diff options
Diffstat (limited to 'Servers')
-rw-r--r-- | Servers/AudioServer/ASClientConnection.cpp | 15 | ||||
-rw-r--r-- | Servers/AudioServer/ASMixer.cpp | 18 | ||||
-rw-r--r-- | Servers/AudioServer/ASMixer.h | 5 |
3 files changed, 16 insertions, 22 deletions
diff --git a/Servers/AudioServer/ASClientConnection.cpp b/Servers/AudioServer/ASClientConnection.cpp index 91351e6210..e70eb91fa1 100644 --- a/Servers/AudioServer/ASClientConnection.cpp +++ b/Servers/AudioServer/ASClientConnection.cpp @@ -40,16 +40,11 @@ bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, cons break; case ASAPI_ClientMessage::Type::PlayBuffer: { // ### ensure that the size is that of a Vector<ASample> - Vector<ASample> samples; - { - const auto& shared_buf = SharedBuffer::create_from_shared_buffer_id(message.play_buffer.buffer_id); - if (!shared_buf) { - did_misbehave(); - return false; - } - samples.resize(shared_buf->size() / sizeof(ASample)); - memcpy(samples.data(), shared_buf->data(), shared_buf->size()); + auto shared_buffer = SharedBuffer::create_from_shared_buffer_id(message.play_buffer.buffer_id); + if (!shared_buffer) { + did_misbehave(); + return false; } // we no longer need the buffer, so acknowledge that it's playing @@ -59,7 +54,7 @@ bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, cons reply.playing_buffer.buffer_id = message.play_buffer.buffer_id; post_message(reply); - m_mixer.queue(*this, ABuffer::create_with_samples(move(samples)), message.play_buffer.buffer_id); + m_mixer.queue(*this, ABuffer::create_with_shared_buffer(*shared_buffer)); break; } case ASAPI_ClientMessage::Type::Invalid: diff --git a/Servers/AudioServer/ASMixer.cpp b/Servers/AudioServer/ASMixer.cpp index 81d3180016..e4b618adc0 100644 --- a/Servers/AudioServer/ASMixer.cpp +++ b/Servers/AudioServer/ASMixer.cpp @@ -20,11 +20,11 @@ ASMixer::ASMixer() }, this); } -void ASMixer::queue(ASClientConnection& client, const ABuffer& buffer, int buffer_id) +void ASMixer::queue(ASClientConnection& client, const ABuffer& buffer) { ASSERT(buffer.size_in_bytes()); CLocker lock(m_lock); - m_pending_mixing.append(ASMixerBuffer(buffer, client, buffer_id)); + m_pending_mixing.append(ASMixerBuffer(buffer, client)); } void ASMixer::mix() @@ -68,19 +68,20 @@ void ASMixer::mix() for (auto& buffer : active_mix_buffers) { if (buffer.done) continue; - auto& samples = buffer.buffer->samples(); + auto* samples = buffer.buffer->samples(); + auto sample_count = buffer.buffer->sample_count(); - for (int i = 0; i < max_size && buffer.pos < samples.size(); ++buffer.pos, ++i) { + for (int i = 0; i < max_size && buffer.pos < sample_count; ++buffer.pos, ++i) { auto& mixed_sample = mixed_buffer[i]; mixed_sample += samples[buffer.pos]; } // clear it later - if (buffer.pos == samples.size()) { - if (buffer.m_buffer_id && buffer.m_client) { + if (buffer.pos == sample_count) { + if (buffer.m_client) { ASAPI_ServerMessage reply; reply.type = ASAPI_ServerMessage::Type::FinishedPlayingBuffer; - reply.playing_buffer.buffer_id = buffer.m_buffer_id; + reply.playing_buffer.buffer_id = buffer.buffer->shared_buffer_id(); buffer.m_client->post_message(reply); } buffer.done = true; @@ -118,9 +119,8 @@ void ASMixer::mix() } } -ASMixer::ASMixerBuffer::ASMixerBuffer(const NonnullRefPtr<ABuffer>& buf, ASClientConnection& client, int buffer_id) +ASMixer::ASMixerBuffer::ASMixerBuffer(const NonnullRefPtr<ABuffer>& buf, ASClientConnection& client) : buffer(buf) , m_client(client.make_weak_ptr()) - , m_buffer_id(buffer_id) { } diff --git a/Servers/AudioServer/ASMixer.h b/Servers/AudioServer/ASMixer.h index 8f39f42668..253f3dfc8e 100644 --- a/Servers/AudioServer/ASMixer.h +++ b/Servers/AudioServer/ASMixer.h @@ -14,16 +14,15 @@ class ASMixer : public RefCounted<ASMixer> { public: ASMixer(); - void queue(ASClientConnection&, const ABuffer&, int buffer_id); + void queue(ASClientConnection&, const ABuffer&); private: struct ASMixerBuffer { - ASMixerBuffer(const NonnullRefPtr<ABuffer>&, ASClientConnection&, int buffer_id = -1); + ASMixerBuffer(const NonnullRefPtr<ABuffer>&, ASClientConnection&); NonnullRefPtr<ABuffer> buffer; int pos { 0 }; bool done { false }; WeakPtr<ASClientConnection> m_client; - int m_buffer_id { -1 }; }; Vector<ASMixerBuffer> m_pending_mixing; |