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-rw-r--r--Libraries/LibWeb/Layout/Box.cpp125
1 files changed, 5 insertions, 120 deletions
diff --git a/Libraries/LibWeb/Layout/Box.cpp b/Libraries/LibWeb/Layout/Box.cpp
index 3c0b151da0..a6a7e34b3c 100644
--- a/Libraries/LibWeb/Layout/Box.cpp
+++ b/Libraries/LibWeb/Layout/Box.cpp
@@ -30,125 +30,10 @@
#include <LibWeb/Layout/BlockBox.h>
#include <LibWeb/Layout/Box.h>
#include <LibWeb/Page/Frame.h>
+#include <LibWeb/Painting/BorderPainting.h>
namespace Web::Layout {
-void Box::paint_border(PaintContext& context, Edge edge, const Gfx::FloatRect& rect, const BorderData& border_data)
-{
- float width = border_data.width;
- if (width <= 0)
- return;
-
- auto color = border_data.color;
- auto border_style = border_data.line_style;
- int int_width = max((int)width, 1);
-
- struct Points {
- Gfx::FloatPoint p1;
- Gfx::FloatPoint p2;
- };
-
- auto points_for_edge = [](Edge edge, const Gfx::FloatRect& rect) -> Points {
- switch (edge) {
- case Edge::Top:
- return { rect.top_left(), rect.top_right() };
- case Edge::Right:
- return { rect.top_right(), rect.bottom_right() };
- case Edge::Bottom:
- return { rect.bottom_left(), rect.bottom_right() };
- default: // Edge::Left
- return { rect.top_left(), rect.bottom_left() };
- }
- };
-
- auto [p1, p2] = points_for_edge(edge, rect);
-
- if (border_style == CSS::LineStyle::Inset) {
- auto top_left_color = Color::from_rgb(0x5a5a5a);
- auto bottom_right_color = Color::from_rgb(0x888888);
- color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
- } else if (border_style == CSS::LineStyle::Outset) {
- auto top_left_color = Color::from_rgb(0x888888);
- auto bottom_right_color = Color::from_rgb(0x5a5a5a);
- color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
- }
-
- auto gfx_line_style = Gfx::Painter::LineStyle::Solid;
- if (border_style == CSS::LineStyle::Dotted)
- gfx_line_style = Gfx::Painter::LineStyle::Dotted;
- if (border_style == CSS::LineStyle::Dashed)
- gfx_line_style = Gfx::Painter::LineStyle::Dashed;
-
- if (gfx_line_style != Gfx::Painter::LineStyle::Solid) {
- switch (edge) {
- case Edge::Top:
- p1.move_by(int_width / 2, int_width / 2);
- p2.move_by(-int_width / 2, int_width / 2);
- break;
- case Edge::Right:
- p1.move_by(-int_width / 2, int_width / 2);
- p2.move_by(-int_width / 2, -int_width / 2);
- break;
- case Edge::Bottom:
- p1.move_by(int_width / 2, -int_width / 2);
- p2.move_by(-int_width / 2, -int_width / 2);
- break;
- case Edge::Left:
- p1.move_by(int_width / 2, int_width / 2);
- p2.move_by(int_width / 2, -int_width / 2);
- break;
- }
- context.painter().draw_line({ (int)p1.x(), (int)p1.y() }, { (int)p2.x(), (int)p2.y() }, color, int_width, gfx_line_style);
- return;
- }
-
- auto draw_line = [&](auto& p1, auto& p2) {
- context.painter().draw_line({ (int)p1.x(), (int)p1.y() }, { (int)p2.x(), (int)p2.y() }, color, 1, gfx_line_style);
- };
-
- float p1_step = 0;
- float p2_step = 0;
-
- switch (edge) {
- case Edge::Top:
- p1_step = style().border_left().width / (float)int_width;
- p2_step = style().border_right().width / (float)int_width;
- for (int i = 0; i < int_width; ++i) {
- draw_line(p1, p2);
- p1.move_by(p1_step, 1);
- p2.move_by(-p2_step, 1);
- }
- break;
- case Edge::Right:
- p1_step = style().border_top().width / (float)int_width;
- p2_step = style().border_bottom().width / (float)int_width;
- for (int i = int_width - 1; i >= 0; --i) {
- draw_line(p1, p2);
- p1.move_by(-1, p1_step);
- p2.move_by(-1, -p2_step);
- }
- break;
- case Edge::Bottom:
- p1_step = style().border_left().width / (float)int_width;
- p2_step = style().border_right().width / (float)int_width;
- for (int i = int_width - 1; i >= 0; --i) {
- draw_line(p1, p2);
- p1.move_by(p1_step, -1);
- p2.move_by(-p2_step, -1);
- }
- break;
- case Edge::Left:
- p1_step = style().border_top().width / (float)int_width;
- p2_step = style().border_bottom().width / (float)int_width;
- for (int i = 0; i < int_width; ++i) {
- draw_line(p1, p2);
- p1.move_by(1, p1_step);
- p2.move_by(1, -p2_step);
- }
- break;
- }
-}
-
void Box::paint(PaintContext& context, PaintPhase phase)
{
if (!is_visible())
@@ -187,10 +72,10 @@ void Box::paint(PaintContext& context, PaintPhase phase)
bordered_rect.set_y(padded_rect.y() - box_model().border.top.to_px(*this));
bordered_rect.set_height(padded_rect.height() + box_model().border.top.to_px(*this) + box_model().border.bottom.to_px(*this));
- paint_border(context, Edge::Left, bordered_rect, style().border_left());
- paint_border(context, Edge::Right, bordered_rect, style().border_right());
- paint_border(context, Edge::Top, bordered_rect, style().border_top());
- paint_border(context, Edge::Bottom, bordered_rect, style().border_bottom());
+ Painting::paint_border(context, Painting::BorderEdge::Left, bordered_rect, style());
+ Painting::paint_border(context, Painting::BorderEdge::Right, bordered_rect, style());
+ Painting::paint_border(context, Painting::BorderEdge::Top, bordered_rect, style());
+ Painting::paint_border(context, Painting::BorderEdge::Bottom, bordered_rect, style());
}
Layout::NodeWithStyleAndBoxModelMetrics::paint(context, phase);