diff options
-rw-r--r-- | Games/2048/main.cpp | 6 | ||||
-rw-r--r-- | Games/Snake/SnakeGame.cpp | 6 | ||||
-rw-r--r-- | Games/Solitaire/main.cpp | 3 |
3 files changed, 8 insertions, 7 deletions
diff --git a/Games/2048/main.cpp b/Games/2048/main.cpp index 969a61d60a..929f8b59d7 100644 --- a/Games/2048/main.cpp +++ b/Games/2048/main.cpp @@ -101,7 +101,7 @@ int main(int argc, char** argv) auto update = [&]() { board_view.set_board(&game.board()); board_view.update(); - statusbar.set_text(String::format("Score: %d", game.score())); + statusbar.set_text(String::formatted("Score: {}", game.score())); }; update(); @@ -160,7 +160,7 @@ int main(int argc, char** argv) case Game::MoveOutcome::Won: update(); GUI::MessageBox::show(window, - String::format("You reached %d in %zu turns with a score of %d", game.target_tile(), game.turns(), game.score()), + String::formatted("You reached {} in {} turns with a score of {}", game.target_tile(), game.turns(), game.score()), "You won!", GUI::MessageBox::Type::Information); start_a_new_game(); @@ -168,7 +168,7 @@ int main(int argc, char** argv) case Game::MoveOutcome::GameOver: update(); GUI::MessageBox::show(window, - String::format("You reached %d in %zu turns with a score of %d", game.largest_tile(), game.turns(), game.score()), + String::formatted("You reached {} in {} turns with a score of {}", game.largest_tile(), game.turns(), game.score()), "You lost!", GUI::MessageBox::Type::Information); start_a_new_game(); diff --git a/Games/Snake/SnakeGame.cpp b/Games/Snake/SnakeGame.cpp index 3d2bf109e1..32c7f45faf 100644 --- a/Games/Snake/SnakeGame.cpp +++ b/Games/Snake/SnakeGame.cpp @@ -45,7 +45,7 @@ SnakeGame::SnakeGame() auto config = Core::ConfigFile::get_for_app("Snake"); m_high_score = config->read_num_entry("Snake", "HighScore", 0); - m_high_score_text = String::format("Best: %u", m_high_score); + m_high_score_text = String::formatted("Best: {}", m_high_score); } SnakeGame::~SnakeGame() @@ -146,10 +146,10 @@ void SnakeGame::timer_event(Core::TimerEvent&) if (m_head == m_fruit) { ++m_length; ++m_score; - m_score_text = String::format("Score: %u", m_score); + m_score_text = String::formatted("Score: {}", m_score); if (m_score > m_high_score) { m_high_score = m_score; - m_high_score_text = String::format("Best: %u", m_high_score); + m_high_score_text = String::formatted("Best: {}", m_high_score); update(high_score_rect()); auto config = Core::ConfigFile::get_for_app("Snake"); config->write_num_entry("Snake", "HighScore", m_high_score); diff --git a/Games/Solitaire/main.cpp b/Games/Solitaire/main.cpp index a430f606ef..ea46bf41ea 100644 --- a/Games/Solitaire/main.cpp +++ b/Games/Solitaire/main.cpp @@ -32,6 +32,7 @@ #include <LibGUI/MenuBar.h> #include <LibGUI/Window.h> #include <stdio.h> +#include <unistd.h> int main(int argc, char** argv) { @@ -48,7 +49,7 @@ int main(int argc, char** argv) window->resize(SolitaireWidget::width, SolitaireWidget::height); auto widget = SolitaireWidget::construct(window, [&](uint32_t score) { - window->set_title(String::format("Score: %u - Solitaire", score)); + window->set_title(String::formatted("Score: {} - Solitaire", score)); }); auto menubar = GUI::MenuBar::construct(); |