diff options
-rw-r--r-- | Userland/Libraries/LibGfx/ClassicStylePainter.cpp | 24 | ||||
-rw-r--r-- | Userland/Libraries/LibGfx/ClassicStylePainter.h | 16 | ||||
-rw-r--r-- | Userland/Libraries/LibGfx/StylePainter.h | 32 |
3 files changed, 36 insertions, 36 deletions
diff --git a/Userland/Libraries/LibGfx/ClassicStylePainter.cpp b/Userland/Libraries/LibGfx/ClassicStylePainter.cpp index c8c940662b..d0d953d06c 100644 --- a/Userland/Libraries/LibGfx/ClassicStylePainter.cpp +++ b/Userland/Libraries/LibGfx/ClassicStylePainter.cpp @@ -14,7 +14,7 @@ namespace Gfx { -void ClassicStylePainter::paint_tab_button(Painter& painter, const IntRect& rect, const Palette& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window) +void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window) { Color base_color = palette.button(); Color highlight_color2 = palette.threed_highlight(); @@ -164,7 +164,7 @@ static void paint_button_new(Painter& painter, IntRect const& a_rect, Palette co } } -void ClassicStylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused) +void ClassicStylePainter::paint_button(Painter& painter, IntRect const& rect, Palette const& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused) { if (button_style == ButtonStyle::Normal || button_style == ButtonStyle::ThickCap) return paint_button_new(painter, rect, palette, button_style, pressed, checked, hovered, enabled, focused); @@ -213,7 +213,7 @@ void ClassicStylePainter::paint_button(Painter& painter, const IntRect& rect, co } } -void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines) +void ClassicStylePainter::paint_frame(Painter& painter, IntRect const& rect, Palette const& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines) { Color top_left_color; Color bottom_right_color; @@ -280,7 +280,7 @@ void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, con } } -void ClassicStylePainter::paint_window_frame(Painter& painter, const IntRect& rect, const Palette& palette) +void ClassicStylePainter::paint_window_frame(Painter& painter, IntRect const& rect, Palette const& palette) { Color base_color = palette.button(); Color dark_shade = palette.threed_shadow2(); @@ -306,7 +306,7 @@ void ClassicStylePainter::paint_window_frame(Painter& painter, const IntRect& re painter.draw_line(rect.bottom_left().translated(3, -3), rect.bottom_right().translated(-3, -3), base_color); } -void ClassicStylePainter::paint_progressbar(Painter& painter, const IntRect& rect, const Palette& palette, int min, int max, int value, const StringView& text, Orientation orientation) +void ClassicStylePainter::paint_progressbar(Painter& painter, IntRect const& rect, Palette const& palette, int min, int max, int value, StringView const& text, Orientation orientation) { // First we fill the entire widget with the gradient. This incurs a bit of // overdraw but ensures a consistent look throughout the progression. @@ -347,14 +347,14 @@ static RefPtr<Gfx::Bitmap> s_filled_circle_bitmap; static RefPtr<Gfx::Bitmap> s_changing_filled_circle_bitmap; static RefPtr<Gfx::Bitmap> s_changing_unfilled_circle_bitmap; -static const Gfx::Bitmap& circle_bitmap(bool checked, bool changing) +static Gfx::Bitmap const& circle_bitmap(bool checked, bool changing) { if (changing) return checked ? *s_changing_filled_circle_bitmap : *s_changing_unfilled_circle_bitmap; return checked ? *s_filled_circle_bitmap : *s_unfilled_circle_bitmap; } -void ClassicStylePainter::paint_radio_button(Painter& painter, const IntRect& rect, const Palette&, bool is_checked, bool is_being_pressed) +void ClassicStylePainter::paint_radio_button(Painter& painter, IntRect const& rect, Palette const&, bool is_checked, bool is_being_pressed) { if (!s_unfilled_circle_bitmap) { s_unfilled_circle_bitmap = Bitmap::try_load_from_file("/res/icons/serenity/unfilled-radio-circle.png"); @@ -367,7 +367,7 @@ void ClassicStylePainter::paint_radio_button(Painter& painter, const IntRect& re painter.blit(rect.location(), bitmap, bitmap.rect()); } -static const char* s_checked_bitmap_data = { +static char const* s_checked_bitmap_data = { " " " # " " ## " @@ -380,10 +380,10 @@ static const char* s_checked_bitmap_data = { }; static Gfx::CharacterBitmap* s_checked_bitmap; -static const int s_checked_bitmap_width = 9; -static const int s_checked_bitmap_height = 9; +static int const s_checked_bitmap_width = 9; +static int const s_checked_bitmap_height = 9; -void ClassicStylePainter::paint_check_box(Painter& painter, const IntRect& rect, const Palette& palette, bool is_enabled, bool is_checked, bool is_being_pressed) +void ClassicStylePainter::paint_check_box(Painter& painter, IntRect const& rect, Palette const& palette, bool is_enabled, bool is_checked, bool is_being_pressed) { painter.fill_rect(rect, is_enabled ? palette.base() : palette.window()); paint_frame(painter, rect, palette, Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2); @@ -400,7 +400,7 @@ void ClassicStylePainter::paint_check_box(Painter& painter, const IntRect& rect, } } -void ClassicStylePainter::paint_transparency_grid(Painter& painter, const IntRect& rect, const Palette& palette) +void ClassicStylePainter::paint_transparency_grid(Painter& painter, IntRect const& rect, Palette const& palette) { painter.fill_rect_with_checkerboard(rect, { 8, 8 }, palette.base().darkened(0.9), palette.base()); } diff --git a/Userland/Libraries/LibGfx/ClassicStylePainter.h b/Userland/Libraries/LibGfx/ClassicStylePainter.h index 4043c8c965..5f64321a9e 100644 --- a/Userland/Libraries/LibGfx/ClassicStylePainter.h +++ b/Userland/Libraries/LibGfx/ClassicStylePainter.h @@ -15,14 +15,14 @@ namespace Gfx { class ClassicStylePainter : public BaseStylePainter { public: - void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override; - void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override; - void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override; - void paint_window_frame(Painter&, const IntRect&, const Palette&) override; - void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) override; - void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) override; - void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) override; - void paint_transparency_grid(Painter&, const IntRect&, const Palette&) override; + virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override; + virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override; + virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override; + virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) override; + virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal) override; + virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) override; + virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) override; + virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) override; }; } diff --git a/Userland/Libraries/LibGfx/StylePainter.h b/Userland/Libraries/LibGfx/StylePainter.h index 6738179031..fa2d34cb8a 100644 --- a/Userland/Libraries/LibGfx/StylePainter.h +++ b/Userland/Libraries/LibGfx/StylePainter.h @@ -37,14 +37,14 @@ class BaseStylePainter { public: virtual ~BaseStylePainter() { } - virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0; - virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0; - virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0; - virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0; - virtual void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) = 0; - virtual void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) = 0; - virtual void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0; - virtual void paint_transparency_grid(Painter&, const IntRect&, const Palette&) = 0; + virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0; + virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0; + virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0; + virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0; + virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal) = 0; + virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) = 0; + virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0; + virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) = 0; protected: BaseStylePainter() { } @@ -55,14 +55,14 @@ public: static BaseStylePainter& current(); // FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here - static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false); - static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window); - static void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false); - static void paint_window_frame(Painter&, const IntRect&, const Palette&); - static void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal); - static void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed); - static void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed); - static void paint_transparency_grid(Painter&, const IntRect&, const Palette&); + static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false); + static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window); + static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false); + static void paint_window_frame(Painter&, IntRect const&, Palette const&); + static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal); + static void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed); + static void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed); + static void paint_transparency_grid(Painter&, IntRect const&, Palette const&); }; } |