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-rw-r--r--Libraries/LibGfx/GIFLoader.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/Libraries/LibGfx/GIFLoader.cpp b/Libraries/LibGfx/GIFLoader.cpp
index eec95768cd..81e73c9e89 100644
--- a/Libraries/LibGfx/GIFLoader.cpp
+++ b/Libraries/LibGfx/GIFLoader.cpp
@@ -161,8 +161,8 @@ public:
return {};
}
- // Read code bits using a 32-bit mask. If current code size > 9 bits
- // then it's possible the code spans 3 bytes.
+ // Extract the code bits using a 32-bit mask to cover the possibility that if
+ // the current code size > 9 bits then the code can span 3 bytes.
u8 current_bit_offset = m_current_bit_index % 8;
u32 mask = (u32)(pow(2, m_code_size) - 1) << current_bit_offset;
@@ -410,12 +410,12 @@ bool load_gif_impl(GIFLoadingContext& context)
LZWDecoder decoder(image.lzw_encoded_bytes, image.lzw_min_code_size);
// Add GIF-specific control codes
- const int CLEAR_CODE = decoder.add_control_code();
- const int END_OF_INFORMATION_CODE = decoder.add_control_code();
+ const int clear_code = decoder.add_control_code();
+ const int end_of_information_code = decoder.add_control_code();
auto bitmap = Bitmap::create_purgeable(BitmapFormat::RGBA32, { image.width, image.height });
- int pixel_idx = 0;
+ int pixel_index = 0;
while (true) {
Optional<u16> code = decoder.next_code();
if (!code.has_value()) {
@@ -423,24 +423,24 @@ bool load_gif_impl(GIFLoadingContext& context)
return false;
}
- if (code.value() == CLEAR_CODE) {
+ if (code.value() == clear_code) {
decoder.reset();
continue;
- } else if (code.value() == END_OF_INFORMATION_CODE) {
+ } else if (code.value() == end_of_information_code) {
break;
}
auto colors = decoder.get_output();
- for (size_t i = 0; i < colors.size(); ++i, ++pixel_idx) {
- auto color = colors.at(i);
+ for (const auto& color : colors) {
auto rgb = logical_screen.color_map[color];
- int x = pixel_idx % image.width;
- int y = pixel_idx / image.width;
+ int x = pixel_index % image.width;
+ int y = pixel_index / image.width;
Color c = Color(rgb.r, rgb.g, rgb.b);
bitmap->set_pixel(x, y, c);
+ ++pixel_index;
}
}