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-rw-r--r--Documentation/FileFormats.md2
-rw-r--r--Documentation/HighDPI.md2
2 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/FileFormats.md b/Documentation/FileFormats.md
index 8158da9b39..c4b253da2a 100644
--- a/Documentation/FileFormats.md
+++ b/Documentation/FileFormats.md
@@ -70,7 +70,7 @@ Most prominently, the first four bytes contain the filemagic: `!Fnt`.
These files are human-readable, have no easily detectable filemagic, and define GUI designs and layouts.
The format is strongly influenced by QML, the Qt Modeling Language.
-See the [GML manpage(s)](../Base/usr/share/man/man5/GML.md), [Playground(1)](../Userland/DevTools/Playground/), and the [GML support in LibGUI](../Userland/Libraries/LibGUI/GML/).
+See the [GML manpage(s)](../Base/usr/share/man/man5/GML.md), [GML Playground(1)](../Userland/DevTools/GMLPlayground/), and the [GML support in LibGUI](../Userland/Libraries/LibGUI/GML/).
## Inter Process Communication (`*.ipc` files)
diff --git a/Documentation/HighDPI.md b/Documentation/HighDPI.md
index 435fe8bb2f..0b31b27335 100644
--- a/Documentation/HighDPI.md
+++ b/Documentation/HighDPI.md
@@ -164,7 +164,7 @@ This isn't figured out yet, for now we're doing the first approach in select pla
Currently:
- auto app_icon = GUI::Icon::default_icon("app-playground");
+ auto app_icon = GUI::Icon::default_icon("app-gml-playground");
or