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Diffstat (limited to 'Libraries/LibGfx/Painter.cpp')
-rw-r--r-- | Libraries/LibGfx/Painter.cpp | 958 |
1 files changed, 958 insertions, 0 deletions
diff --git a/Libraries/LibGfx/Painter.cpp b/Libraries/LibGfx/Painter.cpp new file mode 100644 index 0000000000..00c1e9d050 --- /dev/null +++ b/Libraries/LibGfx/Painter.cpp @@ -0,0 +1,958 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "Painter.h" +#include "Emoji.h" +#include "Font.h" +#include "GraphicsBitmap.h" +#include <AK/Assertions.h> +#include <AK/StdLibExtras.h> +#include <AK/StringBuilder.h> +#include <AK/Utf8View.h> +#include <LibGfx/CharacterBitmap.h> +#include <math.h> +#include <stdio.h> +#include <unistd.h> + +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC optimize("O3") +#endif + +#ifndef ALWAYS_INLINE +#if __has_attribute(always_inline) +#define ALWAYS_INLINE __attribute__((always_inline)) +#else +#define ALWAYS_INLINE inline +#endif +#endif + +namespace Gfx { + +template<Bitmap::Format format = Bitmap::Format::Invalid> +static ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y) +{ + if constexpr (format == Bitmap::Format::Indexed8) + return bitmap.palette_color(bitmap.bits(y)[x]); + if constexpr (format == Bitmap::Format::RGB32) + return Color::from_rgb(bitmap.scanline(y)[x]); + if constexpr (format == Bitmap::Format::RGBA32) + return Color::from_rgba(bitmap.scanline(y)[x]); + return bitmap.get_pixel(x, y); +} + +Painter::Painter(Gfx::Bitmap& bitmap) + : m_target(bitmap) +{ + m_state_stack.append(State()); + state().font = &Font::default_font(); + state().clip_rect = { { 0, 0 }, bitmap.size() }; + m_clip_origin = state().clip_rect; +} + +Painter::~Painter() +{ +} + +void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + for (int j = 0; j < rect.width(); ++j) + set_pixel_with_draw_op(dst[j], color); + dst += dst_skip; + } +} + +void Painter::clear_rect(const Rect& a_rect, Color color) +{ + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + ASSERT(m_target->rect().contains(rect)); + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + fast_u32_fill(dst, color.value(), rect.width()); + dst += dst_skip; + } +} + +void Painter::fill_rect(const Rect& a_rect, Color color) +{ + if (color.alpha() == 0) + return; + + if (draw_op() != DrawOp::Copy) { + fill_rect_with_draw_op(a_rect, color); + return; + } + + if (color.alpha() == 0xff) { + clear_rect(a_rect, color); + return; + } + + auto rect = a_rect.translated(translation()).intersected(clip_rect()); + if (rect.is_empty()) + return; + + ASSERT(m_target->rect().contains(rect)); + + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int i = rect.height() - 1; i >= 0; --i) { + for (int j = 0; j < rect.width(); ++j) + dst[j] = Color::from_rgba(dst[j]).blend(color).value(); + dst += dst_skip; + } +} + +void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end) +{ +#ifdef NO_FPU + return fill_rect(a_rect, gradient_start); +#endif + auto rect = a_rect.translated(translation()); + auto clipped_rect = Rect::intersection(rect, clip_rect()); + if (clipped_rect.is_empty()) + return; + + int x_offset = clipped_rect.x() - rect.x(); + + RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + float increment = (1.0 / ((rect.width()) / 255.0)); + + int r2 = gradient_start.red(); + int g2 = gradient_start.green(); + int b2 = gradient_start.blue(); + int r1 = gradient_end.red(); + int g1 = gradient_end.green(); + int b1 = gradient_end.blue(); + + for (int i = clipped_rect.height() - 1; i >= 0; --i) { + float c = x_offset * increment; + for (int j = 0; j < clipped_rect.width(); ++j) { + dst[j] = Color( + r1 / 255.0 * c + r2 / 255.0 * (255 - c), + g1 / 255.0 * c + g2 / 255.0 * (255 - c), + b1 / 255.0 * c + b2 / 255.0 * (255 - c)) + .value(); + c += increment; + } + dst += dst_skip; + } +} + +void Painter::draw_ellipse_intersecting(const Rect& rect, Color color, int thickness) +{ + constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size + double increment = M_PI / number_samples; + + auto ellipse_x = [&](double theta) -> int { + return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x(); + }; + + auto ellipse_y = [&](double theta) -> int { + return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y(); + }; + + for (float theta = 0; theta < 2 * M_PI; theta += increment) { + draw_line({ ellipse_x(theta), ellipse_y(theta) }, { ellipse_x(theta + increment), ellipse_y(theta + increment) }, color, thickness); + } +} + +void Painter::draw_rect(const Rect& a_rect, Color color, bool rough) +{ + Rect rect = a_rect.translated(translation()); + auto clipped_rect = rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + + int min_y = clipped_rect.top(); + int max_y = clipped_rect.bottom(); + + if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + fast_u32_fill(m_target->scanline(rect.top()) + start_x, color.value(), width); + ++min_y; + } + if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) { + int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x(); + int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width(); + fast_u32_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width); + --max_y; + } + + bool draw_left_side = rect.left() >= clipped_rect.left(); + bool draw_right_side = rect.right() == clipped_rect.right(); + + if (draw_left_side && draw_right_side) { + // Specialized loop when drawing both sides. + for (int y = min_y; y <= max_y; ++y) { + auto* bits = m_target->scanline(y); + bits[rect.left()] = color.value(); + bits[rect.right()] = color.value(); + } + } else { + for (int y = min_y; y <= max_y; ++y) { + auto* bits = m_target->scanline(y); + if (draw_left_side) + bits[rect.left()] = color.value(); + if (draw_right_side) + bits[rect.right()] = color.value(); + } + } +} + +void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color) +{ + auto rect = Rect(p, bitmap.size()).translated(translation()); + auto clipped_rect = rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - rect.top(); + const int last_row = clipped_rect.bottom() - rect.top(); + const int first_column = clipped_rect.left() - rect.left(); + const int last_column = clipped_rect.right() - rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column]; + const size_t bitmap_skip = bitmap.width(); + + for (int row = first_row; row <= last_row; ++row) { + for (int j = 0; j <= (last_column - first_column); ++j) { + char fc = bitmap_row[j]; + if (fc == '#') + dst[j] = color.value(); + } + bitmap_row += bitmap_skip; + dst += dst_skip; + } +} + +void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color) +{ + auto dst_rect = Rect(p, bitmap.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int j = 0; j <= (last_column - first_column); ++j) { + if (bitmap.bit_at(j + first_column, row)) + dst[j] = color.value(); + } + dst += dst_skip; + } +} + +void Painter::blit_scaled(const Rect& dst_rect_raw, const Gfx::Bitmap& source, const Rect& src_rect, float hscale, float vscale) +{ + auto dst_rect = Rect(dst_rect_raw.location(), dst_rect_raw.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + int x_start = first_column + src_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + int sr = (row + src_rect.top()) * vscale; + if (sr >= source.size().height() || sr < 0) { + dst += dst_skip; + continue; + } + const RGBA32* sl = source.scanline(sr); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + int sx = x * hscale; + if (sx < source.size().width() && sx >= 0) + dst[x - x_start] = sl[sx]; + } + dst += dst_skip; + } + return; +} + +void Painter::blit_with_opacity(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity) +{ + ASSERT(!m_target->has_alpha_channel()); + + if (!opacity) + return; + if (opacity >= 1.0f) + return blit(position, source, src_rect); + + u8 alpha = 255 * opacity; + + Rect safe_src_rect = Rect::intersection(src_rect, source.rect()); + Rect dst_rect(position, safe_src_rect.size()); + dst_rect.move_by(state().translation); + auto clipped_rect = Rect::intersection(dst_rect, clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const unsigned src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + Color src_color_with_alpha = Color::from_rgb(src[x]); + src_color_with_alpha.set_alpha(alpha); + Color dst_color = Color::from_rgb(dst[x]); + dst[x] = dst_color.blend(src_color_with_alpha).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::blit_dimmed(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect) +{ + Rect safe_src_rect = src_rect.intersected(source.rect()); + auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const size_t src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + u8 alpha = Color::from_rgba(src[x]).alpha(); + if (alpha == 0xff) + dst[x] = Color::from_rgba(src[x]).to_grayscale().lightened().value(); + else if (!alpha) + continue; + else + dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x]).to_grayscale().lightened()).