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-rw-r--r--Userland/Applications/CharacterMap/CMakeLists.txt5
-rw-r--r--Userland/Applications/CharacterMap/CharacterMapWidget.cpp19
-rw-r--r--Userland/Applications/CharacterMap/CharacterMapWidget.h2
-rw-r--r--Userland/Applications/CharacterMap/CharacterSearchWidget.cpp91
-rw-r--r--Userland/Applications/CharacterMap/CharacterSearchWidget.h30
-rw-r--r--Userland/Applications/CharacterMap/CharacterSearchWindow.gml21
-rw-r--r--Userland/Applications/CharacterMap/SearchCharacters.h26
-rw-r--r--Userland/Applications/CharacterMap/main.cpp32
8 files changed, 202 insertions, 24 deletions
diff --git a/Userland/Applications/CharacterMap/CMakeLists.txt b/Userland/Applications/CharacterMap/CMakeLists.txt
index d675fba38e..c78e04ddc2 100644
--- a/Userland/Applications/CharacterMap/CMakeLists.txt
+++ b/Userland/Applications/CharacterMap/CMakeLists.txt
@@ -5,10 +5,13 @@ serenity_component(
)
compile_gml(CharacterMapWindow.gml CharacterMapWindowGML.h character_map_window_gml)
+compile_gml(CharacterSearchWindow.gml CharacterSearchWindowGML.h character_search_window_gml)
set(SOURCES
- CharacterMapWindowGML.h
CharacterMapWidget.cpp
+ CharacterMapWindowGML.h
+ CharacterSearchWidget.cpp
+ CharacterSearchWindowGML.h
main.cpp
)
diff --git a/Userland/Applications/CharacterMap/CharacterMapWidget.cpp b/Userland/Applications/CharacterMap/CharacterMapWidget.cpp
index 553b1326e1..82e4b90108 100644
--- a/Userland/Applications/CharacterMap/CharacterMapWidget.cpp
+++ b/Userland/Applications/CharacterMap/CharacterMapWidget.cpp
@@ -5,6 +5,7 @@
*/
#include "CharacterMapWidget.h"
+#include "CharacterSearchWidget.h"
#include <AK/StringUtils.h>
#include <Applications/CharacterMap/CharacterMapWindowGML.h>
#include <LibConfig/Client.h>
@@ -76,6 +77,23 @@ CharacterMapWidget::CharacterMapWidget()
});
m_go_to_glyph_action->set_status_tip("Go to the specified code point");
+ m_find_glyphs_action = GUI::Action::create("&Find glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::try_load_from_file("/res/icons/16x16/find.png").release_value_but_fixme_should_propagate_errors(), [&](auto&) {
+ if (m_find_window.is_null()) {
+ m_find_window = GUI::Window::construct(window());
+ auto& search_widget = m_find_window->set_main_widget<CharacterSearchWidget>();
+ search_widget.on_character_selected = [&](auto code_point) {
+ m_glyph_map->set_active_glyph(code_point);
+ m_glyph_map->scroll_to_glyph(code_point);
+ };
+ m_find_window->set_icon(GUI::Icon::try_create_default_icon("find").value().bitmap_for_size(16));
+ m_find_window->set_title("Find a character");
+ m_find_window->resize(300, 400);
+ }
+ m_find_window->show();
+ m_find_window->move_to_front();
+ m_find_window->find_descendant_of_type_named<GUI::TextBox>("search_input")->set_focus(true);
+ });
+
m_toolbar->add_action(*m_choose_font_action);
m_toolbar->add_separator();
m_toolbar->add_action(*m_copy_selection_action);
@@ -83,6 +101,7 @@ CharacterMapWidget::CharacterMapWidget()
m_toolbar->add_action(*m_previous_glyph_action);
m_toolbar->add_action(*m_next_glyph_action);
m_toolbar->add_action(*m_go_to_glyph_action);
+ m_toolbar->add_action(*m_find_glyphs_action);
m_glyph_map->on_active_glyph_changed = [&](int) {
