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-rw-r--r--Userland/Libraries/LibGfx/ClassicStylePainter.cpp24
-rw-r--r--Userland/Libraries/LibGfx/ClassicStylePainter.h16
-rw-r--r--Userland/Libraries/LibGfx/StylePainter.h32
3 files changed, 36 insertions, 36 deletions
diff --git a/Userland/Libraries/LibGfx/ClassicStylePainter.cpp b/Userland/Libraries/LibGfx/ClassicStylePainter.cpp
index c8c940662b..d0d953d06c 100644
--- a/Userland/Libraries/LibGfx/ClassicStylePainter.cpp
+++ b/Userland/Libraries/LibGfx/ClassicStylePainter.cpp
@@ -14,7 +14,7 @@
namespace Gfx {
-void ClassicStylePainter::paint_tab_button(Painter& painter, const IntRect& rect, const Palette& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
+void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
{
Color base_color = palette.button();
Color highlight_color2 = palette.threed_highlight();
@@ -164,7 +164,7 @@ static void paint_button_new(Painter& painter, IntRect const& a_rect, Palette co
}
}
-void ClassicStylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused)
+void ClassicStylePainter::paint_button(Painter& painter, IntRect const& rect, Palette const& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused)
{
if (button_style == ButtonStyle::Normal || button_style == ButtonStyle::ThickCap)
return paint_button_new(painter, rect, palette, button_style, pressed, checked, hovered, enabled, focused);
@@ -213,7 +213,7 @@ void ClassicStylePainter::paint_button(Painter& painter, const IntRect& rect, co
}
}
-void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
+void ClassicStylePainter::paint_frame(Painter& painter, IntRect const& rect, Palette const& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
{
Color top_left_color;
Color bottom_right_color;
@@ -280,7 +280,7 @@ void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, con
}
}
-void ClassicStylePainter::paint_window_frame(Painter& painter, const IntRect& rect, const Palette& palette)
+void ClassicStylePainter::paint_window_frame(Painter& painter, IntRect const& rect, Palette const& palette)
{
Color base_color = palette.button();
Color dark_shade = palette.threed_shadow2();
@@ -306,7 +306,7 @@ void ClassicStylePainter::paint_window_frame(Painter& painter, const IntRect& re
painter.draw_line(rect.bottom_left().translated(3, -3), rect.bottom_right().translated(-3, -3), base_color);
}
-void ClassicStylePainter::paint_progressbar(Painter& painter, const IntRect& rect, const Palette& palette, int min, int max, int value, const StringView& text, Orientation orientation)
+void ClassicStylePainter::paint_progressbar(Painter& painter, IntRect const& rect, Palette const& palette, int min, int max, int value, StringView const& text, Orientation orientation)
{
// First we fill the entire widget with the gradient. This incurs a bit of
// overdraw but ensures a consistent look throughout the progression.
@@ -347,14 +347,14 @@ static RefPtr<Gfx::Bitmap> s_filled_circle_bitmap;
static RefPtr<Gfx::Bitmap> s_changing_filled_circle_bitmap;
static RefPtr<Gfx::Bitmap> s_changing_unfilled_circle_bitmap;
-static const Gfx::Bitmap& circle_bitmap(bool checked, bool changing)
+static Gfx::Bitmap const& circle_bitmap(bool checked, bool changing)
{
if (changing)
return checked ? *s_changing_filled_circle_bitmap : *s_changing_unfilled_circle_bitmap;
return checked ? *s_filled_circle_bitmap : *s_unfilled_circle_bitmap;
}
-void ClassicStylePainter::paint_radio_button(Painter& painter, const IntRect& rect, const Palette&, bool is_checked, bool is_being_pressed)
+void ClassicStylePainter::paint_radio_button(Painter& painter, IntRect const& rect, Palette const&, bool is_checked, bool is_being_pressed)
{
if (!s_unfilled_circle_bitmap) {
s_unfilled_circle_bitmap = Bitmap::try_load_from_file("/res/icons/serenity/unfilled-radio-circle.png");
@@ -367,7 +367,7 @@ void ClassicStylePainter::paint_radio_button(Painter& painter, const IntRect& re
painter.blit(rect.location(), bitmap, bitmap.rect());
}
-static const char* s_checked_bitmap_data = {
+static char const* s_checked_bitmap_data = {
" "
" # "
" ## "
@@ -380,10 +380,10 @@ static const char* s_checked_bitmap_data = {
};
static Gfx::CharacterBitmap* s_checked_bitmap;
-static const int s_checked_bitmap_width = 9;
-static const int s_checked_bitmap_height = 9;
+static int const s_checked_bitmap_width = 9;
+static int const s_checked_bitmap_height = 9;
-void ClassicStylePainter::paint_check_box(Painter& painter, const IntRect& rect, const Palette& palette, bool is_enabled, bool is_checked, bool is_being_pressed)
+void ClassicStylePainter::paint_check_box(Painter& painter, IntRect const& rect, Palette const& palette, bool is_enabled, bool is_checked, bool is_being_pressed)
{
painter.fill_rect(rect, is_enabled ? palette.base() : palette.window());
paint_frame(painter, rect, palette, Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2);
