diff options
Diffstat (limited to 'Userland/Demos/VirGLDemo/VirGLDemo.cpp')
-rw-r--r-- | Userland/Demos/VirGLDemo/VirGLDemo.cpp | 45 |
1 files changed, 24 insertions, 21 deletions
diff --git a/Userland/Demos/VirGLDemo/VirGLDemo.cpp b/Userland/Demos/VirGLDemo/VirGLDemo.cpp index 97d1a7081f..3535055f64 100644 --- a/Userland/Demos/VirGLDemo/VirGLDemo.cpp +++ b/Userland/Demos/VirGLDemo/VirGLDemo.cpp @@ -1,10 +1,13 @@ /* * Copyright (c) 2022, Sahan Fernando <sahan.h.fernando@gmail.com> + * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ +#include <AK/Array.h> #include <AK/String.h> +#include <AK/StringView.h> #include <AK/Vector.h> #include <Kernel/API/VirGL.h> #include <LibGUI/Application.h> @@ -23,26 +26,26 @@ #include "VirGLProtocol.h" #include "Widget.h" -static const char* frag_shader = "FRAG\n" - "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n" - "DCL IN[0], COLOR, COLOR\n" - "DCL OUT[0], COLOR\n" - " 0: MOV OUT[0], IN[0]\n" - " 1: END\n"; +static constexpr StringView frag_shader = "FRAG\n" + "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n" + "DCL IN[0], COLOR, COLOR\n" + "DCL OUT[0], COLOR\n" + " 0: MOV OUT[0], IN[0]\n" + " 1: END\n"; -static const char* vert_shader = "VERT\n" - "DCL IN[0]\n" - "DCL IN[1]\n" - "DCL OUT[0], POSITION\n" - "DCL OUT[1], COLOR\n" - "DCL CONST[0..3]\n" - "DCL TEMP[0..1]\n" - " 0: MUL TEMP[0], IN[0].xxxx, CONST[0]\n" - " 1: MAD TEMP[1], IN[0].yyyy, CONST[1], TEMP[0]\n" - " 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[1]\n" - " 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0]\n" - " 4: MOV_SAT OUT[1], IN[1]\n" - " 5: END\n"; +static constexpr StringView vert_shader = "VERT\n" + "DCL IN[0]\n" + "DCL IN[1]\n" + "DCL OUT[0], POSITION\n" + "DCL OUT[1], COLOR\n" + "DCL CONST[0..3]\n" + "DCL TEMP[0..1]\n" + " 0: MUL TEMP[0], IN[0].xxxx, CONST[0]\n" + " 1: MAD TEMP[1], IN[0].yyyy, CONST[1], TEMP[0]\n" + " 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[1]\n" + " 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0]\n" + " 4: MOV_SAT OUT[1], IN[1]\n" + " 5: END\n"; struct VertexData { float r; @@ -92,7 +95,7 @@ static ResourceID create_virgl_resource(VirGL3DResourceSpec& spec) static Vector<VertexData> gen_vertex_data() { Vector<VertexData> data; - static const VertexData vertices[8] = { + static constexpr Array<VertexData, 8> vertices = { VertexData { .r = 0, .g = 0, .b = 0, .x = -0.5, .y = -0.5, .z = -0.5 }, VertexData { .r = 0, .g = 0, .b = 0, .x = 0.5, .y = -0.5, .z = -0.5 }, VertexData { .r = 0, .g = 0, .b = 0, .x = -0.5, .y = 0.5, .z = -0.5 }, @@ -102,7 +105,7 @@ static Vector<VertexData> gen_vertex_data() VertexData { .r = 0, .g = 0, .b = 0, .x = -0.5, .y = 0.5, .z = 0.5 }, VertexData { .r = 0, .g = 0, .b = 0, .x = 0.5, .y = 0.5, .z = 0.5 }, }; - size_t tris[36] = { + static constexpr Array<size_t, 36> tris = { 0, 1, 2, 1, 3, 2, // Top 4, 0, 6, 0, 2, 6, // Left 4, 5, 0, 5, 1, 0, // Up |