summaryrefslogtreecommitdiff
path: root/Ports/gltron/patches/ReadMe.md
diff options
context:
space:
mode:
Diffstat (limited to 'Ports/gltron/patches/ReadMe.md')
-rw-r--r--Ports/gltron/patches/ReadMe.md34
1 files changed, 9 insertions, 25 deletions
diff --git a/Ports/gltron/patches/ReadMe.md b/Ports/gltron/patches/ReadMe.md
index 1f3be2e61d..857bff8f53 100644
--- a/Ports/gltron/patches/ReadMe.md
+++ b/Ports/gltron/patches/ReadMe.md
@@ -1,44 +1,28 @@
# Patches for gltron on SerenityOS
-## `0001-Build-Allow-CFLAGS-env-var-to-be-set.patch`
-
-Build: Allow `CFLAGS` env var to be set
-
-
-## `0002-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch`
+## `0001-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch`
Build: Replace `-lGL` with `-lgl` to reference our LibGL
-## `0003-Build-Remove-ansi-build-argument.patch`
+## `0002-Build-Remove-ansi-build-argument.patch`
Build: Remove `-ansi` build argument
-## `0004-Build-Fix-char-vs.-const-char-arguments.patch`
+## `0003-Build-Fix-char-vs.-const-char-arguments.patch`
Build: Fix `char*` vs. `const char*` arguments
These arguments are of the wrong constness, which will trip our
compiler.
-## `0005-Scripting-Fix-default-keybindings.patch`
-
-Scripting: Fix default keybindings
-
-These constants referred to the wrong keys.
-
-## `0006-SDL-Convert-SDL1-to-SDL2.patch`
-
-SDL: Convert SDL1 to SDL2
-
-
-## `0007-SDL-Fix-2x-audio-rate-issue.patch`
+## `0004-Build-Disable-nebu-using-SDL-s-glext.h-constants.patch`
-SDL: Fix 2x audio rate issue
+Build: Disable nebu using SDL's glext.h constants
-By not passing in an `obtained` struct into `SDL_OpenAudio`, we ask SDL
-to perform any sample rate and/or format conversion for us. Previously
-GLTron would simply ignore the result in `obtained`, causing the audio
-to be played back at 2x speed.
+SerenityOS provides glext.h definitions inside GL/gl.h, but the
+build process thinks that glext.h doesn't exist, therefore it attempts
+to use SDL's definitions, which leads to a conflict. Therefore, disable
+use of said definitions.