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-rw-r--r--Kernel/TimerQueue.cpp29
-rw-r--r--Kernel/TimerQueue.h12
2 files changed, 17 insertions, 24 deletions
diff --git a/Kernel/TimerQueue.cpp b/Kernel/TimerQueue.cpp
index 54f31d216f..8c0da10c14 100644
--- a/Kernel/TimerQueue.cpp
+++ b/Kernel/TimerQueue.cpp
@@ -38,24 +38,13 @@ namespace Kernel {
static AK::Singleton<TimerQueue> s_the;
static SpinLock<u8> g_timerqueue_lock;
-ALWAYS_INLINE static u64 time_to_ns(const timespec& ts)
-{
- return (u64)ts.tv_sec * 1000000000ull + ts.tv_nsec;
-}
-
-ALWAYS_INLINE static timespec ns_to_time(u64 ns)
-{
- return { (time_t)(ns / 1000000000ull), (long)(ns % 1000000000ull) };
-}
-
timespec Timer::remaining() const
{
- if (m_remaining == 0)
- return {};
- return ns_to_time(m_remaining);
+ // FIXME: Should use AK::Time internally
+ return m_remaining.to_timespec();
}
-u64 Timer::now(bool is_firing) const
+Time Timer::now(bool is_firing) const
{
// NOTE: If is_firing is true then TimePrecision::Precise isn't really useful here.
// We already have a quite precise time stamp because we just updated the time in the
@@ -76,7 +65,8 @@ u64 Timer::now(bool is_firing) const
break;
}
}
- return time_to_ns(TimeManagement::the().current_time(clock_id).value());
+ // FIXME: Should use AK::Time internally
+ return Time::from_timespec(TimeManagement::the().current_time(clock_id).value());
}
TimerQueue& TimerQueue::the()
@@ -99,7 +89,7 @@ RefPtr<Timer> TimerQueue::add_timer_without_id(clockid_t clock_id, const timespe
// *must* be a RefPtr<Timer>. Otherwise calling cancel_timer() could
// inadvertently cancel another timer that has been created between
// returning from the timer handler and a call to cancel_timer().
- auto timer = adopt(*new Timer(clock_id, time_to_ns(deadline), move(callback)));
+ auto timer = adopt(*new Timer(clock_id, Time::from_timespec(deadline), move(callback)));
ScopedSpinLock lock(g_timerqueue_lock);
timer->m_id = 0; // Don't generate a timer id
@@ -119,7 +109,7 @@ TimerId TimerQueue::add_timer(NonnullRefPtr<Timer>&& timer)
void TimerQueue::add_timer_locked(NonnullRefPtr<Timer> timer)
{
- u64 timer_expiration = timer->m_expires;
+ Time timer_expiration = timer->m_expires;
VERIFY(!timer->is_queued());
@@ -149,9 +139,10 @@ void TimerQueue::add_timer_locked(NonnullRefPtr<Timer> timer)
TimerId TimerQueue::add_timer(clockid_t clock_id, timeval& deadline, Function<void()>&& callback)
{
+ // FIXME: Should use AK::Time internally
auto expires = TimeManagement::the().current_time(clock_id).value();
timespec_add_timeval(expires, deadline, expires);
- return add_timer(adopt(*new Timer(clock_id, time_to_ns(expires), move(callback))));
+ return add_timer(adopt(*new Timer(clock_id, Time::from_timespec(expires), move(callback))));
}
bool TimerQueue::cancel_timer(TimerId id)
@@ -299,7 +290,7 @@ void TimerQueue::update_next_timer_due(Queue& queue)
if (auto* next_timer = queue.list.head())
queue.next_timer_due = next_timer->m_expires;
else
- queue.next_timer_due = 0;
+ queue.next_timer_due = {};
}
}
diff --git a/Kernel/TimerQueue.h b/Kernel/TimerQueue.h
index 7c5040bc5b..2e897eb0ca 100644
--- a/Kernel/TimerQueue.h
+++ b/Kernel/TimerQueue.h
@@ -31,6 +31,7 @@
#include <AK/NonnullRefPtr.h>
#include <AK/OwnPtr.h>
#include <AK/RefCounted.h>
+#include <AK/Time.h>
#include <Kernel/Time/TimeManagement.h>
namespace Kernel {
@@ -43,7 +44,7 @@ class Timer : public RefCounted<Timer>
friend class InlineLinkedListNode<Timer>;
public:
- Timer(clockid_t clock_id, u64 expires, Function<void()>&& callback)
+ Timer(clockid_t clock_id, Time expires, Function<void()>&& callback)
: m_clock_id(clock_id)
, m_expires(expires)
, m_callback(move(callback))
@@ -59,8 +60,8 @@ public:
private:
TimerId m_id;
clockid_t m_clock_id;
- u64 m_expires;
- u64 m_remaining { 0 };
+ Time m_expires;
+ Time m_remaining {};
Function<void()> m_callback;
Timer* m_next { nullptr };
Timer* m_prev { nullptr };
@@ -80,7 +81,7 @@ private:
}
bool is_queued() const { return m_queued; }
void set_queued(bool queued) { m_queued = queued; }
- u64 now(bool) const;
+ Time now(bool) const;
};
class TimerQueue {
@@ -91,6 +92,7 @@ public:
static TimerQueue& the();
TimerId add_timer(NonnullRefPtr<Timer>&&);
+ // FIXME: Should use AK::Time internally
RefPtr<Timer> add_timer_without_id(clockid_t, const timespec&, Function<void()>&&);
TimerId add_timer(clockid_t, timeval& timeout, Function<void()>&& callback);
bool cancel_timer(TimerId id);
@@ -104,7 +106,7 @@ public:
private:
struct Queue {
InlineLinkedList<Timer> list;
- u64 next_timer_due { 0 };
+ Time next_timer_due {};
};
void remove_timer_locked(Queue&, Timer&);
void update_next_timer_due(Queue&);