update_statusbar();
diff --git a/Userland/Applications/CharacterMap/CharacterMapWidget.h b/Userland/Applications/CharacterMap/CharacterMapWidget.h
index 0b57a35a01..fdf304eaf9 100644
--- a/Userland/Applications/CharacterMap/CharacterMapWidget.h
+++ b/Userland/Applications/CharacterMap/CharacterMapWidget.h
@@ -30,10 +30,12 @@ private:
RefPtr<GUI::TextBox> m_output_box;
RefPtr<GUI::Button> m_copy_output_button;
RefPtr<GUI::Statusbar> m_statusbar;
+ RefPtr<GUI::Window> m_find_window;
RefPtr<GUI::Action> m_choose_font_action;
RefPtr<GUI::Action> m_copy_selection_action;
RefPtr<GUI::Action> m_previous_glyph_action;
RefPtr<GUI::Action> m_next_glyph_action;
RefPtr<GUI::Action> m_go_to_glyph_action;
+ RefPtr<GUI::Action> m_find_glyphs_action;
};
diff --git a/Userland/Applications/CharacterMap/CharacterSearchWidget.cpp b/Userland/Applications/CharacterMap/CharacterSearchWidget.cpp
new file mode 100644
index 0000000000..f52335e107
--- /dev/null
+++ b/Userland/Applications/CharacterMap/CharacterSearchWidget.cpp
@@ -0,0 +1,91 @@
+/*
+ * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#include "CharacterSearchWidget.h"
+#include "SearchCharacters.h"
+#include <Applications/CharacterMap/CharacterSearchWindowGML.h>
+
+struct SearchResult {
+ u32 code_point;
+ String display_text;
+};
+
+class CharacterSearchModel final : public GUI::Model {
+public:
+ CharacterSearchModel() { }
+
+ int row_count(GUI::ModelIndex const&) const override { return m_data.size(); }
+ int column_count(GUI::ModelIndex const&) const override { return 1; }
+
+ GUI::Variant data(GUI::ModelIndex const& index, GUI::ModelRole role) const override
+ {
+ auto& result = m_data.at(index.row());
+ if (role == GUI::ModelRole::Display)
+ return result.display_text;
+ if (role == GUI::ModelRole::Custom)
+ return result.code_point;
+ return {};
+ }
+
+ void clear()
+ {
+ m_data.clear();
+ invalidate();
+ }
+
+ void add_result(SearchResult result)
+ {
+ m_data.append(move(result));
+ invalidate();
+ }
+
+private:
+ Vector<SearchResult> m_data;
+};
+
+CharacterSearchWidget::CharacterSearchWidget()
+{
+ load_from_gml(character_search_window_gml);
+
+ m_search_input = find_descendant_of_type_named<GUI::TextBox>("search_input");
+ m_search_button = find_descendant_of_type_named<GUI::Button>("search_button");
+ m_results_list = find_descendant_of_type_named<GUI::ListView>("results_list");
+
+ m_search_input->on_return_pressed = [this] { search(); };
+ m_search_button->on_click = [this](auto) { search(); };
+
+ m_results_list->horizontal_scrollbar().set_visible(false);
+ m_results_list->set_model(adopt_ref(*new CharacterSearchModel()));
+ m_results_list->on_activation = [&](GUI::ModelIndex const& index) {
+ auto& model = static_cast<CharacterSearchModel&>(*m_results_list->model());
+ auto code_point = model.data(index, GUI::ModelRole::Custom).as_u32();
+ if (on_character_selected)
+ on_character_selected(code_point);
+ };
+}
+
+CharacterSearchWidget::~CharacterSearchWidget()
+{
+}
+
+void CharacterSearchWidget::search()
+{
+ // TODO: Sort the results nicely. They're sorted by code-point for now, which is easy, but not the most useful.
+ // Sorting intelligently in a style similar to Assistant would be nicer.