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::draw_tiled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source) +{ + auto dst_rect = a_dst_rect.translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == Bitmap::Format::RGB32 || source.format() == Bitmap::Format::RGBA32) { + int x_start = first_column + a_dst_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + const RGBA32* sl = source.scanline((row + a_dst_rect.top()) + % source.size().height()); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + dst[x - x_start] = sl[x % source.size().width()]; + } + dst += dst_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +void Painter::blit_offset(const Point& position, + const Gfx::Bitmap& source, + const Rect& src_rect, + const Point& offset) +{ + auto dst_rect = Rect(position, src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = (clipped_rect.top() - dst_rect.top()); + const int last_row = (clipped_rect.bottom() - dst_rect.top()); + const int first_column = (clipped_rect.left() - dst_rect.left()); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == Bitmap::Format::RGB32 || source.format() == Bitmap::Format::RGBA32) { + int x_start = first_column + src_rect.left(); + for (int row = first_row; row <= last_row; ++row) { + int sr = row - offset.y() + src_rect.top(); + if (sr >= source.size().height() || sr < 0) { + dst += dst_skip; + continue; + } + const RGBA32* sl = source.scanline(sr); + for (int x = x_start; x < clipped_rect.width() + x_start; ++x) { + int sx = x - offset.x(); + if (sx < source.size().width() && sx >= 0) + dst[x - x_start] = sl[sx]; + } + dst += dst_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +void Painter::blit_with_alpha(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect) +{ + ASSERT(source.has_alpha_channel()); + Rect safe_src_rect = src_rect.intersected(source.rect()); + auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + const int last_column = clipped_rect.right() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + const size_t src_skip = source.pitch() / sizeof(RGBA32); + + for (int row = first_row; row <= last_row; ++row) { + for (int x = 0; x <= (last_column - first_column); ++x) { + u8 alpha = Color::from_rgba(src[x]).alpha(); + if (alpha == 0xff) + dst[x] = src[x]; + else if (!alpha) + continue; + else + dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value(); + } + dst += dst_skip; + src += src_skip; + } +} + +void Painter::blit(const Point& position, const Gfx::Bitmap& source, const Rect& src_rect, float opacity) +{ + if (opacity < 1.0f) + return blit_with_opacity(position, source, src_rect, opacity); + if (source.has_alpha_channel()) + return blit_with_alpha(position, source, src_rect); + auto safe_src_rect = src_rect.intersected(source.rect()); + ASSERT(source.rect().contains(safe_src_rect)); + auto dst_rect = Rect(position, safe_src_rect.size()).translated(translation()); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + const int first_row = clipped_rect.top() - dst_rect.top(); + const int last_row = clipped_rect.bottom() - dst_rect.top(); + const int first_column = clipped_rect.left() - dst_rect.left(); + RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(); + const size_t dst_skip = m_target->pitch() / sizeof(RGBA32); + + if (source.format() == Bitmap::Format::RGB32 || source.format() == Bitmap::Format::RGBA32) { + const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t src_skip = source.pitch() / sizeof(RGBA32); + for (int row = first_row; row <= last_row; ++row) { + fast_u32_copy(dst, src, clipped_rect.width()); + dst += dst_skip; + src += src_skip; + } + return; + } + + if (source.format() == Bitmap::Format::Indexed8) { + const u8* src = source.bits(src_rect.top() + first_row) + src_rect.left() + first_column; + const size_t src_skip = source.pitch(); + for (int row = first_row; row <= last_row; ++row) { + for (int i = 0; i < clipped_rect.width(); ++i) + dst[i] = source.palette_color(src[i]).value(); + dst += dst_skip; + src += src_skip; + } + return; + } + + ASSERT_NOT_REACHED(); +} + +template<bool has_alpha_channel, typename GetPixel> +ALWAYS_INLINE static void do_draw_integer_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Gfx::Bitmap& source, int hfactor, int vfactor, GetPixel get_pixel) +{ + for (int y = source.rect().top(); y <= source.rect().bottom(); ++y) { + int dst_y = dst_rect.y() + y * vfactor; + for (int x = source.rect().left(); x <= source.rect().right(); ++x) { + auto src_pixel = get_pixel(source, x, y); + for (int yo = 0; yo < vfactor; ++yo) { + auto* scanline = (Color*)target.scanline(dst_y + yo); + int dst_x = dst_rect.x() + x * hfactor; + for (int xo = 0; xo < hfactor; ++xo) { + if constexpr (has_alpha_channel) + scanline[dst_x + xo] = scanline[dst_x + xo].blend(src_pixel); + else + scanline[dst_x + xo] = src_pixel; + } + } + } + } +} + +template<bool has_alpha_channel, typename GetPixel> +ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, const Rect& dst_rect, const Rect& clipped_rect, const Gfx::Bitmap& source, const Rect& src_rect, int hscale, int vscale, GetPixel get_pixel) +{ + if (dst_rect == clipped_rect && !(dst_rect.width() % src_rect.width()) && !(dst_rect.height() % src_rect.height())) { + int hfactor = dst_rect.width() / src_rect.width(); + int vfactor = dst_rect.height() / src_rect.height(); + if (hfactor == 2 && vfactor == 2) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 2, 2, get_pixel); + if (hfactor == 3 && vfactor == 3) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 3, 3, get_pixel); + if (hfactor == 4 && vfactor == 4) + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, 4, 4, get_pixel); + return do_draw_integer_scaled_bitmap<has_alpha_channel>(target, dst_rect, source, hfactor, vfactor, get_pixel); + } + + for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) { + auto* scanline = (Color*)target.scanline(y); + for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) { + auto scaled_x = ((x - dst_rect.x()) * hscale) >> 16; + auto scaled_y = ((y - dst_rect.y()) * vscale) >> 16; + auto src_pixel = get_pixel(source, scaled_x, scaled_y); + + if constexpr (has_alpha_channel) { + scanline[x] = scanline[x].blend(src_pixel); + } else + scanline[x] = src_pixel; + } + } +} + +void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& source, const Rect& src_rect) +{ + auto dst_rect = a_dst_rect; + if (dst_rect.size() == src_rect.size()) + return blit(dst_rect.location(), source, src_rect); + + auto safe_src_rect = src_rect.intersected(source.rect()); + ASSERT(source.rect().contains(safe_src_rect)); + dst_rect.move_by(state().translation); + auto clipped_rect = dst_rect.intersected(clip_rect()); + if (clipped_rect.is_empty()) + return; + + int hscale = (src_rect.width() << 16) / dst_rect.width(); + int vscale = (src_rect.height() << 16) / dst_rect.height(); + + if (source.has_alpha_channel()) { + switch (source.format()) { + case Bitmap::Format::RGB32: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::RGB32>); + break; + case Bitmap::Format::RGBA32: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::RGBA32>); + break; + case Bitmap::Format::Indexed8: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::Indexed8>); + break; + default: + do_draw_scaled_bitmap<true>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::Invalid>); + break; + } + } else { + switch (source.format()) { + case Bitmap::Format::RGB32: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::RGB32>); + break; + case Bitmap::Format::RGBA32: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::RGBA32>); + break; + case Bitmap::Format::Indexed8: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::Indexed8>); + break; + default: + do_draw_scaled_bitmap<false>(*m_target, dst_rect, clipped_rect, source, src_rect, hscale, vscale, get_pixel<Bitmap::Format::Invalid>); + break; + } + } +} + +[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color) +{ + draw_glyph(point, ch, font(), color); +} + +[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color) +{ + draw_bitmap(point, font.glyph_bitmap(ch), color); +} + +void Painter::draw_emoji(const Point& point, const Gfx::Bitmap& emoji, const Font& font) +{ + if (!font.is_fixed_width()) + blit(point, emoji, emoji.rect()); + else { + Rect dst_rect { + point.x(), + point.y(), + font.glyph_width('x'), + font.glyph_height() + }; + draw_scaled_bitmap(dst_rect, emoji, emoji.rect()); + } +} + +void Painter::draw_glyph_or_emoji(const Point& point, u32 codepoint, const Font& font, Color color) +{ + if (codepoint < 256) { + // This