diff options
-rw-r--r-- | Userland/Libraries/LibGL/Tex/Texture2D.cpp | 4 | ||||
-rw-r--r-- | Userland/Libraries/LibGL/Tex/Texture2D.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/Userland/Libraries/LibGL/Tex/Texture2D.cpp b/Userland/Libraries/LibGL/Tex/Texture2D.cpp index 762fd9d5fc..b12f307340 100644 --- a/Userland/Libraries/LibGL/Tex/Texture2D.cpp +++ b/Userland/Libraries/LibGL/Tex/Texture2D.cpp @@ -10,7 +10,7 @@ namespace GL { -void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment) +void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels, GLsizei pixels_per_row, u8 byte_alignment) { // NOTE: Some target, format, and internal formats are currently unsupported. // Considering we control this library, and `gl.h` itself, we don't need to add any @@ -29,7 +29,7 @@ void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei w replace_sub_texture_data(lod, 0, 0, width, height, format, type, pixels, pixels_per_row, byte_alignment); } -void Texture2D::replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment) +void Texture2D::replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels, GLsizei pixels_per_row, u8 byte_alignment) { auto& mip = m_mipmaps[lod]; diff --git a/Userland/Libraries/LibGL/Tex/Texture2D.h b/Userland/Libraries/LibGL/Tex/Texture2D.h index 91ac1e0dcf..5772bba1a2 100644 --- a/Userland/Libraries/LibGL/Tex/Texture2D.h +++ b/Userland/Libraries/LibGL/Tex/Texture2D.h @@ -29,8 +29,8 @@ public: public: virtual bool is_texture_2d() const override { return true; } - void upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment); - void replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment); + void upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels, GLsizei pixels_per_row, u8 byte_alignment); + void replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid const* pixels, GLsizei pixels_per_row, u8 byte_alignment); MipMap const& mipmap(unsigned lod) const { |