+ auto& model = static_cast<CharacterSearchModel&>(*m_results_list->model());
+ model.clear();
+ auto query = m_search_input->text();
+ if (query.is_empty())
+ return;
+ for_each_character_containing(query, [&](auto code_point, auto& display_name) {
+ StringBuilder builder;
+ builder.append_code_point(code_point);
+ builder.append(" - ");
+ builder.append(display_name);
+
+ model.add_result({ code_point, builder.to_string() });
+ });
+}
diff --git a/Userland/Applications/CharacterMap/CharacterSearchWidget.h b/Userland/Applications/CharacterMap/CharacterSearchWidget.h
new file mode 100644
index 0000000000..8109246663
--- /dev/null
+++ b/Userland/Applications/CharacterMap/CharacterSearchWidget.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include "CharacterMapWidget.h"
+#include <LibGUI/Button.h>
+#include <LibGUI/ListView.h>
+#include <LibGUI/TextBox.h>
+
+class CharacterSearchWidget final : public GUI::Widget {
+ C_OBJECT(CharacterSearchWidget);
+
+public:
+ virtual ~CharacterSearchWidget() override;
+
+ Function<void(u32)> on_character_selected;
+
+private:
+ CharacterSearchWidget();
+
+ void search();
+
+ RefPtr<GUI::TextBox> m_search_input;
+ RefPtr<GUI::Button> m_search_button;
+ RefPtr<GUI::ListView> m_results_list;
+};
diff --git a/Userland/Applications/CharacterMap/CharacterSearchWindow.gml b/Userland/Applications/CharacterMap/CharacterSearchWindow.gml
new file mode 100644
index 0000000000..aa7079a097
--- /dev/null
+++ b/Userland/Applications/CharacterMap/CharacterSearchWindow.gml
@@ -0,0 +1,21 @@
+@GUI::Frame {
+ layout: @GUI::VerticalBoxLayout {
+ }
+
+ fill_with_background_color: true
+
+ @GUI::Toolbar {
+ @GUI::TextBox {
+ name: "search_input"
+ }
+ @GUI::Button {
+ name: "search_button"
+ icon: "/res/icons/16x16/find.png"
+ fixed_width: 22
+ }
+ }
+
+ @GUI::ListView {
+ name: "results_list"
+ }
+}
diff --git a/Userland/Applications/CharacterMap/SearchCharacters.h b/Userland/Applications/CharacterMap/SearchCharacters.h
new file mode 100644
index 0000000000..ef5e76ee5c
--- /dev/null
+++ b/Userland/Applications/CharacterMap/SearchCharacters.h
@@ -0,0 +1,26 @@
+/*
+ * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <AK/String.h>
+#include <LibUnicode/CharacterTypes.h>
+
+template<typename Callback>
+void for_each_character_containing(StringView query, Callback callback)
+{
+ String uppercase_query = query.to_uppercase_string();
+ StringView uppercase_query_view = uppercase_query.view();
+ constexpr u32 maximum_code_point = 0x10FFFF;
+ // FIXME: There's probably a better way to do this than just looping, but it still only takes ~150ms to run for me!
+ for (u32 code_point = 1; code_point <= maximum_code_point; ++code_point) {
+ if (auto maybe_display_name = Unicode::code_point_display_name(code_point); maybe_display_name.has_value()) {
+ auto& display_name = maybe_display_name.value();
+ if (display_name.contains(uppercase_query_view, AK::CaseSensitivity::CaseSensitive))
+ callback(code_point, display_name);
+ }
+ }
+}
diff --git a/Userland/Applications/CharacterMap/main.cpp b/Userland/Applications/CharacterMap/main.cpp
index 2764a797a5..0447481f20 100644
--- a/Userland/Applications/CharacterMap/main.cpp
+++ b/Userland/Applications/CharacterMap/main.cpp
@@ -5,6 +5,7 @@
*/
#include "CharacterMapWidget.h"
+#include "SearchCharacters.h"
#include <LibConfig/Client.h>
#include <LibCore/ArgsParser.h>
#include <LibCore/System.h>
@@ -13,34 +14,19 @@
#include <LibGUI/Window.h>
#include <LibGfx/FontDatabase.h>
#include <LibMain/Main.h>
-#include <LibUnicode/CharacterTypes.h>
static void search_and_print_results(String const& query)
{
outln("Searching for '{}'", query);
- String uppercase_query = query.to_uppercase();
- StringView uppercase_query_view = uppercase_query.view();
- // FIXME: At time of writing there are 144,697 code points in Unicode. I've added some breathing room,
- // but ideally this would be defined in LibUnicode somewhere.
- constexpr u32 unicode_character_count = 150000;
- // FIXME: There's probably a better way to do this than just looping, but it still only takes ~150ms to run for me!
u32 result_count = 0;
- for (u32 i = 1; i < unicode_character_count; ++i) {
- if (auto maybe_display_name = Unicode::code_point_display_name(i); maybe_display_name.has_value()) {
- auto& display_name = maybe_display_name.value();
- // FIXME: This should be a case-sensitive search, since we already converted the query to uppercase
- // and the unicode names are all in uppercase. But, that makes it run slower!
- // Sensitive: ~175ms, Insensitive: ~140ms
- if (display_name.contains(uppercase_query_view, AK::CaseSensitivity::CaseInsensitive)) {
- StringBuilder builder;
- builder.append_code_point(i);
- builder.append(" - ");
- builder.append(display_name);
- outln(builder.string_view());
- result_count++;
- }
- }
- }
+ for_each_character_containing(query, [&](auto code_point, auto& display_name) {
+ StringBuilder builder;
+ builder.append_code_point(code_point);
+ builder.append(" - ");
+ builder.append(display_name);
+ outln(builder.string_view());
+ result_count++;
+ });
if (result_count == 0)
outln("No results found.");