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-rw-r--r--Userland/Libraries/LibGUI/EmojiInputDialog.cpp23
-rw-r--r--Userland/Libraries/LibGUI/EmojiInputDialog.h3
2 files changed, 19 insertions, 7 deletions
diff --git a/Userland/Libraries/LibGUI/EmojiInputDialog.cpp b/Userland/Libraries/LibGUI/EmojiInputDialog.cpp
index cf20c31289..d300c2c588 100644
--- a/Userland/Libraries/LibGUI/EmojiInputDialog.cpp
+++ b/Userland/Libraries/LibGUI/EmojiInputDialog.cpp
@@ -6,6 +6,7 @@
*/
#include <AK/LexicalPath.h>
+#include <AK/QuickSort.h>
#include <AK/ScopeGuard.h>
#include <AK/StringBuilder.h>
#include <AK/Utf32View.h>
@@ -70,7 +71,7 @@ auto EmojiInputDialog::supported_emoji() -> Vector<Emoji>
continue;
u32 code_point = strtoul(basename.to_string().characters() + 2, nullptr, 16);
- auto name = Unicode::code_point_display_name(code_point);
+ auto emoji = Unicode::find_emoji_for_code_points({ code_point });
// FIXME: Also emit U+FE0F for single code point emojis, currently
// they get shown as text glyphs if available.
@@ -90,12 +91,22 @@ auto EmojiInputDialog::supported_emoji() -> Vector<Emoji>
done(ExecResult::OK);
};
- if (name.has_value())
- button->set_tooltip(name->to_titlecase());
+ if (emoji.has_value())
+ button->set_tooltip(emoji->name);
- code_points.empend(code_point, move(name), move(button));
+ code_points.empend(code_point, move(button), move(emoji));
}
+ quick_sort(code_points, [](auto const& lhs, auto const& rhs) {
+ if (lhs.emoji.has_value() && rhs.emoji.has_value())
+ return lhs.emoji->display_order < rhs.emoji->display_order;
+ if (lhs.emoji.has_value())
+ return true;
+ if (rhs.emoji.has_value())
+ return false;
+ return lhs.code_point < rhs.code_point;
+ });
+
return code_points;
}
@@ -123,8 +134,8 @@ void EmojiInputDialog::update_displayed_emoji()
while (!found_match && (index < m_emojis.size())) {
auto& emoji = m_emojis[index++];
- if (emoji.name.has_value())
- found_match = emoji.name->contains(m_search_box->text(), CaseSensitivity::CaseInsensitive);
+ if (emoji.emoji.has_value())
+ found_match = emoji.emoji->name.contains(m_search_box->text(), CaseSensitivity::CaseInsensitive);
else
found_match = m_search_box->text().is_empty();
diff --git a/Userland/Libraries/LibGUI/EmojiInputDialog.h b/Userland/Libraries/LibGUI/EmojiInputDialog.h
index 5374332325..d26c30cc16 100644
--- a/Userland/Libraries/LibGUI/EmojiInputDialog.h
+++ b/Userland/Libraries/LibGUI/EmojiInputDialog.h
@@ -7,6 +7,7 @@
#pragma once
#include <LibGUI/Dialog.h>
+#include <LibUnicode/Emoji.h>
namespace GUI {
@@ -15,8 +16,8 @@ class EmojiInputDialog final : public Dialog {
struct Emoji {
u32 code_point { 0 };
- Optional<String> name;
RefPtr<Button> button;
+ Optional<Unicode::Emoji> emoji;
};
public: