diff options
Diffstat (limited to 'Userland/Applications/CharacterMap/CharacterMapWidget.cpp')
-rw-r--r-- | Userland/Applications/CharacterMap/CharacterMapWidget.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Userland/Applications/CharacterMap/CharacterMapWidget.cpp b/Userland/Applications/CharacterMap/CharacterMapWidget.cpp index ca24c7bc1a..28ffac9f1e 100644 --- a/Userland/Applications/CharacterMap/CharacterMapWidget.cpp +++ b/Userland/Applications/CharacterMap/CharacterMapWidget.cpp @@ -37,7 +37,7 @@ CharacterMapWidget::CharacterMapWidget() m_statusbar = find_descendant_of_type_named<GUI::Statusbar>("statusbar"); m_unicode_block_listview = find_descendant_of_type_named<GUI::ListView>("unicode_block_listview"); - m_choose_font_action = GUI::Action::create("Choose Font...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-font-editor.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { + m_choose_font_action = GUI::Action::create("Change &Font...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-font-editor.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { auto font_picker = GUI::FontPicker::construct(window(), &font(), false); if (font_picker->exec() == GUI::Dialog::ExecResult::OK) { auto& font = *font_picker->font(); @@ -58,7 +58,7 @@ CharacterMapWidget::CharacterMapWidget() }); m_copy_selection_action->set_status_tip("Copy the highlighted characters to the clipboard"); - m_previous_glyph_action = GUI::Action::create("Previous character", { Mod_Alt, Key_Left }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { + m_previous_glyph_action = GUI::Action::create("&Previous Glyph", { Mod_Alt, Key_Left }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { m_glyph_map->select_previous_existing_glyph(); }); m_previous_glyph_action->set_status_tip("Seek the previous visible glyph"); @@ -68,9 +68,9 @@ CharacterMapWidget::CharacterMapWidget() }); m_next_glyph_action->set_status_tip("Seek the next visible glyph"); - m_go_to_glyph_action = GUI::Action::create("Go to glyph...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-to.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { + m_go_to_glyph_action = GUI::Action::create("&Go to Glyph...", { Mod_Ctrl, Key_G }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-to.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { String input; - if (GUI::InputBox::show(window(), input, "Hexadecimal:"sv, "Go to glyph"sv, GUI::InputType::NonemptyText) == GUI::InputBox::ExecResult::OK) { + if (GUI::InputBox::show(window(), input, "Hexadecimal:"sv, "Go to Glyph"sv, GUI::InputType::NonemptyText) == GUI::InputBox::ExecResult::OK) { auto maybe_code_point = AK::StringUtils::convert_to_uint_from_hex(input); if (!maybe_code_point.has_value()) return; @@ -83,7 +83,7 @@ CharacterMapWidget::CharacterMapWidget() }); m_go_to_glyph_action->set_status_tip("Go to the specified code point"); - m_find_glyphs_action = GUI::Action::create("&Find glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { + m_find_glyphs_action = GUI::Action::create("&Find Glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) { if (m_find_window.is_null()) { m_find_window = GUI::Window::construct(window()); auto search_widget = m_find_window->set_main_widget<CharacterSearchWidget>().release_value_but_fixme_should_propagate_errors(); @@ -92,7 +92,7 @@ CharacterMapWidget::CharacterMapWidget() m_glyph_map->scroll_to_glyph(code_point); }; m_find_window->set_icon(GUI::Icon::try_create_default_icon("find"sv).value().bitmap_for_size(16)); - m_find_window->set_title("Find a character"); + m_find_window->set_title("Find a Character"); m_find_window->resize(300, 400); m_find_window->set_window_mode(GUI::WindowMode::Modeless); } |