + + if (m_coordinates) { + auto coord = sq.to_algebraic(); + auto text_color = (sq.is_light()) ? board_theme().dark_square_color : board_theme().light_square_color; + + auto shrunken_rect = tile_rect; + shrunken_rect.shrink(4, 4); + if (sq.rank == coord_rank_file) + painter.draw_text(shrunken_rect, coord.substring_view(0, 1), Gfx::FontDatabase::default_bold_font(), Gfx::TextAlignment::BottomRight, text_color); + + if (sq.file == coord_rank_file) + painter.draw_text(shrunken_rect, coord.substring_view(1, 1), Gfx::FontDatabase::default_bold_font(), Gfx::TextAlignment::TopLeft, text_color); + } + + for (auto& m : m_board_markings) { + if (m.type() == BoardMarking::Type::Square && m.from == sq) { + Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_alternate_color : m_marking_primary_color); + painter.fill_rect(tile_rect, color); + } + } + + if (!(m_dragging_piece && sq == m_moving_square)) { + auto bmp = m_pieces.get(active_board.get_piece(sq)); + if (bmp.has_value()) { + painter.draw_scaled_bitmap(tile_rect, *bmp.value(), bmp.value()->rect()); + } + } + + return IterationDecision::Continue; + }); + + auto draw_arrow = [&painter](Gfx::FloatPoint A, Gfx::FloatPoint B, float w1, float w2, float h, Gfx::Color color) { + float dx = B.x() - A.x(); + float dy = A.y() - B.y(); + float phi = atan2f(dy, dx); + float hdx = h * cos(phi); + float hdy = h * sin(phi); + + Gfx::FloatPoint A1(A.x() - (w1 / 2) * cos(M_PI_2 - phi), A.y() - (w1 / 2) * sin(M_PI_2 - phi)); + Gfx::FloatPoint B3(A.x() + (w1 / 2) * cos(M_PI_2 - phi), A.y() + (w1 / 2) * sin(M_PI_2 - phi)); + Gfx::FloatPoint A2(A1.x() + (dx - hdx), A1.y() - (dy - hdy)); + Gfx::FloatPoint B2(B3.x() + (dx - hdx), B3.y() - (dy - hdy)); + Gfx::FloatPoint A3(A2.x() - w2 * cos(M_PI_2 - phi), A2.y() - w2 * sin(M_PI_2 - phi)); + Gfx::FloatPoint B1(B2.x() + w2 * cos(M_PI_2 - phi), B2.y() + w2 * sin(M_PI_2 - phi)); + + auto path = Gfx::Path(); + path.move_to(A); + path.line_to(A1); + path.line_to(A2); + path.line_to(A3); + path.line_to(B); + path.line_to(B1); + path.line_to(B2); + path.line_to(B3); + path.line_to(A); + path.close(); + + painter.fill_path(path, color, Gfx::Painter::WindingRule::EvenOdd); + }; + + for (auto& m : m_board_markings) { + if (m.type() == BoardMarking::Type::Arrow) { + Gfx::FloatPoint arrow_start; + Gfx::FloatPoint arrow_end; + + if (side() == Chess::Color::White) { + arrow_start = { m.from.file * tile_width + tile_width / 2.0f, (7 - m.from.rank) * tile_height + tile_height / 2.0f }; + arrow_end = { m.to.file * tile_width + tile_width / 2.0f, (7 - m.to.rank) * tile_height + tile_height / 2.0f }; + } else { + arrow_start = { (7 - m.from.file) * tile_width + tile_width / 2.0f, m.from.rank * tile_height + tile_height / 2.0f }; + arrow_end = { (7 - m.to.file) * tile_width + tile_width / 2.0f, m.to.rank * tile_height + tile_height / 2.0f }; + } + + Gfx::Color color = m.secondary_color ? m_marking_secondary_color : (m.alternate_color ? m_marking_primary_color : m_marking_alternate_color); + draw_arrow(arrow_start, arrow_end, tile_width / 8.0f, tile_width / 10.0f, tile_height / 2.5f, color); + } + } + + if (m_dragging_piece) { + auto bmp = m_pieces.get(active_board.get_piece(m_moving_square)); + if (bmp.has_value()) { + auto center = m_drag_point - Gfx::IntPoint(tile_width / 2, tile_height / 2); + painter.draw_scaled_bitmap({ center, { tile_width, tile_height } }, *bmp.value(), bmp.value()->rect()); + } + } +} + +void ChessWidget::mousedown_event(GUI::MouseEvent& event) +{ + GUI::Widget::mousedown_event(event); + + if (event.button() == GUI::MouseButton::Right) { + m_current_marking.from = mouse_to_square(event); + return; + } + m_board_markings.clear(); + + auto square = mouse_to_square(event); + auto piece = board().get_piece(square); + if (drag_enabled() && piece.color == board().turn() && !m_playback) { + m_dragging_piece = true; + m_drag_point = event.position(); + m_moving_square = square; + } + + update(); +} + +void ChessWidget::mouseup_event(GUI::MouseEvent& event) +{ + GUI::Widget::mouseup_event(event); + + if (event.button() == GUI::MouseButton::Right) { + m_current_marking.secondary_color = event.shift(); + m_current_marking.alternate_color = event.ctrl(); + m_current_marking.to = mouse_to_square(event); + auto match_index = m_board_markings.find_first_index(m_current_marking); + if (match_index.has_value()) { + m_board_markings.remove(match_index.value()); + update(); + return; + } + m_board_markings.append(m_current_marking); + update(); + return; + } + + if (!m_dragging_piece) + return; + + m_dragging_piece = false; + + auto target_square = mouse_to_square(event); + + Chess::Move move = { m_moving_square, target_square }; + if (board().is_promotion_move(move)) { + auto promotion_dialog = PromotionDialog::construct(*this); + if (promotion_dialog->exec() == PromotionDialog::ExecOK) + move.promote_to = promotion_dialog->selected_piece(); + } + + if (board().apply_move(move)) { + m_playback_move_number = board().moves().size(); + m_playback = false; + m_board_playback = m_board; + + if (board().game_result() != Chess::Board::Result::NotFinished) { + bool over = true; + String msg; + switch (board().game_result()) { + case Chess::Board::Result::CheckMate: + if (board().turn() == Chess::Color::White) { + msg = "Black wins by Checkmate."; + } else { + msg = "White wins by Checkmate."; + } + break; + case Chess::Board::Result::StaleMate: + msg = "Draw by Stalemate."; + break; + case Chess::Board::Result::FiftyMoveRule: + update(); + if (GUI::MessageBox::show(window(), "50 moves have elapsed without a capture. Claim Draw?", "Claim Draw?", + GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo) + == GUI::Dialog::ExecYes) { + msg = "Draw by 50 move rule."; + } else { + over = false; + } + break; + case Chess::Board::Result::SeventyFiveMoveRule: + msg = "Draw by 75 move rule."; + break; + case Chess::Board::Result::ThreeFoldRepetition: + update(); + if (GUI::MessageBox::show(window(), "The same board state has repeated three times. Claim Draw?", "Claim Draw?", + GUI::MessageBox::Type::Information, GUI::MessageBox::InputType::YesNo) + == GUI::Dialog::ExecYes) { + msg = "Draw by threefold repetition."; + } else { + over = false; + } + break; + case Chess::Board::Result::FiveFoldRepetition: + msg = "Draw by fivefold repetition."; + break; + case Chess::Board::Result::InsufficientMaterial: + msg = "Draw by insufficient material."; + break; + default: + ASSERT_NOT_REACHED(); + } + if (over) { + set_drag_enabled(false); + update(); + GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information); + } + } else { + input_engine_move(); + } + } + + update(); +} + +void ChessWidget::mousemove_event(GUI::MouseEvent& event) +{ + GUI::Widget::mousemove_event(event); + if (!m_dragging_piece) + return; + + m_drag_point = event.position(); + update(); +} + +void ChessWidget::keydown_event(GUI::KeyEvent& event) +{ + switch (event.key()) { + case KeyCode::Key_Left: + playback_move(PlaybackDirection::Backward); + break; + case KeyCode::Key_Right: + playback_move(PlaybackDirection::Forward); + break; + case