diff options
Diffstat (limited to 'Kernel/Graphics/Console/GenericFramebufferConsole.cpp')
-rw-r--r-- | Kernel/Graphics/Console/GenericFramebufferConsole.cpp | 75 |
1 files changed, 35 insertions, 40 deletions
diff --git a/Kernel/Graphics/Console/GenericFramebufferConsole.cpp b/Kernel/Graphics/Console/GenericFramebufferConsole.cpp index 331dd499a8..68337625ca 100644 --- a/Kernel/Graphics/Console/GenericFramebufferConsole.cpp +++ b/Kernel/Graphics/Console/GenericFramebufferConsole.cpp @@ -1,5 +1,6 @@ /* * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il> + * Copyright (c) 2022, MacDue <macdue@dueutil.tech> * * SPDX-License-Identifier: BSD-2-Clause */ @@ -206,9 +207,10 @@ size_t GenericFramebufferConsoleImpl::bytes_per_base_glyph() const // FIXME: We assume we have 32 bit bpp framebuffer. return 8 * 32; } + size_t GenericFramebufferConsoleImpl::chars_per_line() const { - return width() / bytes_per_base_glyph(); + return max_column(); } void GenericFramebufferConsoleImpl::set_cursor(size_t x, size_t y) @@ -219,40 +221,39 @@ void GenericFramebufferConsoleImpl::set_cursor(size_t x, size_t y) show_cursor(); } -u32* GenericFramebufferConsoleImpl::framebuffer_offset(size_t x, size_t y) +GenericFramebufferConsoleImpl::FramebufferOffset GenericFramebufferConsoleImpl::framebuffer_offset(size_t x, size_t y) { - return reinterpret_cast<u32*>(&framebuffer_data()[x * sizeof(u32) * (m_pixels_per_column + m_glyph_spacing) + y * m_pixels_per_row * framebuffer_pitch()]); + return { (&framebuffer_data()[x * sizeof(u32) * (m_glyph_columns + m_glyph_spacing) + y * m_glyph_rows * framebuffer_pitch()]) }; } void GenericFramebufferConsoleImpl::hide_cursor() { - auto* offset_in_framebuffer = framebuffer_offset(m_x, m_y); - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch() * 15); - for (size_t current_x = 0; current_x < m_pixels_per_column; current_x++) { - offset_in_framebuffer[current_x] = m_cursor_overriden_pixels[current_x]; - } + auto offset_in_framebuffer = framebuffer_offset(m_x, m_y); + offset_in_framebuffer.bytes += framebuffer_pitch() * (m_glyph_rows - 1); + for (size_t glyph_column = 0; glyph_column < m_glyph_columns; glyph_column++) + offset_in_framebuffer.pixels[glyph_column] = m_cursor_overriden_pixels[glyph_column]; } void GenericFramebufferConsoleImpl::show_cursor() { - auto* offset_in_framebuffer = framebuffer_offset(m_x, m_y); - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch() * 15); - for (size_t current_x = 0; current_x < m_pixels_per_column; current_x++) { - m_cursor_overriden_pixels[current_x] = offset_in_framebuffer[current_x]; - memset(offset_in_framebuffer + current_x, 0xff, 4); + auto offset_in_framebuffer = framebuffer_offset(m_x, m_y); + offset_in_framebuffer.bytes += framebuffer_pitch() * (m_glyph_rows - 1); + for (size_t glyph_column = 0; glyph_column < m_glyph_columns; glyph_column++) { + m_cursor_overriden_pixels[glyph_column] = offset_in_framebuffer.pixels[glyph_column]; + memset(offset_in_framebuffer.pixels + glyph_column, 0xff, sizeof(u32)); } } void GenericFramebufferConsoleImpl::clear(size_t x, size_t y, size_t length) { if (x == 0 && length == max_column()) { - // if we need to clear the entire row, just clean it with quick memset :) - auto* offset_in_framebuffer = framebuffer_offset(x, y); - for (size_t current_x = 0; current_x < m_pixels_per_row; current_x++) { - memset(offset_in_framebuffer, 0, framebuffer_pitch()); - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch()); + // If we need to clear the entire row, just clean it with quick memset :) + auto offset_in_framebuffer = framebuffer_offset(x, y); + for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) { + memset(offset_in_framebuffer.pixels, 