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-rw-r--r--Servers/WindowServer/Window.cpp19
-rw-r--r--Servers/WindowServer/Window.h12
2 files changed, 22 insertions, 9 deletions
diff --git a/Servers/WindowServer/Window.cpp b/Servers/WindowServer/Window.cpp
index 84fcc92a22..cd28940dc7 100644
--- a/Servers/WindowServer/Window.cpp
+++ b/Servers/WindowServer/Window.cpp
@@ -142,6 +142,25 @@ void Window::set_rect(const Gfx::Rect& rect)
m_frame.notify_window_rect_changed(old_rect, rect);
}
+void Window::set_rect_without_repaint(const Gfx::Rect& rect)
+{
+ ASSERT(!rect.is_empty());
+ if (m_rect == rect)
+ return;
+ auto old_rect = m_rect;
+ m_rect = rect;
+
+ if (old_rect.size() == m_rect.size()) {
+ auto delta = m_rect.location() - old_rect.location();
+ for (auto& child_window : m_child_windows) {
+ if (child_window)
+ child_window->move_by(delta);
+ }
+ }
+
+ m_frame.notify_window_rect_changed(old_rect, rect);
+}
+
void Window::handle_mouse_event(const MouseEvent& event)
{
set_automatic_cursor_tracking_enabled(event.buttons() != 0);
diff --git a/Servers/WindowServer/Window.h b/Servers/WindowServer/Window.h
index 71e8d6bfc0..5705d09114 100644
--- a/Servers/WindowServer/Window.h
+++ b/Servers/WindowServer/Window.h
@@ -142,15 +142,7 @@ public:
Gfx::Rect rect() const { return m_rect; }
void set_rect(const Gfx::Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
- void set_rect_without_repaint(const Gfx::Rect& rect)
- {
- ASSERT(!rect.is_empty());
- if (m_rect == rect)
- return;
- auto old_rect = m_rect;
- m_rect = rect;
- m_frame.notify_window_rect_changed(old_rect, rect);
- }
+ void set_rect_without_repaint(const Gfx::Rect&);
void set_taskbar_rect(const Gfx::Rect& rect) { m_taskbar_rect = rect; }
const Gfx::Rect& taskbar_rect() const { return m_taskbar_rect; }
@@ -158,6 +150,8 @@ public:
void move_to(const Gfx::Point& position) { set_rect({ position, size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
+ void move_by(const Gfx::Point& delta) { set_position_without_repaint(position().translated(delta)); }
+
Gfx::Point position() const { return m_rect.location(); }
void set_position(const Gfx::Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
void set_position_without_repaint(const Gfx::Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }