diff options
Diffstat (limited to 'Libraries/LibGfx/FloatPoint.h')
-rw-r--r-- | Libraries/LibGfx/FloatPoint.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/Libraries/LibGfx/FloatPoint.h b/Libraries/LibGfx/FloatPoint.h new file mode 100644 index 0000000000..03a685dd19 --- /dev/null +++ b/Libraries/LibGfx/FloatPoint.h @@ -0,0 +1,149 @@ +/* + * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#include <AK/LogStream.h> +#include <AK/String.h> +#include <LibGfx/Orientation.h> + +namespace Gfx { + +class FloatRect; + +class FloatPoint { +public: + FloatPoint() {} + FloatPoint(float x, float y) + : m_x(x) + , m_y(y) + { + } + float x() const { return m_x; } + float y() const { return m_y; } + + void set_x(float x) { m_x = x; } + void set_y(float y) { m_y = y; } + + void move_by(float dx, float dy) + { + m_x += dx; + m_y += dy; + } + + void move_by(const FloatPoint& delta) + { + move_by(delta.x(), delta.y()); + } + + FloatPoint translated(const FloatPoint& delta) const + { + FloatPoint point = *this; + point.move_by(delta); + return point; + } + + FloatPoint translated(float dx, float dy) const + { + FloatPoint point = *this; + point.move_by(dx, dy); + return point; + } + + void constrain(const FloatRect&); + + bool operator==(const FloatPoint& other) const + { + return m_x == other.m_x + && m_y == other.m_y; + } + + bool operator!=(const FloatPoint& other) const + { + return !(*this == other); + } + + FloatPoint operator-() const { return { -m_x, -m_y }; } + + FloatPoint operator-(const FloatPoint& other) const { return { m_x - other.m_x, m_y - other.m_y }; } + FloatPoint& operator-=(const FloatPoint& other) + { + m_x -= other.m_x; + m_y -= other.m_y; + return *this; + } + + FloatPoint& operator+=(const FloatPoint& other) + { + m_x += other.m_x; + m_y += other.m_y; + return *this; + } + FloatPoint operator+(const FloatPoint& other) const { return { m_x + other.m_x, m_y + other.m_y }; } + + String to_string() const { return String::format("[%g,%g]", x(), y()); } + + bool is_null() const { return !m_x && !m_y; } + + float primary_offset_for_orientation(Orientation orientation) const + { + return orientation == Orientation::Vertical ? y() : x(); + } + + void set_primary_offset_for_orientation(Orientation orientation, float value) + { + if (orientation == Orientation::Vertical) + set_y(value); + else + set_x(value); + } + + float secondary_offset_for_orientation(Orientation orientation) const + { + return orientation == Orientation::Vertical ? x() : y(); + } + + void set_secondary_offset_for_orientation(Orientation orientation, float value) + { + if (orientation == Orientation::Vertical) + set_x(value); + else + set_y(value); + } + +private: + float m_x { 0 }; + float m_y { 0 }; +}; + +inline const LogStream& operator<<(const LogStream& stream, const FloatPoint& value) +{ + return stream << value.to_string(); +} + +} + +using Gfx::FloatPoint; |