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-rw-r--r--Libraries/LibGfx/FloatPoint.h149
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diff --git a/Libraries/LibGfx/FloatPoint.h b/Libraries/LibGfx/FloatPoint.h
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+++ b/Libraries/LibGfx/FloatPoint.h
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+/*
+ * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#include <AK/LogStream.h>
+#include <AK/String.h>
+#include <LibGfx/Orientation.h>
+
+namespace Gfx {
+
+class FloatRect;
+
+class FloatPoint {
+public:
+ FloatPoint() {}
+ FloatPoint(float x, float y)
+ : m_x(x)
+ , m_y(y)
+ {
+ }
+ float x() const { return m_x; }
+ float y() const { return m_y; }
+
+ void set_x(float x) { m_x = x; }
+ void set_y(float y) { m_y = y; }
+
+ void move_by(float dx, float dy)
+ {
+ m_x += dx;
+ m_y += dy;
+ }
+
+ void move_by(const FloatPoint& delta)
+ {
+ move_by(delta.x(), delta.y());
+ }
+
+ FloatPoint translated(const FloatPoint& delta) const
+ {
+ FloatPoint point = *this;
+ point.move_by(delta);
+ return point;
+ }
+
+ FloatPoint translated(float dx, float dy) const
+ {
+ FloatPoint point = *this;
+ point.move_by(dx, dy);
+ return point;
+ }
+
+ void constrain(const FloatRect&);
+
+ bool operator==(const FloatPoint& other) const
+ {
+ return m_x == other.m_x
+ && m_y == other.m_y;
+ }
+
+ bool operator!=(const FloatPoint& other) const
+ {
+ return !(*this == other);
+ }
+
+ FloatPoint operator-() const { return { -m_x, -m_y }; }
+
+ FloatPoint operator-(const FloatPoint& other) const { return { m_x - other.m_x, m_y - other.m_y }; }
+ FloatPoint& operator-=(const FloatPoint& other)
+ {
+ m_x -= other.m_x;
+ m_y -= other.m_y;
+ return *this;
+ }
+
+ FloatPoint& operator+=(const FloatPoint& other)
+ {
+ m_x += other.m_x;
+ m_y += other.m_y;
+ return *this;
+ }
+ FloatPoint operator+(const FloatPoint& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
+
+ String to_string() const { return String::format("[%g,%g]", x(), y()); }
+
+ bool is_null() const { return !m_x && !m_y; }
+
+ float primary_offset_for_orientation(Orientation orientation) const
+ {
+ return orientation == Orientation::Vertical ? y() : x();
+ }
+
+ void set_primary_offset_for_orientation(Orientation orientation, float value)
+ {
+ if (orientation == Orientation::Vertical)
+ set_y(value);
+ else
+ set_x(value);
+ }
+
+ float secondary_offset_for_orientation(Orientation orientation) const
+ {
+ return orientation == Orientation::Vertical ? x() : y();
+ }
+
+ void set_secondary_offset_for_orientation(Orientation orientation, float value)
+ {
+ if (orientation == Orientation::Vertical)
+ set_x(value);
+ else
+ set_y(value);
+ }
+
+private:
+ float m_x { 0 };
+ float m_y { 0 };
+};
+
+inline const LogStream& operator<<(const LogStream& stream, const FloatPoint& value)
+{
+ return stream << value.to_string();
+}
+
+}
+
+using Gfx::FloatPoint;