diff options
Diffstat (limited to 'Servers/AudioServer/ASClientConnection.cpp')
-rw-r--r-- | Servers/AudioServer/ASClientConnection.cpp | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/Servers/AudioServer/ASClientConnection.cpp b/Servers/AudioServer/ASClientConnection.cpp new file mode 100644 index 0000000000..1bd4a9e255 --- /dev/null +++ b/Servers/AudioServer/ASClientConnection.cpp @@ -0,0 +1,176 @@ +#include "ASClientConnection.h" +#include "ASMixer.h" + +#include <LibCore/CEventLoop.h> +#include <LibAudio/ASAPI.h> +#include <LibAudio/ABuffer.h> +#include <SharedBuffer.h> + +#include <errno.h> +#include <unistd.h> +#include <sys/uio.h> +#include <sys/types.h> +#include <sys/socket.h> +#include <stdio.h> + +ASClientConnection::ASClientConnection(int fd, int client_id, ASMixer& mixer) + : m_socket(fd) + , m_notifier(CNotifier(fd, CNotifier::Read)) + , m_client_id(client_id) + , m_mixer(mixer) +{ + m_notifier.on_ready_to_read = [this] { drain_client(); }; + ASAPI_ServerMessage message; + message.type = ASAPI_ServerMessage::Type::Greeting; + message.greeting.server_pid = getpid(); + message.greeting.your_client_id = m_client_id; + post_message(message); + dbg() << "********** S: Created new ASClientConnection " << fd << client_id << " and said hello"; +} + +ASClientConnection::~ASClientConnection() +{ + dbg() << "********** S: Destroyed ASClientConnection " << m_socket.fd() << m_client_id; +} + +void ASClientConnection::post_message(const ASAPI_ServerMessage& message, const ByteBuffer& extra_data) +{ + if (!extra_data.is_empty()) + const_cast<ASAPI_ServerMessage&>(message).extra_size = extra_data.size(); + + struct iovec iov[2]; + int iov_count = 1; + + iov[0].iov_base = const_cast<ASAPI_ServerMessage*>(&message); + iov[0].iov_len = sizeof(message); + + if (!extra_data.is_empty()) { + iov[1].iov_base = const_cast<u8*>(extra_data.data()); + iov[1].iov_len = extra_data.size(); + ++iov_count; + } + + int nwritten = writev(m_socket.fd(), iov, iov_count); + if (nwritten < 0) { + switch (errno) { + case EPIPE: + dbgprintf("WSClientConnection::post_message: Disconnected from peer.\n"); + delete_later(); + return; + break; + case EAGAIN: + dbgprintf("WSClientConnection::post_message: Client buffer overflowed.\n"); + did_misbehave(); + return; + break; + default: + perror("WSClientConnection::post_message writev"); + ASSERT_NOT_REACHED(); + } + } + + ASSERT(nwritten == (int)(sizeof(message) + extra_data.size())); +} + +void ASClientConnection::event(CEvent& event) +{ + if (event.type() == ASEvent::WM_ClientDisconnected) { + int client_id = static_cast<const ASClientDisconnectedNotification&>(event).client_id(); + dbgprintf("ASClientConnection: Client disconnected: %d\n", client_id); + delete this; + return; + } + + CObject::event(event); +} + +void ASClientConnection::drain_client() +{ + unsigned messages_received = 0; + for (;;) { + ASAPI_ClientMessage message; + // FIXME: Don't go one message at a time, that's so much context switching, oof. + ssize_t nread = recv(m_socket.fd(), &message, sizeof(ASAPI_ClientMessage), MSG_DONTWAIT); + if (nread == 0 || (nread == -1 && errno == EAGAIN)) { + if (!messages_received) { + // TODO: is delete_later() sufficient? + CEventLoop::current().post_event(*this, make<ASClientDisconnectedNotification>(m_client_id)); + } + break; + } + if (nread < 0) { + perror("recv"); + ASSERT_NOT_REACHED(); + } + ByteBuffer extra_data; + if (message.extra_size) { + if (message.extra_size >= 32768) { + dbgprintf("message.extra_size is way too large\n"); + return did_misbehave(); + } + extra_data = ByteBuffer::create_uninitialized(message.extra_size); + // FIXME: We should allow this to time out. Maybe use a socket timeout? + int extra_nread = read(m_socket.fd(), extra_data.data(), extra_data.size()); + if (extra_nread != (int)message.extra_size) { + dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size()); + if (extra_nread < 0) + perror("read"); + return did_misbehave(); + } + } + if (!handle_message(message, move(extra_data))) + return; + ++messages_received; + } +} + +bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, const ByteBuffer&) +{ + switch (message.type) { + case ASAPI_ClientMessage::Type::Greeting: + m_pid = message.greeting.client_pid; + break; + case ASAPI_ClientMessage::Type::PlayBuffer: { + // ### ensure that the size is that of a Vector<ASample> + Vector<ASample> samples; + + { + const auto& shared_buf = SharedBuffer::create_from_shared_buffer_id(message.play_buffer.buffer_id); + if (!shared_buf) { + did_misbehave(); + return false; + } + + if (shared_buf->size() / sizeof(ASample) > 441000) { + did_misbehave(); + return false; + } + samples.resize(shared_buf->size() / sizeof(ASample)); + memcpy(samples.data(), shared_buf->data(), shared_buf->size()); + } + + // we no longer need the buffer, so acknowledge that it's playing + // TODO: rate limit playback here somehow + ASAPI_ServerMessage reply; + reply.type = ASAPI_ServerMessage::Type::PlayingBuffer; + reply.playing_buffer.buffer_id = message.play_buffer.buffer_id; + post_message(reply); + + m_mixer.queue(*this, adopt(*new ABuffer(samples))); + break; + } + case ASAPI_ClientMessage::Type::Invalid: + default: + dbgprintf("ASClientConnection: Unexpected message ID %d\n", int(message.type)); + did_misbehave(); + } + + return true; +} + +void ASClientConnection::did_misbehave() +{ + dbgprintf("ASClientConnection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, m_client_id, m_pid); + delete_later(); + m_notifier.set_enabled(false); +} |