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-rw-r--r--Servers/WindowServer/Button.h70
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diff --git a/Servers/WindowServer/Button.h b/Servers/WindowServer/Button.h
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--- a/Servers/WindowServer/Button.h
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-/*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#pragma once
-
-#include <AK/Function.h>
-#include <AK/NonnullRefPtr.h>
-#include <AK/Weakable.h>
-#include <LibGfx/Rect.h>
-#include <LibGfx/Forward.h>
-
-namespace WindowServer {
-
-class MouseEvent;
-class WindowFrame;
-
-class Button : public Weakable<Button> {
-public:
- Button(WindowFrame&, NonnullRefPtr<Gfx::CharacterBitmap>&&, Function<void(Button&)>&& on_click_handler);
- ~Button();
-
- Gfx::Rect relative_rect() const { return m_relative_rect; }
- void set_relative_rect(const Gfx::Rect& rect) { m_relative_rect = rect; }
-
- Gfx::Rect rect() const { return { {}, m_relative_rect.size() }; }
- Gfx::Rect screen_rect() const;
-
- void paint(Gfx::Painter&);
-
- void on_mouse_event(const MouseEvent&);
-
- Function<void(Button&)> on_click;
-
- bool is_visible() const { return m_visible; }
-
- void set_bitmap(const Gfx::CharacterBitmap& bitmap) { m_bitmap = bitmap; }
-
-private:
- WindowFrame& m_frame;
- Gfx::Rect m_relative_rect;
- NonnullRefPtr<Gfx::CharacterBitmap> m_bitmap;
- bool m_pressed { false };
- bool m_visible { true };
- bool m_hovered { false };
-};
-
-}