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-rw-r--r--Userland/Applications/Browser/BrowserWindow.cpp2
-rw-r--r--Userland/Games/2048/main.cpp2
-rw-r--r--Userland/Games/Hearts/main.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/Userland/Applications/Browser/BrowserWindow.cpp b/Userland/Applications/Browser/BrowserWindow.cpp
index e6745fe39e..f01c03fdac 100644
--- a/Userland/Applications/Browser/BrowserWindow.cpp
+++ b/Userland/Applications/Browser/BrowserWindow.cpp
@@ -284,7 +284,7 @@ void BrowserWindow::build_menus()
}
settings_menu.add_separator();
- auto open_settings_action = GUI::Action::create("&Settings...", Gfx::Bitmap::try_load_from_file("/res/icons/16x16/settings.png").release_value_but_fixme_should_propagate_errors(),
+ auto open_settings_action = GUI::Action::create("&Settings", Gfx::Bitmap::try_load_from_file("/res/icons/16x16/settings.png").release_value_but_fixme_should_propagate_errors(),
[](auto&) {
Core::Process::spawn("/bin/BrowserSettings");
});
diff --git a/Userland/Games/2048/main.cpp b/Userland/Games/2048/main.cpp
index 45d51701b5..3a2d65a55a 100644
--- a/Userland/Games/2048/main.cpp
+++ b/Userland/Games/2048/main.cpp
@@ -192,7 +192,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
})));
TRY(game_menu->try_add_separator());
- TRY(game_menu->try_add_action(GUI::Action::create("&Settings...", TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/settings.png")), [&](auto&) {
+ TRY(game_menu->try_add_action(GUI::Action::create("&Settings", TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/settings.png")), [&](auto&) {
change_settings();
})));
diff --git a/Userland/Games/Hearts/main.cpp b/Userland/Games/Hearts/main.cpp
index cd2327215a..98fd8b51e4 100644
--- a/Userland/Games/Hearts/main.cpp
+++ b/Userland/Games/Hearts/main.cpp
@@ -91,7 +91,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
game.setup(player_name);
})));
TRY(game_menu->try_add_separator());
- TRY(game_menu->try_add_action(GUI::Action::create("&Settings...", [&](auto&) {
+ TRY(game_menu->try_add_action(GUI::Action::create("&Settings", [&](auto&) {
change_settings();
})));
TRY(game_menu->try_add_separator());