diff options
Diffstat (limited to 'Games/Minesweeper/main.cpp')
-rw-r--r-- | Games/Minesweeper/main.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Games/Minesweeper/main.cpp b/Games/Minesweeper/main.cpp index d0ff7a97a0..113117399c 100644 --- a/Games/Minesweeper/main.cpp +++ b/Games/Minesweeper/main.cpp @@ -1,13 +1,13 @@ #include "Field.h" +#include <LibCore/CConfigFile.h> +#include <LibGUI/GAction.h> #include <LibGUI/GApplication.h> -#include <LibGUI/GWindow.h> #include <LibGUI/GBoxLayout.h> #include <LibGUI/GButton.h> +#include <LibGUI/GLabel.h> #include <LibGUI/GMenu.h> #include <LibGUI/GMenuBar.h> -#include <LibGUI/GAction.h> -#include <LibGUI/GLabel.h> -#include <LibCore/CConfigFile.h> +#include <LibGUI/GWindow.h> int main(int argc, char** argv) { @@ -58,33 +58,33 @@ int main(int argc, char** argv) auto menubar = make<GMenuBar>(); auto app_menu = make<GMenu>("Minesweeper"); - app_menu->add_action(GAction::create("Quit", { Mod_Alt, Key_F4 }, [] (const GAction&) { + app_menu->add_action(GAction::create("Quit", { Mod_Alt, Key_F4 }, [](const GAction&) { GApplication::the().quit(0); return; })); menubar->add_menu(move(app_menu)); auto game_menu = make<GMenu>("Game"); - game_menu->add_action(GAction::create("New game", { Mod_None, Key_F2 }, [field] (const GAction&) { + game_menu->add_action(GAction::create("New game", { Mod_None, Key_F2 }, [field](const GAction&) { field->reset(); })); game_menu->add_separator(); - game_menu->add_action(GAction::create("Beginner", { Mod_Ctrl, Key_B }, [field] (const GAction&) { + game_menu->add_action(GAction::create("Beginner", { Mod_Ctrl, Key_B }, [field](const GAction&) { field->set_field_size(9, 9, 10); })); - game_menu->add_action(GAction::create("Intermediate", { Mod_Ctrl, Key_I }, [field] (const GAction&) { + game_menu->add_action(GAction::create("Intermediate", { Mod_Ctrl, Key_I }, [field](const GAction&) { field->set_field_size(16, 16, 40); })); - game_menu->add_action(GAction::create("Expert", { Mod_Ctrl, Key_E }, [field] (const GAction&) { + game_menu->add_action(GAction::create("Expert", { Mod_Ctrl, Key_E }, [field](const GAction&) { field->set_field_size(16, 30, 99); })); - game_menu->add_action(GAction::create("Madwoman", { Mod_Ctrl, Key_M }, [field] (const GAction&) { + game_menu->add_action(GAction::create("Madwoman", { Mod_Ctrl, Key_M }, [field](const GAction&) { field->set_field_size(32, 60, 350); })); menubar->add_menu(move(game_menu)); auto help_menu = make<GMenu>("Help"); - help_menu->add_action(GAction::create("About", [] (const GAction&) { + help_menu->add_action(GAction::create("About", [](const GAction&) { dbgprintf("FIXME: Implement Help/About\n"); })); menubar->add_menu(move(help_menu)); |