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+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <AK/SharedBuffer.h>
+#include <AK/Types.h>
+#include <LibGfx/Color.h>
+
+namespace Gfx {
+
+enum class ColorRole {
+ NoRole,
+ DesktopBackground,
+ ActiveWindowBorder1,
+ ActiveWindowBorder2,
+ ActiveWindowTitle,
+ InactiveWindowBorder1,
+ InactiveWindowBorder2,
+ InactiveWindowTitle,
+ MovingWindowBorder1,
+ MovingWindowBorder2,
+ MovingWindowTitle,
+ HighlightWindowBorder1,
+ HighlightWindowBorder2,
+ HighlightWindowTitle,
+ MenuStripe,
+ MenuBase,
+ MenuBaseText,
+ MenuSelection,
+ MenuSelectionText,
+ Window,
+ WindowText,
+ Button,
+ ButtonText,
+ Base,
+ BaseText,
+ ThreedHighlight,
+ ThreedShadow1,
+ ThreedShadow2,
+ HoverHighlight,
+ Selection,
+ SelectionText,
+ RubberBandFill,
+ RubberBandBorder,
+ Link,
+ ActiveLink,
+ VisitedLink,
+
+ __Count,
+
+ Background = Window,
+ DisabledText = ThreedShadow1,
+};
+
+struct SystemTheme {
+ Color color[(int)ColorRole::__Count];
+};
+
+const SystemTheme& current_system_theme();
+int current_system_theme_buffer_id();
+void set_system_theme(SharedBuffer&);
+RefPtr<SharedBuffer> load_system_theme(const String& path);
+
+}
+
+using Gfx::ColorRole;