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-rw-r--r--Libraries/LibWeb/HTML/HTMLElement.cpp141
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diff --git a/Libraries/LibWeb/HTML/HTMLElement.cpp b/Libraries/LibWeb/HTML/HTMLElement.cpp
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--- a/Libraries/LibWeb/HTML/HTMLElement.cpp
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-/*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <AK/StringBuilder.h>
-#include <LibWeb/DOM/Document.h>
-#include <LibWeb/HTML/HTMLAnchorElement.h>
-#include <LibWeb/HTML/HTMLElement.h>
-#include <LibWeb/Layout/BreakNode.h>
-#include <LibWeb/Layout/TextNode.h>
-
-namespace Web::HTML {
-
-HTMLElement::HTMLElement(DOM::Document& document, const QualifiedName& qualified_name)
- : Element(document, qualified_name)
-{
-}
-
-HTMLElement::~HTMLElement()
-{
-}
-
-HTMLElement::ContentEditableState HTMLElement::content_editable_state() const
-{
- auto contenteditable = attribute(HTML::AttributeNames::contenteditable);
- // "true" and the empty string map to the "true" state.
- if ((!contenteditable.is_null() && contenteditable.is_empty()) || contenteditable.equals_ignoring_case("true"))
- return ContentEditableState::True;
- // "false" maps to the "false" state.
- if (contenteditable.equals_ignoring_case("false"))
- return ContentEditableState::False;
- // "inherit", an invalid value, and a missing value all map to the "inherit" state.
- return ContentEditableState::Inherit;
-}
-
-bool HTMLElement::is_editable() const
-{
- switch (content_editable_state()) {
- case ContentEditableState::True:
- return true;
- case ContentEditableState::False:
- return false;
- case ContentEditableState::Inherit:
- return parent() && parent()->is_editable();
- default:
- ASSERT_NOT_REACHED();
- }
-}
-
-String HTMLElement::content_editable() const
-{
- switch (content_editable_state()) {
- case ContentEditableState::True:
- return "true";
- case ContentEditableState::False:
- return "false";
- case ContentEditableState::Inherit:
- return "inherit";
- default:
- ASSERT_NOT_REACHED();
- }
-}
-
-void HTMLElement::set_content_editable(const String& content_editable)
-{
- if (content_editable.equals_ignoring_case("inherit")) {
- remove_attribute(HTML::AttributeNames::contenteditable);
- return;
- }
- if (content_editable.equals_ignoring_case("true")) {
- set_attribute(HTML::AttributeNames::contenteditable, "true");
- return;
- }
- if (content_editable.equals_ignoring_case("false")) {
- set_attribute(HTML::AttributeNames::contenteditable, "false");
- return;
- }
- // FIXME: otherwise the attribute setter must throw a "SyntaxError" DOMException.
-}
-
-void HTMLElement::set_inner_text(StringView text)
-{
- remove_all_children();
- append_child(document().create_text_node(text));
-
- set_needs_style_update(true);
- document().invalidate_layout();
-}
-
-String HTMLElement::inner_text()
-{
- StringBuilder builder;
-
- // innerText for element being rendered takes visibility into account, so force a layout and then walk the layout tree.
- document().update_layout();
- if (!layout_node())
- return text_content();
-
- Function<void(const Layout::Node&)> recurse = [&](auto& node) {
- for (auto* child = node.first_child(); child; child = child->next_sibling()) {
- if (is<Layout::TextNode>(child))
- builder.append(downcast<Layout::TextNode>(*child).text_for_rendering());
- if (is<Layout::BreakNode>(child))
- builder.append('\n');
- recurse(*child);
- }
- };
- recurse(*layout_node());
-
- return builder.to_string();
-}
-
-bool HTMLElement::cannot_navigate() const
-{
- // FIXME: Return true if element's node document is not fully active
- return !is<HTML::HTMLAnchorElement>(this) && !is_connected();
-}
-
-}