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-rw-r--r--Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.cpp14
-rw-r--r--Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h1
2 files changed, 15 insertions, 0 deletions
diff --git a/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.cpp b/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.cpp
index 6e8bbce64d..11dd307d15 100644
--- a/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.cpp
+++ b/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.cpp
@@ -128,6 +128,8 @@ void VirtIOFrameBufferDevice::set_buffer(int buffer_index)
return;
m_current_buffer = &buffer;
m_gpu.set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
+ m_gpu.flush_displayed_image(buffer.dirty_rect, buffer.resource_id); // QEMU SDL backend requires this (as per spec)
+ buffer.dirty_rect = {};
}
int VirtIOFrameBufferDevice::ioctl(FileDescription&, unsigned request, FlatPtr arg)
@@ -196,6 +198,18 @@ int VirtIOFrameBufferDevice::ioctl(FileDescription&, unsigned request, FlatPtr a
if (&buffer == m_current_buffer) {
// Flushing directly to screen
flush_displayed_image(dirty_rect, buffer);
+ buffer.dirty_rect = {};
+ } else {
+ if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
+ buffer.dirty_rect = dirty_rect;
+ } else {
+ auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
+ auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
+ buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
+ buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
+ buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
+ buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
+ }
}
}
}
diff --git a/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h b/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h
index 003ce823fd..323feecd93 100644
--- a/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h
+++ b/Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h
@@ -19,6 +19,7 @@ class VirtIOFrameBufferDevice final : public BlockDevice {
size_t framebuffer_offset { 0 };
u8* framebuffer_data { nullptr };
VirtIOGPUResourceID resource_id { 0 };
+ VirtIOGPURect dirty_rect {};
};
public: