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-rw-r--r--Servers/AudioServer/ASClientConnection.cpp16
-rw-r--r--Servers/AudioServer/ASClientConnection.h2
-rw-r--r--Servers/AudioServer/ASMixer.cpp37
-rw-r--r--Servers/AudioServer/ASMixer.h6
-rw-r--r--Servers/AudioServer/AudioServer.ipc2
5 files changed, 48 insertions, 15 deletions
diff --git a/Servers/AudioServer/ASClientConnection.cpp b/Servers/AudioServer/ASClientConnection.cpp
index 7bfe1df067..47595c458d 100644
--- a/Servers/AudioServer/ASClientConnection.cpp
+++ b/Servers/AudioServer/ASClientConnection.cpp
@@ -104,9 +104,21 @@ OwnPtr<AudioServer::ClearBufferResponse> ASClientConnection::handle(const AudioS
return make<AudioServer::ClearBufferResponse>();
}
-OwnPtr<AudioServer::GetPlayingBufferResponse> ASClientConnection::handle(const AudioServer::GetPlayingBuffer&){
+OwnPtr<AudioServer::GetPlayingBufferResponse> ASClientConnection::handle(const AudioServer::GetPlayingBuffer&)
+{
int id = -1;
- if(m_queue)
+ if (m_queue)
id = m_queue->get_playing_buffer();
return make<AudioServer::GetPlayingBufferResponse>(id);
}
+
+OwnPtr<AudioServer::GetMutedResponse> ASClientConnection::handle(const AudioServer::GetMuted&)
+{
+ return make<AudioServer::GetMutedResponse>(m_mixer.is_muted());
+}
+
+OwnPtr<AudioServer::SetMutedResponse> ASClientConnection::handle(const AudioServer::SetMuted& message)
+{
+ m_mixer.set_muted(message.muted());
+ return make<AudioServer::SetMutedResponse>();
+}
diff --git a/Servers/AudioServer/ASClientConnection.h b/Servers/AudioServer/ASClientConnection.h
index d3946a834f..b23886dcba 100644
--- a/Servers/AudioServer/ASClientConnection.h
+++ b/Servers/AudioServer/ASClientConnection.h
@@ -27,6 +27,8 @@ private:
virtual OwnPtr<AudioServer::SetPausedResponse> handle(const AudioServer::SetPaused&) override;
virtual OwnPtr<AudioServer::ClearBufferResponse> handle(const AudioServer::ClearBuffer&) override;
virtual OwnPtr<AudioServer::GetPlayingBufferResponse> handle(const AudioServer::GetPlayingBuffer&) override;
+ virtual OwnPtr<AudioServer::GetMutedResponse> handle(const AudioServer::GetMuted&) override;
+ virtual OwnPtr<AudioServer::SetMutedResponse> handle(const AudioServer::SetMuted&) override;
ASMixer& m_mixer;
RefPtr<ASBufferQueue> m_queue;
diff --git a/Servers/AudioServer/ASMixer.cpp b/Servers/AudioServer/ASMixer.cpp
index 15a317e4a4..2cd71e8bec 100644
--- a/Servers/AudioServer/ASMixer.cpp
+++ b/Servers/AudioServer/ASMixer.cpp
@@ -15,6 +15,8 @@ ASMixer::ASMixer()
return;
}
+ m_zero_filled_buffer = (u8*)malloc(4096);
+ bzero(m_zero_filled_buffer, 4096);
m_sound_thread.start();
}
@@ -66,33 +68,42 @@ void ASMixer::mix()
}
}
+ bool muted = m_muted;
+
// output the mixed stuff to the device
u8 raw_buffer[4096];
- auto buffer = ByteBuffer::wrap(raw_buffer, sizeof(raw_buffer));
- BufferStream stream(buffer);
+ auto buffer = ByteBuffer::wrap(muted ? m_zero_filled_buffer : raw_buffer, sizeof(raw_buffer));
- for (int i = 0; i < mixed_buffer_length; ++i) {
- auto& mixed_sample = mixed_buffer[i];
+ BufferStream stream(buffer);
+ if (!muted) {
+ for (int i = 0; i < mixed_buffer_length; ++i) {
+ auto& mixed_sample = mixed_buffer[i];
- mixed_sample.scale(m_main_volume);
- mixed_sample.clip();
+ mixed_sample.scale(m_main_volume);
+ mixed_sample.clip();
- i16 out_sample;
- out_sample = mixed_sample.left * std::numeric_limits<i16>::max();
- stream << out_sample;
+ i16 out_sample;
+ out_sample = mixed_sample.left * std::numeric_limits<i16>::max();
+ stream << out_sample;
- ASSERT(!stream.at_end()); // we should have enough space for both channels in one buffer!
- out_sample = mixed_sample.right * std::numeric_limits<i16>::max();
- stream << out_sample;
+ ASSERT(!stream.at_end()); // we should have enough space for both channels in one buffer!
+ out_sample = mixed_sample.right * std::numeric_limits<i16>::max();
+ stream << out_sample;
+ }
}
if (stream.offset() != 0) {
buffer.trim(stream.offset());
- m_device->write(buffer);
}
+ m_device->write(buffer);
}
}
+void ASMixer::set_muted(bool muted)
+{
+ m_muted = muted;
+}
+
ASBufferQueue::ASBufferQueue(ASClientConnection& client)
: m_client(client.make_weak_ptr())
{
diff --git a/Servers/AudioServer/ASMixer.h b/Servers/AudioServer/ASMixer.h
index e2a823b029..960dce9996 100644
--- a/Servers/AudioServer/ASMixer.h
+++ b/Servers/AudioServer/ASMixer.h
@@ -87,6 +87,9 @@ public:
int main_volume() const { return m_main_volume; }
void set_main_volume(int volume) { m_main_volume = volume; }
+ bool is_muted() const { return m_muted; }
+ void set_muted(bool);
+
private:
Vector<NonnullRefPtr<ASBufferQueue>> m_pending_mixing;
@@ -95,7 +98,10 @@ private:
LibThread::Thread m_sound_thread;
+ bool m_muted { false };
int m_main_volume { 100 };
+ u8* m_zero_filled_buffer { nullptr };
+
void mix();
};
diff --git a/Servers/AudioServer/AudioServer.ipc b/Servers/AudioServer/AudioServer.ipc
index 469e226eef..1bdc7c8091 100644
--- a/Servers/AudioServer/AudioServer.ipc
+++ b/Servers/AudioServer/AudioServer.ipc
@@ -4,6 +4,8 @@ endpoint AudioServer
Greet(i32 client_pid) => (i32 server_pid, i32 client_id)
// Mixer functions
+ SetMuted(bool muted) => ()
+ GetMuted() => (bool muted)
GetMainMixVolume() => (i32 volume)
SetMainMixVolume(i32 volume) => ()