summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Userland/Applications/PixelPaint/Tools/BucketTool.cpp100
1 files changed, 73 insertions, 27 deletions
diff --git a/Userland/Applications/PixelPaint/Tools/BucketTool.cpp b/Userland/Applications/PixelPaint/Tools/BucketTool.cpp
index c733e3bb4b..a22c814706 100644
--- a/Userland/Applications/PixelPaint/Tools/BucketTool.cpp
+++ b/Userland/Applications/PixelPaint/Tools/BucketTool.cpp
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
+ * Copyright (c) 2022, Aaron Yoder <aaronjyoder@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
@@ -32,6 +33,76 @@ static float color_distance_squared(Gfx::Color const& lhs, Gfx::Color const& rhs
return (a * a + b * b + c * c) / (3.0f * 255.0f * 255.0f);
}
+static bool can_paint(int x, int y, Gfx::Bitmap& bitmap, Gfx::Color const& target_color, float threshold_normalized_squared)
+{
+ auto pixel_color = bitmap.get_pixel<Gfx::StorageFormat::BGRA8888>(x, y);
+ return color_distance_squared(pixel_color, target_color) <= threshold_normalized_squared;
+}
+
+static void fill_core(int, int, Gfx::Bitmap&, Gfx::Color const&, Gfx::Color const&, float);
+
+static void fill_start(int x, int y, Gfx::Bitmap& bitmap, Gfx::Color const& target_color, Gfx::Color const& fill_color, float threshold_normalized_squared)
+{
+ // Move as far up and to the left as we can first and then start filling
+ while (true) {
+ int previous_x = x;
+ int previous_y = y;
+ while (y != 0 && can_paint(x, y - 1, bitmap, target_color, threshold_normalized_squared))
+ y--;
+ while (x != 0 && can_paint(x - 1, y, bitmap, target_color, threshold_normalized_squared))
+ x--;
+ if (x == previous_x && y == previous_y)
+ break;
+ }
+ fill_core(x, y, bitmap, target_color, fill_color, threshold_normalized_squared);
+}
+
+static void fill_core(int x, int y, Gfx::Bitmap& bitmap, Gfx::Color const& target_color, Gfx::Color const& fill_color, float threshold_normalized_squared)
+{
+ int prev_row_length = 0;
+ do {
+ int row_length = 0;
+ int start_x = x;
+ // To handle the case where the previous row overhangs the current row without recursion, move x to the right until we can paint.
+ // If we can't fill any more without extending beyond the previous row, return.
+ // The else branch handles the opposite case, and moves x to the left and checks above it for a spot to start filling from.
+ if (prev_row_length != 0 && !can_paint(x, y, bitmap, target_color, threshold_normalized_squared)) {
+ do {
+ if (--prev_row_length == 0)
+ return;
+ } while (!can_paint(++x, y, bitmap, target_color, threshold_normalized_squared));
+ start_x = x;
+ } else {
+ for (; x != 0 && can_paint(x - 1, y, bitmap, target_color, threshold_normalized_squared); row_length++, prev_row_length++) {
+ bitmap.set_pixel<Gfx::StorageFormat::BGRA8888>(--x, y, fill_color);
+ if (y != 0 && can_paint(x, y - 1, bitmap, target_color, threshold_normalized_squared))
+ fill_start(x, y - 1, bitmap, target_color, fill_color, threshold_normalized_squared);
+ }
+ }
+
+ // Fill this row to the right as much as we can
+ for (; start_x < bitmap.width() && can_paint(start_x, y, bitmap, target_color, threshold_normalized_squared); row_length++, start_x++) {
+ bitmap.set_pixel<Gfx::StorageFormat::BGRA8888>(start_x, y, fill_color);
+ }
+
+ // If the previous row was longer than this row, look beyond the end of this row for pixels to fill until reaching the end of the previous row.
+ // The else branch handles the opposite case, where the previous row was shorter. Look beyond the end of the previous row up into it for pixels to fill.
+ if (row_length < prev_row_length) {
+ for (int prev_row_end = x + prev_row_length; ++start_x < prev_row_end;) {
+ if (can_paint(start_x, y, bitmap, target_color, threshold_normalized_squared))
+ fill_core(start_x, y, bitmap, target_color, fill_color, threshold_normalized_squared);
+ }
+ } else if (row_length > prev_row_length && y != 0) {
+ for (int upward_x = x + prev_row_length; ++upward_x < start_x;) {
+ if (can_paint(upward_x, y - 1, bitmap, target_color, threshold_normalized_squared))
+ fill_start(upward_x, y - 1, bitmap, target_color, fill_color, threshold_normalized_squared);
+ }
+ }
+
+ prev_row_length = row_length;
+ } while (prev_row_length != 0 && ++y < bitmap.height());
+}
+
static void flood_fill(Gfx::Bitmap& bitmap, Gfx::IntPoint const& start_position, Color target_color, Color fill_color, int threshold)
{
VERIFY(bitmap.bpp() == 32);
@@ -44,33 +115,8 @@ static void flood_fill(Gfx::Bitmap& bitmap, Gfx::IntPoint const& start_position,
float threshold_normalized_squared = (threshold / 100.0f) * (threshold / 100.0f);
- Queue<Gfx::IntPoint> queue;
- queue.enqueue(start_position);
- HashTable<Gfx::IntPoint> visited;
- while (!queue.is_empty()) {
- auto position = queue.dequeue();
- if (visited.contains(position))
- continue;
- visited.set(position);
-
- auto pixel_color = bitmap.get_pixel<Gfx::StorageFormat::BGRA8888>(position.x(), position.y());
- if (color_distance_squared(pixel_color, target_color) > threshold_normalized_squared)
- continue;
-
- bitmap.set_pixel<Gfx::StorageFormat::BGRA8888>(position.x(), position.y(), fill_color);
-
- if (position.x() != 0)
- queue.enqueue(position.translated(-1, 0));
-
- if (position.x() != bitmap.width() - 1)
- queue.enqueue(position.translated(1, 0));
-
- if (position.y() != 0)
- queue.enqueue(position.translated(0, -1));
-
- if (position.y() != bitmap.height() - 1)
- queue.enqueue(position.translated(0, 1));
- }
+ if (can_paint(start_position.x(), start_position.y(), bitmap, target_color, threshold_normalized_squared))
+ fill_start(start_position.x(), start_position.y(), bitmap, target_color, fill_color, threshold_normalized_squared);
}
void BucketTool::on_mousedown(Layer* layer, MouseEvent& event)