diff options
-rw-r--r-- | Ports/freedink/patches/0001-Remove-android-specific-SDL-hint.patch | 27 | ||||
-rw-r--r-- | Ports/freedink/patches/ReadMe.md | 7 | ||||
-rw-r--r-- | Ports/freedink/patches/input.cpp.patch | 13 |
3 files changed, 34 insertions, 13 deletions
diff --git a/Ports/freedink/patches/0001-Remove-android-specific-SDL-hint.patch b/Ports/freedink/patches/0001-Remove-android-specific-SDL-hint.patch new file mode 100644 index 0000000000..460f1270ca --- /dev/null +++ b/Ports/freedink/patches/0001-Remove-android-specific-SDL-hint.patch @@ -0,0 +1,27 @@ +From 53958f5cfb0efa2978bb913ffe610f7903e6c69b Mon Sep 17 00:00:00 2001 +From: Brendan Coles <bcoles@gmail.com> +Date: Thu, 28 Oct 2021 11:27:43 +0000 +Subject: [PATCH] Remove android-specific SDL hint + +--- + src/input.cpp | 4 ---- + 1 file changed, 4 deletions(-) + +diff --git a/src/input.cpp b/src/input.cpp +index b5ae21e..b6ac494 100644 +--- a/src/input.cpp ++++ b/src/input.cpp +@@ -89,10 +89,6 @@ void input_init(void) + // It also keeps the mouse within the window in software mode. + SDL_SetHint(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1"); + +- // TODO: don't attempt to simulate mouse events from touch events - +- // fake mouse events often are de-centered +- SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "0"); +- + /* Touch devices */ + { + int i; +-- +2.36.1 + diff --git a/Ports/freedink/patches/ReadMe.md b/Ports/freedink/patches/ReadMe.md new file mode 100644 index 0000000000..af93bae951 --- /dev/null +++ b/Ports/freedink/patches/ReadMe.md @@ -0,0 +1,7 @@ +# Patches for freedink on SerenityOS + +## `0001-Remove-android-specific-SDL-hint.patch` + +Remove android-specific SDL hint + + diff --git a/Ports/freedink/patches/input.cpp.patch b/Ports/freedink/patches/input.cpp.patch deleted file mode 100644 index 8335a217a1..0000000000 --- a/Ports/freedink/patches/input.cpp.patch +++ /dev/null @@ -1,13 +0,0 @@ ---- freedink-109.6/src/input.cpp 2021-10-24 21:47:29.904647862 -0700 -+++ freedink-109.6/src/input.cpp 2021-10-24 21:47:32.528649774 -0700 -@@ -89,10 +89,6 @@ - // It also keeps the mouse within the window in software mode. - SDL_SetHint(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1"); - -- // TODO: don't attempt to simulate mouse events from touch events - -- // fake mouse events often are de-centered -- SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "0"); -- - /* Touch devices */ - { - int i; |