looks like a regular character. + draw_glyph(point, (char)codepoint, font, color); + return; + } + + // Perhaps it's an emoji? + auto* emoji = Emoji::emoji_for_codepoint(codepoint); + if (emoji == nullptr) { +#ifdef EMOJI_DEBUG + dbg() << "Failed to find an emoji for codepoint " << codepoint; +#endif + draw_glyph(point, '?', font, color); + return; + } + + draw_emoji(point, *emoji, font); +} + +void Painter::draw_text_line(const Rect& a_rect, const Utf8View& text, const Font& font, TextAlignment alignment, Color color, TextElision elision) +{ + auto rect = a_rect; + Utf8View final_text(text); + String elided_text; + if (elision == TextElision::Right) { + int text_width = font.width(final_text); + if (font.width(final_text) > rect.width()) { + int glyph_spacing = font.glyph_spacing(); + int byte_offset = 0; + int new_width = font.width("..."); + if (new_width < text_width) { + for (auto it = final_text.begin(); it != final_text.end(); ++it) { + u32 codepoint = *it; + int glyph_width = font.glyph_or_emoji_width(codepoint); + // NOTE: Glyph spacing should not be added after the last glyph on the line, + // but since we are here because the last glyph does not actually fit on the line, + // we don't have to worry about spacing. + int width_with_this_glyph_included = new_width + glyph_width + glyph_spacing; + if (width_with_this_glyph_included > rect.width()) + break; + byte_offset = final_text.byte_offset_of(it); + new_width += glyph_width + glyph_spacing; + } + StringBuilder builder; + builder.append(final_text.substring_view(0, byte_offset).as_string()); + builder.append("..."); + elided_text = builder.to_string(); + final_text = Utf8View { elided_text }; + } + } + } + + switch (alignment) { + case TextAlignment::TopLeft: + case TextAlignment::CenterLeft: + break; + case TextAlignment::TopRight: + case TextAlignment::CenterRight: + rect.set_x(rect.right() - font.width(final_text)); + break; + case TextAlignment::Center: { + auto shrunken_rect = rect; + shrunken_rect.set_width(font.width(final_text)); + shrunken_rect.center_within(rect); + rect = shrunken_rect; + break; + } + default: + ASSERT_NOT_REACHED(); + } + + auto point = rect.location(); + int space_width = font.glyph_width(' ') + font.glyph_spacing(); + + for (u32 codepoint : final_text) { + if (codepoint == ' ') { + point.move_by(space_width, 0); + continue; + } + draw_glyph_or_emoji(point, codepoint, font, color); + point.move_by(font.glyph_or_emoji_width(codepoint) + font.glyph_spacing(), 0); + } +} + +void Painter::draw_text(const Rect& rect, const StringView& text, TextAlignment alignment, Color color, TextElision elision) +{ + draw_text(rect, text, font(), alignment, color, elision); +} + +void Painter::draw_text(const Rect& rect, const StringView& raw_text, const Font& font, TextAlignment alignment, Color color, TextElision elision) +{ + Utf8View text { raw_text }; + Vector<Utf8View, 32> lines; + + int start_of_current_line = 0; + for (auto it = text.begin(); it != text.end(); ++it) { + u32 codepoint = *it; + if (codepoint == '\n') { + int byte_offset = text.byte_offset_of(it); + Utf8View line = text.substring_view(start_of_current_line, byte_offset - start_of_current_line); + lines.append(line); + start_of_current_line = byte_offset + 1; + } + } + + if (start_of_current_line != text.byte_length()) { + Utf8View line = text.substring_view(start_of_current_line, text.byte_length() - start_of_current_line); + lines.append(line); + } + + static const int line_spacing = 4; + int line_height = font.glyph_height() + line_spacing; + Rect bounding_rect { 0, 0, 0, (lines.size() * line_height) - line_spacing }; + + for (auto& line : lines) { + auto line_width = font.width(line); + if (line_width > bounding_rect.width()) + bounding_rect.set_width(line_width); + } + + switch (alignment) { + case TextAlignment::TopLeft: + bounding_rect.set_location(rect.location()); + break; + case TextAlignment::TopRight: + bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.y() }); + break; + case TextAlignment::CenterLeft: + bounding_rect.set_location({ rect.x(), rect.center().y() - (bounding_rect.height() / 2) }); + break; + case TextAlignment::CenterRight: + bounding_rect.set_location({ (rect.right() + 1) - bounding_rect.width(), rect.center().y() - (bounding_rect.height() / 2) }); + break; + case TextAlignment::Center: + bounding_rect.center_within(rect); + break; + default: + ASSERT_NOT_REACHED(); + } + + for (int i = 0; i < lines.size(); ++i) { + auto& line = lines[i]; + Rect line_rect { bounding_rect.x(), bounding_rect.y() + i * line_height, bounding_rect.width(), line_height }; + line_rect.intersect(rect); + draw_text_line(line_rect, line, font, alignment, color, elision); + } +} + +void Painter::set_pixel(const Point& p, Color color) +{ + auto point = p; + point.move_by(state().translation); + if (!clip_rect().contains(point)) + return; + m_target->scanline(point.y())[point.x()] = color.value(); +} + +[[gnu::always_inline]] inline void Painter::set_pixel_with_draw_op(u32& pixel, const Color& color) +{ + if (draw_op() == DrawOp::Copy) + pixel = color.value(); + else if (draw_op() == DrawOp::Xor) + pixel ^= color.value(); +} + +void Painter::draw_pixel(const Point& position, Color color, int thickness) +{ + ASSERT(draw_op() == DrawOp::Copy); + if (thickness == 1) + return set_pixel_with_draw_op(m_target->scanline(position.y())[position.x()], color); + Rect rect { position.translated(-(thickness / 2), -(thickness / 2)), { thickness, thickness } }; + fill_rect(rect.translated(-state().translation), color); +} + +void Painter::draw_line(const Point& p1, const Point& p2, Color color, int thickness, bool dotted) +{ + auto clip_rect = this->clip_rect(); + + auto point1 = p1; + point1.move_by(state().translation); + + auto point2 = p2; + point2.move_by(state().translation); + + // Special case: vertical line. + if (point1.x() == point2.x()) { + const int x = point1.x(); + if (x < clip_rect.left() || x > clip_rect.right()) + return; + if (point1.y() > point2.y()) + swap(point1, point2); + if (point1.y() > clip_rect.bottom()) + return; + if (point2.y() < clip_rect.top()) + return; + int min_y = max(point1.y(), clip_rect.top()); + int max_y = min(point2.y(), clip_rect.bottom()); + if (dotted) { + for (int y = min_y; y <= max_y; y += 2) + draw_pixel({ x, y }, color, thickness); + } else { + for (int y = min_y; y <= max_y; ++y) + draw_pixel({ x, y }, color, thickness); + } + return; + } + + // Special case: horizontal line. + if (point1.y() == point2.y()) { + const int y = point1.y(); + if (y < clip_rect.top() || y > clip_rect.bottom()) + return; + if (point1.x() > point2.x()) + swap(point1, point2); + if (point1.x() > clip_rect.right()) + return; + if (point2.x() < clip_rect.left()) + return; + int min_x = max(point1.x(), clip_rect.left()); + int max_x = min(point2.x(), clip_rect.right()); + if (dotted) { + for (int x = min_x; x <= max_x; x += 2) + draw_pixel({ x, y }, color, thickness); + } else { + for (int x = min_x; x <= max_x; ++x) + draw_pixel({ x, y }, color, thickness); + } + return; + } + + // FIXME: Implement dotted diagonal lines. + ASSERT(!dotted); + + const double adx = abs(point2.x() - point1.x()); + const double ady = abs(point2.y() - point1.y()); + + if (adx > ady) { + if (point1.x() > point2.x()) + swap(point1, point2); + } else { + if (point1.y() > point2.y()) + swap(point1, point2); + } + + // FIXME: Implement clipping below. + const double dx = point2.x() - point1.x(); + const double dy = point2.y() - point1.y(); + double error = 0; + + if (dx > dy) { + const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1); + const double delta_error = fabs(dy / dx); + int y = point1.y(); + for (int x = point1.x(); x <= point2.x(); ++x) { + if (clip_rect.contains(x, y)) + draw_pixel({ x, y }, color, thickness); + error += delta_error; + if (error >= 0.5) { + y = (double)y + y_step; + error -= 1.0; + } + } + } else { + const double x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1); + const double delta_error = fabs(dx / dy); + int x = point1.x(); + for (int y = point1.y(); y <= point2.y(); ++y) { + if (clip_rect.contains(x, y)) + draw_pixel({ x, y }, color, thickness); + error += delta_error; + if (error >= 0.5) { + x = (double)x + x_step; + error -= 1.0; + } + } + } +} + +void Painter::add_clip_rect(const Rect& rect) +{ + state().clip_rect.intersect(rect.translated(m_clip_origin.location())); + state().clip_rect.intersect(m_target->rect()); +} + +void Painter::clear_clip_rect() +{ + state().clip_rect = m_clip_origin; +} + +PainterStateSaver::PainterStateSaver(Painter& painter) + : m_painter(painter) +{ + m_painter.save(); +} + +PainterStateSaver::~PainterStateSaver() +{ + m_painter.restore(); +} + +} |