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-rw-r--r--Ports/SDLPoP/patches/sdl-path.patch16
1 files changed, 0 insertions, 16 deletions
diff --git a/Ports/SDLPoP/patches/sdl-path.patch b/Ports/SDLPoP/patches/sdl-path.patch
deleted file mode 100644
index 14fdb2390d..0000000000
--- a/Ports/SDLPoP/patches/sdl-path.patch
+++ /dev/null
@@ -1,16 +0,0 @@
-diff -Naur SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68/src/CMakeLists.txt SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68.serenity/src/CMakeLists.txt
---- SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68/src/CMakeLists.txt 2021-04-19 15:57:54.748801218 +0200
-+++ SDLPoP-86988c668eeaa10f218e1d4938fc5b4e42314d68.serenity/src/CMakeLists.txt 2021-04-19 15:59:47.581060085 +0200
-@@ -14,10 +14,10 @@
-
- # On macOS, if you used Homebrew to install SDL2, the location may be something like this:
-
--#set(SDL2 "/usr/local/Cellar/sdl2/2.0.5")
-+set(SDL2 "/usr/local")
-
- if (NOT(WIN32) AND (DEFINED SDL2))
-- include_directories(${SDL2}/include)
-+ include_directories(${SDL2}/include/SDL2)
- link_directories(${SDL2}/lib)
- endif()
-