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-rw-r--r--Libraries/LibWeb/DOM/Node.h191
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diff --git a/Libraries/LibWeb/DOM/Node.h b/Libraries/LibWeb/DOM/Node.h
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+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <AK/Badge.h>
+#include <AK/RefPtr.h>
+#include <AK/String.h>
+#include <AK/Vector.h>
+#include <LibWeb/TreeNode.h>
+
+namespace Web {
+
+enum class NodeType : unsigned {
+ INVALID = 0,
+ ELEMENT_NODE = 1,
+ TEXT_NODE = 3,
+ COMMENT_NODE = 8,
+ DOCUMENT_NODE = 9,
+ DOCUMENT_TYPE_NODE = 10,
+ DOCUMENT_FRAGMENT_NODE = 11,
+};
+
+class Document;
+class Element;
+class HTMLElement;
+class HTMLAnchorElement;
+class ParentNode;
+class LayoutNode;
+class StyleResolver;
+class StyleProperties;
+
+class Node : public TreeNode<Node> {
+public:
+ virtual ~Node();
+
+ NodeType type() const { return m_type; }
+ bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
+ bool is_text() const { return type() == NodeType::TEXT_NODE; }
+ bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
+ bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
+ bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
+ bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
+ bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
+ bool is_parent_node() const { return is_element() || is_document(); }
+
+ virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const;
+
+ virtual String tag_name() const = 0;
+
+ virtual String text_content() const;
+
+ Document& document() { return m_document; }
+ const Document& document() const { return m_document; }
+
+ const HTMLAnchorElement* enclosing_link_element() const;
+ const HTMLElement* enclosing_html_element() const;
+
+ virtual bool is_html_element() const { return false; }
+
+ template<typename T>
+ const T* first_child_of_type() const;
+
+ template<typename T>
+ const T* first_ancestor_of_type() const;
+
+ virtual void inserted_into(Node&) {}
+ virtual void removed_from(Node&) {}
+
+ const LayoutNode* layout_node() const { return m_layout_node; }
+ LayoutNode* layout_node() { return m_layout_node; }
+
+ void set_layout_node(Badge<LayoutNode>, LayoutNode* layout_node) const { m_layout_node = layout_node; }
+
+ const Element* previous_element_sibling() const;
+ const Element* next_element_sibling() const;
+
+ virtual bool is_child_allowed(const Node&) const { return true; }
+
+ bool needs_style_update() const { return m_needs_style_update; }
+ void set_needs_style_update(bool value) { m_needs_style_update = value; }
+
+ void invalidate_style();
+
+ bool is_link() const;
+
+protected:
+ Node(Document&, NodeType);
+
+ Document& m_document;
+ mutable LayoutNode* m_layout_node { nullptr };
+ NodeType m_type { NodeType::INVALID };
+ bool m_needs_style_update { false };
+};
+
+template<typename T>
+inline bool is(const Node&)
+{
+ return false;
+}
+
+template<typename T>
+inline bool is(const Node* node)
+{
+ return !node || is<T>(*node);
+}
+
+template<>
+inline bool is<Node>(const Node&)
+{
+ return true;
+}
+
+template<>
+inline bool is<ParentNode>(const Node& node)
+{
+ return node.is_parent_node();
+}
+
+template<typename T>
+inline const T& to(const Node& node)
+{
+ ASSERT(is<T>(node));
+ return static_cast<const T&>(node);
+}
+
+template<typename T>
+inline T* to(Node* node)
+{
+ ASSERT(is<T>(node));
+ return static_cast<T*>(node);
+}
+
+template<typename T>
+inline const T* to(const Node* node)
+{
+ ASSERT(is<T>(node));
+ return static_cast<const T*>(node);
+}
+
+template<typename T>
+inline T& to(Node& node)
+{
+ ASSERT(is<T>(node));
+ return static_cast<T&>(node);
+}
+
+template<typename T>
+inline const T* Node::first_child_of_type() const
+{
+ for (auto* child = first_child(); child; child = child->next_sibling()) {
+ if (is<T>(*child))
+ return to<T>(child);
+ }
+ return nullptr;
+}
+
+template<typename T>
+inline const T* Node::first_ancestor_of_type() const
+{
+ for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
+ if (is<T>(*ancestor))
+ return to<T>(ancestor);
+ }
+ return nullptr;
+}
+
+}