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-rw-r--r--Kernel/Thread.h63
1 files changed, 25 insertions, 38 deletions
diff --git a/Kernel/Thread.h b/Kernel/Thread.h
index ce1bfa0aa6..54a46e4e2d 100644
--- a/Kernel/Thread.h
+++ b/Kernel/Thread.h
@@ -11,6 +11,7 @@
#include <Kernel/Scheduler.h>
#include <Kernel/UnixTypes.h>
#include <Kernel/VM/Region.h>
+#include <Kernel/WaitQueue.h>
#include <LibC/fd_set.h>
class Alarm;
@@ -84,6 +85,7 @@ public:
Dead,
Stopped,
Blocked,
+ Queued,
};
class Blocker {
@@ -111,16 +113,6 @@ public:
void*& m_joinee_exit_value;
};
- class WaitQueueBlocker final : public Blocker {
- public:
- explicit WaitQueueBlocker(WaitQueue&);
- virtual bool should_unblock(Thread&, time_t now_s, long us) override;
- virtual const char* state_string() const override { return "WaitQueued"; }
-
- private:
- WaitQueue& m_queue;
- };
-
class FileDescriptionBlocker : public Blocker {
public:
const FileDescription& blocked_description() const;
@@ -268,30 +260,18 @@ public:
};
template<typename T, class... Args>
- [[nodiscard]] BlockResult block_impl(Thread* beneficiary, const char* reason, Args&&... args)
+ [[nodiscard]] BlockResult block(Args&&... args)
{
// We should never be blocking a blocked (or otherwise non-active) thread.
ASSERT(state() == Thread::Running);
ASSERT(m_blocker == nullptr);
- // NOTE: We disable interrupts here to avoid the situation where a WaitQueueBlocker
- // adds the current thread to a WaitQueue, and then someone wakes up before
- // we set the state to Blocked decides to wake the queue. They would find
- // unblocked threads in a wait queue, which would not be good. We can't go
- // into Blocked state earlier, since that would prevent this thread from
- // getting scheduled.
- auto saved_if = cli_and_save_interrupt_flag();
T t(forward<Args>(args)...);
m_blocker = &t;
set_state(Thread::Blocked);
- restore_interrupt_flag(saved_if);
// Yield to the scheduler, and wait for us to resume unblocked.
- if (beneficiary) {
- donate_and_yield_without_holding_big_lock(beneficiary, reason);
- } else {
- yield_without_holding_big_lock();
- }
+ yield_without_holding_big_lock();
// We should no longer be blocked once we woke up
ASSERT(state() != Thread::Blocked);
@@ -305,26 +285,31 @@ public:
return BlockResult::WokeNormally;
}
- template<typename T, class... Args>
- [[nodiscard]] BlockResult block(Args&&... args)
- {
- return block_impl<T>(nullptr, nullptr, forward<Args>(args)...);
- }
-
- template<typename T, class... Args>
- [[nodiscard]] BlockResult donate_remaining_timeslice_and_block(Thread* beneficiary, const char* reason, Args&&... args)
+ [[nodiscard]] BlockResult block_until(const char* state_string, Function<bool()>&& condition)
{
- return block_impl<T>(beneficiary, reason, forward<Args>(args)...);
+ return block<ConditionBlocker>(state_string, move(condition));
}
- [[nodiscard]] BlockResult block_until(const char* state_string, Function<bool()>&& condition)
+ void wait_on(WaitQueue& queue, Thread* beneficiary = nullptr, const char* reason = nullptr)
{
- return block<ConditionBlocker>(state_string, move(condition));
+ bool did_unlock = unlock_process_if_locked();
+ cli();
+ set_state(State::Queued);
+ queue.enqueue(*current);
+ // Yield and wait for the queue to wake us up again.
+ if (beneficiary)
+ Scheduler::donate_to(beneficiary, reason);
+ else
+ Scheduler::yield();
+ // We've unblocked, relock the process if needed and carry on.
+ if (did_unlock)
+ relock_process();
}
- void wait_on(WaitQueue& queue)
+ void wake_from_queue()
{
- (void)block<WaitQueueBlocker>(queue);
+ ASSERT(state() == State::Queued);
+ set_state(State::Runnable);
}
void unblock();
@@ -400,6 +385,9 @@ private:
private:
friend class SchedulerData;
+ bool unlock_process_if_locked();
+ void relock_process();
+
String backtrace_impl() const;
Process& m_process;
int m_tid { -1 };
@@ -436,7 +424,6 @@ private:
bool m_should_die { false };
void yield_without_holding_big_lock();
- void donate_and_yield_without_holding_big_lock(Thread* beneficiary, const char* reason);
};
HashTable<Thread*>& thread_table();