@@ -400,7 +400,7 @@ void ClassicStylePainter::paint_check_box(Painter& painter, const IntRect& rect,
}
}
-void ClassicStylePainter::paint_transparency_grid(Painter& painter, const IntRect& rect, const Palette& palette)
+void ClassicStylePainter::paint_transparency_grid(Painter& painter, IntRect const& rect, Palette const& palette)
{
painter.fill_rect_with_checkerboard(rect, { 8, 8 }, palette.base().darkened(0.9), palette.base());
}
diff --git a/Userland/Libraries/LibGfx/ClassicStylePainter.h b/Userland/Libraries/LibGfx/ClassicStylePainter.h
index 4043c8c965..5f64321a9e 100644
--- a/Userland/Libraries/LibGfx/ClassicStylePainter.h
+++ b/Userland/Libraries/LibGfx/ClassicStylePainter.h
@@ -15,14 +15,14 @@ namespace Gfx {
class ClassicStylePainter : public BaseStylePainter {
public:
- void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override;
- void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override;
- void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override;
- void paint_window_frame(Painter&, const IntRect&, const Palette&) override;
- void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) override;
- void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) override;
- void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) override;
- void paint_transparency_grid(Painter&, const IntRect&, const Palette&) override;
+ virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override;
+ virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override;
+ virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override;
+ virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) override;
+ virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal) override;
+ virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) override;
+ virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) override;
+ virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) override;
};
}
diff --git a/Userland/Libraries/LibGfx/StylePainter.h b/Userland/Libraries/LibGfx/StylePainter.h
index 6738179031..fa2d34cb8a 100644
--- a/Userland/Libraries/LibGfx/StylePainter.h
+++ b/Userland/Libraries/LibGfx/StylePainter.h
@@ -37,14 +37,14 @@ class BaseStylePainter {
public:
virtual ~BaseStylePainter() { }
- virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0;
- virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
- virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
- virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0;
- virtual void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) = 0;
- virtual void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed) = 0;
- virtual void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0;
- virtual void paint_transparency_grid(Painter&, const IntRect&, const Palette&) = 0;
+ virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0;
+ virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
+ virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
+ virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0;
+ virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal) = 0;
+ virtual void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed) = 0;
+ virtual void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed) = 0;
+ virtual void paint_transparency_grid(Painter&, IntRect const&, Palette const&) = 0;
protected:
BaseStylePainter() { }
@@ -55,14 +55,14 @@ public:
static BaseStylePainter& current();
// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
- static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false);
- static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top, bool in_active_window);
- static void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
- static void paint_window_frame(Painter&, const IntRect&, const Palette&);
- static void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal);
- static void paint_radio_button(Painter&, const IntRect&, const Palette&, bool is_checked, bool is_being_pressed);
- static void paint_check_box(Painter&, const IntRect&, const Palette&, bool is_enabled, bool is_checked, bool is_being_pressed);
- static void paint_transparency_grid(Painter&, const IntRect&, const Palette&);
+ static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false);
+ static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window);
+ static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
+ static void paint_window_frame(Painter&, IntRect const&, Palette const&);
+ static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView const& text, Orientation = Orientation::Horizontal);
+ static void paint_radio_button(Painter&, IntRect const&, Palette const&, bool is_checked, bool is_being_pressed);
+ static void paint_check_box(Painter&, IntRect const&, Palette const&, bool is_enabled, bool is_checked, bool is_being_pressed);
+ static void paint_transparency_grid(Painter&, IntRect const&, Palette const&);
};
}