summaryrefslogtreecommitdiff
path: root/Libraries/LibCore/Socket.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Libraries/LibCore/Socket.cpp')
-rw-r--r--Libraries/LibCore/Socket.cpp236
1 files changed, 0 insertions, 236 deletions
diff --git a/Libraries/LibCore/Socket.cpp b/Libraries/LibCore/Socket.cpp
deleted file mode 100644
index 4ced6734b1..0000000000
--- a/Libraries/LibCore/Socket.cpp
+++ /dev/null
@@ -1,236 +0,0 @@
-/*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <AK/ByteBuffer.h>
-#include <LibCore/Notifier.h>
-#include <LibCore/Socket.h>
-#include <arpa/inet.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <netdb.h>
-#include <netinet/in.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <sys/socket.h>
-#include <unistd.h>
-
-//#define CSOCKET_DEBUG
-
-namespace Core {
-
-Socket::Socket(Type type, Object* parent)
- : IODevice(parent)
- , m_type(type)
-{
- register_property(
- "source_address", [this] { return m_source_address.to_string(); },
- [](auto&) { return false; });
-
- register_property(
- "destination_address", [this] { return m_destination_address.to_string(); },
- [](auto&) { return false; });
-
- register_property(
- "source_port", [this] { return m_source_port; },
- [](auto&) { return false; });
-
- register_property(
- "destination_port", [this] { return m_destination_port; },
- [](auto&) { return false; });
-
- register_property(
- "connected", [this] { return m_connected; },
- [](auto&) { return false; });
-}
-
-Socket::~Socket()
-{
- close();
-}
-
-bool Socket::connect(const String& hostname, int port)
-{
- auto* hostent = gethostbyname(hostname.characters());
- if (!hostent) {
- dbgln("Socket::connect: Unable to resolve '{}'", hostname);
- return false;
- }
-
- IPv4Address host_address((const u8*)hostent->h_addr_list[0]);
-#ifdef CSOCKET_DEBUG
- dbg() << "Socket::connect: Resolved '" << hostname << "' to " << host_address;
-#endif
- return connect(host_address, port);
-}
-
-void Socket::set_blocking(bool blocking)
-{
- int flags = fcntl(fd(), F_GETFL, 0);
- ASSERT(flags >= 0);
- if (blocking)
- flags = fcntl(fd(), F_SETFL, flags & ~O_NONBLOCK);
- else
- flags = fcntl(fd(), F_SETFL, flags | O_NONBLOCK);
- ASSERT(flags == 0);
-}
-
-bool Socket::connect(const SocketAddress& address, int port)
-{
- ASSERT(!is_connected());
- ASSERT(address.type() == SocketAddress::Type::IPv4);
-#ifdef CSOCKET_DEBUG
- dbg() << *this << " connecting to " << address << "...";
-#endif
-
- ASSERT(port > 0 && port <= 65535);
-
- struct sockaddr_in addr;
- memset(&addr, 0, sizeof(addr));
- auto ipv4_address = address.ipv4_address();
- memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
-
- m_destination_address = address;
- m_destination_port = port;
-
- return common_connect((struct sockaddr*)&addr, sizeof(addr));
-}
-
-bool Socket::connect(const SocketAddress& address)
-{
- ASSERT(!is_connected());
- ASSERT(address.type() == SocketAddress::Type::Local);
-#ifdef CSOCKET_DEBUG
- dbg() << *this << " connecting to " << address << "...";
-#endif
-
- sockaddr_un saddr;
- saddr.sun_family = AF_LOCAL;
- auto dest_address = address.to_string();
- bool fits = dest_address.copy_characters_to_buffer(saddr.sun_path, sizeof(saddr.sun_path));
- if (!fits) {
- fprintf(stderr, "Core::Socket: Failed to connect() to %s: Path is too long!\n", dest_address.characters());
- errno = EINVAL;
- return false;
- }
- m_destination_address = address;
-
- return common_connect((const sockaddr*)&saddr, sizeof(saddr));
-}
-
-bool Socket::common_connect(const struct sockaddr* addr, socklen_t addrlen)
-{
- auto connected = [this] {
-#ifdef CSOCKET_DEBUG
- dbg() << *this << " connected!";
-#endif
- if (!m_connected) {
- m_connected = true;
- ensure_read_notifier();
- if (m_notifier) {
- m_notifier->remove_from_parent();
- m_notifier = nullptr;
- }
- if (on_connected)
- on_connected();
- }
- };
- int rc = ::connect(fd(), addr, addrlen);
- if (rc < 0) {
- if (errno == EINPROGRESS) {
-#ifdef CSOCKET_DEBUG
- dbg() << *this << " connection in progress (EINPROGRESS)";
-#endif
- m_notifier = Notifier::construct(fd(), Notifier::Event::Write, this);
- m_notifier->on_ready_to_write = move(connected);
- return true;
- }
- int saved_errno = errno;
- fprintf(stderr, "Core::Socket: Failed to connect() to %s: %s\n", destination_address().to_string().characters(), strerror(saved_errno));
- errno = saved_errno;
- return false;
- }
-#ifdef CSOCKET_DEBUG
- dbg() << *this << " connected ok!";
-#endif
- connected();
- return true;
-}
-
-ByteBuffer Socket::receive(int max_size)
-{
- auto buffer = read(max_size);
- if (eof())
- m_connected = false;
- return buffer;
-}
-
-bool Socket::send(ReadonlyBytes data)
-{
- ssize_t nsent = ::send(fd(), data.data(), data.size(), 0);
- if (nsent < 0) {
- set_error(errno);
- return false;
- }
- ASSERT(static_cast<size_t>(nsent) == data.size());
- return true;
-}
-
-void Socket::did_update_fd(int fd)
-{
- if (fd < 0) {
- if (m_read_notifier) {
- m_read_notifier->remove_from_parent();
- m_read_notifier = nullptr;
- }
- if (m_notifier) {
- m_notifier->remove_from_parent();
- m_notifier = nullptr;
- }
- return;
- }
- if (m_connected) {
- ensure_read_notifier();
- } else {
- // I don't think it would be right if we updated the fd while not connected *but* while having a notifier..
- ASSERT(!m_read_notifier);
- }
-}
-
-void Socket::ensure_read_notifier()
-{
- ASSERT(m_connected);
- m_read_notifier = Notifier::construct(fd(), Notifier::Event::Read, this);
- m_read_notifier->on_ready_to_read = [this] {
- if (!can_read())
- return;
- if (on_ready_to_read)
- on_ready_to_read();
- };
-}
-
-}