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-rw-r--r--Libraries/LibGUI/AbstractTableView.cpp3
-rw-r--r--Libraries/LibGUI/Action.h34
2 files changed, 19 insertions, 18 deletions
diff --git a/Libraries/LibGUI/AbstractTableView.cpp b/Libraries/LibGUI/AbstractTableView.cpp
index bea23dfe71..cb180241ce 100644
--- a/Libraries/LibGUI/AbstractTableView.cpp
+++ b/Libraries/LibGUI/AbstractTableView.cpp
@@ -25,12 +25,13 @@
*/
#include <AK/StringBuilder.h>
-#include <LibGfx/Palette.h>
#include <LibGUI/AbstractTableView.h>
#include <LibGUI/Action.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Painter.h>
#include <LibGUI/ScrollBar.h>
+#include <LibGUI/Window.h>
+#include <LibGfx/Palette.h>
namespace GUI {
diff --git a/Libraries/LibGUI/Action.h b/Libraries/LibGUI/Action.h
index ba1688c0e9..2d3f899ece 100644
--- a/Libraries/LibGUI/Action.h
+++ b/Libraries/LibGUI/Action.h
@@ -34,9 +34,9 @@
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <AK/Weakable.h>
-#include <LibGfx/Forward.h>
+#include <LibCore/Object.h>
#include <LibGUI/Shortcut.h>
-#include <LibGUI/Window.h>
+#include <LibGfx/Forward.h>
namespace GUI {
@@ -46,21 +46,21 @@ class Button;
class MenuItem;
namespace CommonActions {
-NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
-NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
-NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
+ NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
+ NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
};
class Action final : public Core::Object {