diff options
Diffstat (limited to 'Kernel/Thread.h')
-rw-r--r-- | Kernel/Thread.h | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/Kernel/Thread.h b/Kernel/Thread.h index 6c44968f94..cd852f9958 100644 --- a/Kernel/Thread.h +++ b/Kernel/Thread.h @@ -113,7 +113,7 @@ public: m_is_joinable = false; } - bool is_joinable() const + [[nodiscard]] bool is_joinable() const { ScopedSpinLock lock(m_lock); return m_is_joinable; @@ -181,7 +181,7 @@ public: return m_type != type; } - bool was_interrupted() const + [[nodiscard]] bool was_interrupted() const { switch (m_type) { case InterruptedBySignal: @@ -192,7 +192,7 @@ public: } } - bool timed_out() const + [[nodiscard]] bool timed_out() const { return m_type == InterruptedByTimeout; } @@ -330,7 +330,7 @@ public: { return m_was_interrupted_by_signal; } - bool was_interrupted() const + [[nodiscard]] bool was_interrupted() const { return m_was_interrupted_by_death || m_was_interrupted_by_signal != 0; } @@ -734,10 +734,10 @@ public: void resume_from_stopped(); - bool should_be_stopped() const; - bool is_stopped() const { return m_state == Stopped; } - bool is_blocked() const { return m_state == Blocked; } - bool is_in_block() const + [[nodiscard]] bool should_be_stopped() const; + [[nodiscard]] bool is_stopped() const { return m_state == Stopped; } + [[nodiscard]] bool is_blocked() const { return m_state == Blocked; } + [[nodiscard]] bool is_in_block() const { ScopedSpinLock lock(m_block_lock); return m_in_block; @@ -932,7 +932,7 @@ public: // Tell this thread to unblock if needed, // gracefully unwind the stack and die. void set_should_die(); - bool should_die() const { return m_should_die; } + [[nodiscard]] bool should_die() const { return m_should_die; } void die_if_needed(); void exit(void* = nullptr); @@ -946,7 +946,7 @@ public: void set_state(State, u8 = 0); - bool is_initialized() const { return m_initialized; } + [[nodiscard]] bool is_initialized() const { return m_initialized; } void set_initialized(bool initialized) { m_initialized = initialized; } void send_urgent_signal_to_self(u8 signal); @@ -963,11 +963,11 @@ public: DispatchSignalResult try_dispatch_one_pending_signal(u8 signal); DispatchSignalResult dispatch_signal(u8 signal); void check_dispatch_pending_signal(); - bool has_unmasked_pending_signals() const { return m_have_any_unmasked_pending_signals.load(AK::memory_order_consume); } + [[nodiscard]] bool has_unmasked_pending_signals() const { return m_have_any_unmasked_pending_signals.load(AK::memory_order_consume); } void terminate_due_to_signal(u8 signal); - bool should_ignore_signal(u8 signal) const; - bool has_signal_handler(u8 signal) const; - bool has_pending_signal(u8 signal) const; + [[nodiscard]] bool should_ignore_signal(u8 signal) const; + [[nodiscard]] bool has_signal_handler(u8 signal) const; + [[nodiscard]] bool has_pending_signal(u8 signal) const; u32 pending_signals() const; u32 pending_signals_for_state() const; @@ -1030,12 +1030,13 @@ public: { m_is_active.store(active, AK::memory_order_release); } - bool is_active() const + + [[nodiscard]] bool is_active() const { return m_is_active.load(AK::MemoryOrder::memory_order_acquire); } - bool is_finalizable() const + [[nodiscard]] bool is_finalizable() const { // We can't finalize as long as this thread is still running // Note that checking for Running state here isn't sufficient @@ -1060,7 +1061,7 @@ public: template<typename Callback> static IterationDecision for_each(Callback); - static bool is_runnable_state(Thread::State state) + [[nodiscard]] static bool is_runnable_state(Thread::State state) { return state == Thread::State::Running || state == Thread::State::Runnable; } |