0, framebuffer_pitch()); + offset_in_framebuffer.bytes += framebuffer_pitch(); } - flush(0, m_pixels_per_row * y, (m_pixels_per_column + m_glyph_spacing) * length, 1); + flush(0, m_glyph_rows * y, (m_glyph_columns + m_glyph_spacing) * length, 1); return; } for (size_t index = 0; index < length; index++) { @@ -262,10 +263,10 @@ void GenericFramebufferConsoleImpl::clear(size_t x, size_t y, size_t length) if (y >= max_row()) y = 0; } - auto* offset_in_framebuffer = framebuffer_offset(x, y); - for (size_t current_x = 0; current_x < m_pixels_per_row; current_x++) { - memset(offset_in_framebuffer, 0, m_pixels_per_column * sizeof(u32)); - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch()); + auto offset_in_framebuffer = framebuffer_offset(x, y); + for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) { + memset(offset_in_framebuffer.pixels, 0, m_glyph_columns * sizeof(u32)); + offset_in_framebuffer.bytes += framebuffer_pitch(); } flush_glyph(x, y); } @@ -273,10 +274,10 @@ void GenericFramebufferConsoleImpl::clear(size_t x, size_t y, size_t length) void GenericFramebufferConsoleImpl::clear_glyph(size_t x, size_t y) { - auto* offset_in_framebuffer = framebuffer_offset(x, y); - for (size_t current_x = 0; current_x < m_pixels_per_row; current_x++) { - memset(offset_in_framebuffer, 0, m_pixels_per_column * sizeof(u32)); - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch()); + auto offset_in_framebuffer = framebuffer_offset(x, y); + for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) { + memset(offset_in_framebuffer.pixels, 0, m_glyph_columns * sizeof(u32)); + offset_in_framebuffer.bytes += framebuffer_pitch(); } flush_glyph(x, y); } @@ -312,22 +313,16 @@ void GenericFramebufferConsoleImpl::write(size_t x, size_t y, char ch, Color bac return; } clear_glyph(x, y); - auto* offset_in_framebuffer = framebuffer_offset(x, y); - size_t current_bitpixels = 0; - size_t current_bitpixel = 0; auto bitmap = font_cathode_8x16[(int)ch]; - bool set; + auto offset_in_framebuffer = framebuffer_offset(x, y); BGRColor foreground_color = convert_standard_color_to_bgr_color(foreground); BGRColor background_color = convert_standard_color_to_bgr_color(background); - for (current_bitpixels = 0; current_bitpixels < m_pixels_per_row; current_bitpixels++) { - for (current_bitpixel = m_pixels_per_column; current_bitpixel > 0; current_bitpixel--) { - set = bitmap[current_bitpixels] & (1 << current_bitpixel); - if (set) - offset_in_framebuffer[m_pixels_per_column - current_bitpixel] = foreground_color; - else - offset_in_framebuffer[m_pixels_per_column - current_bitpixel] = background_color; + for (size_t glyph_row = 0; glyph_row < m_glyph_rows; glyph_row++) { + for (size_t glyph_column = m_glyph_columns; glyph_column > 0; glyph_column--) { + bool pixel_set = bitmap[glyph_row] & (1 << glyph_column); + offset_in_framebuffer.pixels[m_glyph_columns - glyph_column] = pixel_set ? foreground_color : background_color; } - offset_in_framebuffer = (u32*)((u8*)offset_in_framebuffer + framebuffer_pitch()); + offset_in_framebuffer.bytes += framebuffer_pitch(); } flush_glyph(x, y); m_x = x + 1; @@ -341,7 +336,7 @@ void GenericFramebufferConsoleImpl::write(size_t x, size_t y, char ch, Color bac void GenericFramebufferConsoleImpl::flush_glyph(size_t x, size_t y) { - flush((m_pixels_per_column + m_glyph_spacing) * x, m_pixels_per_row * y, m_pixels_per_column + m_glyph_spacing, m_pixels_per_row); + flush((m_glyph_columns + m_glyph_spacing) * x, m_glyph_rows * y, m_glyph_columns + m_glyph_spacing, m_glyph_rows); } void GenericFramebufferConsoleImpl::write(size_t x, size_t y, char ch, bool critical) |