KeyCode::Key_Up: + playback_move(PlaybackDirection::Last); + break; + case KeyCode::Key_Down: + playback_move(PlaybackDirection::First); + break; + case KeyCode::Key_Home: + playback_move(PlaybackDirection::First); + break; + case KeyCode::Key_End: + playback_move(PlaybackDirection::Last); + break; + default: + return; + } + update(); +} + +static String set_path = String("/res/icons/chess/sets/"); + +static RefPtr<Gfx::Bitmap> get_piece(const StringView& set, const StringView& image) +{ + StringBuilder builder; + builder.append(set_path); + builder.append(set); + builder.append('/'); + builder.append(image); + return Gfx::Bitmap::load_from_file(builder.build()); +} + +void ChessWidget::set_piece_set(const StringView& set) +{ + m_piece_set = set; + m_pieces.set({ Chess::Color::White, Chess::Type::Pawn }, get_piece(set, "white-pawn.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::Pawn }, get_piece(set, "black-pawn.png")); + m_pieces.set({ Chess::Color::White, Chess::Type::Knight }, get_piece(set, "white-knight.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::Knight }, get_piece(set, "black-knight.png")); + m_pieces.set({ Chess::Color::White, Chess::Type::Bishop }, get_piece(set, "white-bishop.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::Bishop }, get_piece(set, "black-bishop.png")); + m_pieces.set({ Chess::Color::White, Chess::Type::Rook }, get_piece(set, "white-rook.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::Rook }, get_piece(set, "black-rook.png")); + m_pieces.set({ Chess::Color::White, Chess::Type::Queen }, get_piece(set, "white-queen.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::Queen }, get_piece(set, "black-queen.png")); + m_pieces.set({ Chess::Color::White, Chess::Type::King }, get_piece(set, "white-king.png")); + m_pieces.set({ Chess::Color::Black, Chess::Type::King }, get_piece(set, "black-king.png")); +} + +Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const +{ + size_t tile_width = width() / 8; + size_t tile_height = height() / 8; + + if (side() == Chess::Color::White) { + return { 7 - (event.y() / tile_height), event.x() / tile_width }; + } else { + return { event.y() / tile_height, 7 - (event.x() / tile_width) }; + } +} + +RefPtr<Gfx::Bitmap> ChessWidget::get_piece_graphic(const Chess::Piece& piece) const +{ + return m_pieces.get(piece).value(); +} + +void ChessWidget::reset() +{ + m_board_markings.clear(); + m_playback = false; + m_playback_move_number = 0; + m_board_playback = Chess::Board(); + m_board = Chess::Board(); + m_side = (arc4random() % 2) ? Chess::Color::White : Chess::Color::Black; + m_drag_enabled = true; + input_engine_move(); + update(); +} + +void ChessWidget::set_board_theme(const StringView& name) +{ + // FIXME: Add some kind of themes.json + // The following Colors have been taken from lichess.org, but i'm pretty sure they took them from chess.com. + if (name == "Beige") { + m_board_theme = { "Beige", Color::from_rgb(0xb58863), Color::from_rgb(0xf0d9b5) }; + } else if (name == "Green") { + m_board_theme = { "Green", Color::from_rgb(0x86a666), Color::from_rgb(0xffffdd) }; + } else if (name == "Blue") { + m_board_theme = { "Blue", Color::from_rgb(0x8ca2ad), Color::from_rgb(0xdee3e6) }; + } else { + set_board_theme("Beige"); + } +} + +bool ChessWidget::want_engine_move() +{ + if (!m_engine) + return false; + if (board().turn() == side()) + return false; + return true; +} + +void ChessWidget::input_engine_move() +{ + if (!want_engine_move()) + return; + + bool drag_was_enabled = drag_enabled(); + if (drag_was_enabled) + set_drag_enabled(false); + + set_override_cursor(Gfx::StandardCursor::Wait); + m_engine->get_best_move(board(), 4000, [this, drag_was_enabled](Chess::Move move) { + set_override_cursor(Gfx::StandardCursor::None); + if (!want_engine_move()) + return; + set_drag_enabled(drag_was_enabled); + ASSERT(board().apply_move(move)); + m_playback_move_number = m_board.moves().size(); + m_playback = false; + m_board_markings.clear(); + update(); + }); +} + +void ChessWidget::playback_move(PlaybackDirection direction) +{ + if (m_board.moves().is_empty()) + return; + + m_playback = true; + m_board_markings.clear(); + + switch (direction) { + case PlaybackDirection::Backward: + if (m_playback_move_number == 0) + return; + m_board_playback = Chess::Board(); + for (size_t i = 0; i < m_playback_move_number - 1; i++) + m_board_playback.apply_move(m_board.moves().at(i)); + m_playback_move_number--; + break; + case PlaybackDirection::Forward: + if (m_playback_move_number + 1 > m_board.moves().size()) { + m_playback = false; + return; + } + m_board_playback.apply_move(m_board.moves().at(m_playback_move_number++)); + if (m_playback_move_number == m_board.moves().size()) + m_playback = false; + break; + case PlaybackDirection::First: + m_board_playback = Chess::Board(); + m_playback_move_number = 0; + break; + case PlaybackDirection::Last: + while (m_playback) { + playback_move(PlaybackDirection::Forward); + } + break; + default: + ASSERT_NOT_REACHED(); + } + update(); +} + +String ChessWidget::get_fen() const +{ + return m_playback ? m_board_playback.to_fen() : m_board.to_fen(); +} + +bool ChessWidget::import_pgn(const StringView& import_path) +{ + auto file_or_error = Core::File::open(import_path, Core::File::OpenMode::ReadOnly); + if (file_or_error.is_error()) { + warnln("Couldn't open '{}': {}", import_path, file_or_error.error()); + return false; + } + auto& file = *file_or_error.value(); + + m_board = Chess::Board(); + + ByteBuffer bytes = file.read_all(); + StringView content = bytes; + auto lines = content.lines(); + StringView line; + size_t i = 0; + + // Tag Pair Section + // FIXME: Parse these tags when they become relevant + do { + line = lines.at(i++); + } while (!line.is_empty() || i >= lines.size()); + + // Movetext Section + bool skip = false; + bool recursive_annotation = false; + bool future_expansion = false; + Chess::Color turn = Chess::Color::White; + String movetext; + + for (size_t j = i; j < lines.size(); j++) + movetext = String::formatted("{}{}", movetext, lines.at(i).to_string()); + + for (auto token : movetext.split(' ')) { + token = token.trim_whitespace(); + + // FIXME: Parse all of these tokens when we start caring about them + if (token.ends_with("}")) { + skip = false; + continue; + } + if (skip) + continue; + if (token.starts_with("{")) { + if (token.ends_with("}")) + continue; + skip = true; + continue; + } + if (token.ends_with(")")) { + recursive_annotation = false; + continue; + } + if (recursive_annotation) + continue; + if (token.starts_with("(")) { + if (token.ends_with(")")) + continue; + recursive_annotation = true; + continue; + } + if (token.ends_with(">")) { + future_expansion = false; + continue; + } + if (future_expansion) + continue; + if (token.starts_with("<")) { + if (token.ends_with(">")) + continue; + future_expansion = true; + continue; + } + if (token.starts_with("$")) + continue; + if (token.contains("*")) + break; + // FIXME: When we become able to set more of the game state, fix these end results + if (token.contains("1-0")) { + m_board.set_resigned(Chess::Color::Black); + break; + } + if (token.contains("0-1")) { + m_board.set_resigned(Chess::Color::White); + break; + } + if (token.contains("1/2-1/2")) { + break; + } + if (!token.ends_with(".")) { + m_board.apply_move(Chess::Move::from_algebraic(token, turn, m_board)); + turn = Chess::opposing_color(turn); + } + } + + m_board_markings.clear(); + m_board_playback = m_board; + m_playback_move_number = m_board_playback.moves().size(); + m_playback = true; + update(); + + file.close(); + return true; +} + +bool ChessWidget::export_pgn(const StringView& export_path) const +{ + auto file_or_error = Core::File::open(export_path, Core::File::WriteOnly); + if (file_or_error.is_error()) { + warnln("Couldn't open '{}': {}", export_path, file_or_error.error()); + return false; + } + auto& file = *file_or_error.value(); + + // Tag Pair Section + file.write("[Event \"Casual Game\"]\n"); + file.write("[Site \"SerenityOS Chess\"]\n"); + file.write(String::formatted("[Date \"{}\"]\n", Core::DateTime::now().to_string("%Y.%m.%d"))); + file.write("[Round \"1\"]\n"); + + String username(getlogin()); + const String player1 = (!username.is_empty() ? username : "?"); + const String player2 = (!m_engine.is_null() ? "SerenityOS ChessEngine" : "?"); + file.write(String::formatted("[White \"{}\"]\n", m_side == Chess::Color::White ? player1 : player2)); + file.write(String::formatted("[Black \"{}\"]\n", m_side == Chess::Color::Black ? player1 : player2)); + + file.write(String::formatted("[Result \"{}\"]\n", Chess::Board::result_to_points(m_board.game_result(), m_board.turn()))); + file.write("[WhiteElo \"?\"]\n"); + file.write("[BlackElo \"?\"]\n"); + file.write("[Variant \"Standard\"]\n"); + file.write("[TimeControl \"-\"]\n"); + file.write("[Annotator \"SerenityOS Chess\"]\n"); + file.write("\n"); + + // Movetext Section + for (size_t i = 0, move_no = 1; i < m_board.moves().size(); i += 2, move_no++) { + const String white = m_board.moves().at(i).to_algebraic(); + + if (i + 1 < m_board.moves().size()) { + const String black = m_board.moves().at(i + 1).to_algebraic(); + file.write(String::formatted("{}. {} {} ", move_no, white, black)); + } else { + file.write(String::formatted("{}. {} ", move_no, white)); + } + } + + file.write("{ "); + file.write(Chess::Board::result_to_string(m_board.game_result(), m_board.turn())); + file.write(" } "); + file.write(Chess::Board::result_to_points(m_board.game_result(), m_board.turn())); + file.write("\n"); + + file.close(); + return true; +} + +void ChessWidget::flip_board() +{ + if (want_engine_move()) { + GUI::MessageBox::show(window(), "You can only flip the board on your turn.", "Flip Board", GUI::MessageBox::Type::Information); + return; + } + m_side = Chess::opposing_color(m_side); + input_engine_move(); + update(); +} + +int ChessWidget::resign() +{ + if (want_engine_move()) { + GUI::MessageBox::show(window(), "You can only resign on your turn.", "Resign", GUI::MessageBox::Type::Information); + return -1; + } + + auto result = GUI::MessageBox::show(window(), "Are you sure you wish to resign?", "Resign", GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::YesNo); + if (result != GUI::MessageBox::ExecYes) + return -1; + + board().set_resigned(m_board.turn()); + + set_drag_enabled(false); + update(); + const String msg = Chess::Board::result_to_string(m_board.game_result(), m_board.turn()); + GUI::MessageBox::show(window(), msg, "Game Over", GUI::MessageBox::Type::Information); + + return 0; +} |