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authorAndreas Kling <awesomekling@gmail.com>2019-02-26 14:11:01 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-02-26 14:11:01 +0100
commitc80182f81f4802726d755aa531faba3cc92a7c07 (patch)
treeda41d1129bfecd823e173331430dae4f690694a6 /WindowServer/WSWindowManager.cpp
parente0c15418471f59f226de265187144ca2ddedd061 (diff)
downloadserenity-c80182f81f4802726d755aa531faba3cc92a7c07.zip
WindowServer: Add 1920x1080 resolution option.
Because it's fun to go fullscreen on my development machine. :^)
Diffstat (limited to 'WindowServer/WSWindowManager.cpp')
-rw-r--r--WindowServer/WSWindowManager.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/WindowServer/WSWindowManager.cpp b/WindowServer/WSWindowManager.cpp
index f5e74d292c..ddc7b628ef 100644
--- a/WindowServer/WSWindowManager.cpp
+++ b/WindowServer/WSWindowManager.cpp
@@ -199,8 +199,9 @@ WSWindowManager::WSWindowManager()
m_system_menu->add_item(make<WSMenuItem>(1, "640x480"));
m_system_menu->add_item(make<WSMenuItem>(2, "800x600"));
m_system_menu->add_item(make<WSMenuItem>(3, "1024x768"));
+ m_system_menu->add_item(make<WSMenuItem>(4, "1920x1080"));
m_system_menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
- m_system_menu->add_item(make<WSMenuItem>(4, "About..."));
+ m_system_menu->add_item(make<WSMenuItem>(5, "About..."));
m_system_menu->on_item_activation = [this] (WSMenuItem& item) {
if (item.identifier() == 0) {
if (fork() == 0) {
@@ -213,8 +214,9 @@ WSWindowManager::WSWindowManager()
case 1: set_resolution(640, 480); break;
case 2: set_resolution(800, 600); break;
case 3: set_resolution(1024, 768); break;
+ case 4: set_resolution(1920, 1080); break;
}
- if (item.identifier() == 4) {
+ if (item.identifier() == 5) {
if (fork() == 0) {
execl("/bin/About", "/bin/About", nullptr);
ASSERT_NOT_REACHED();
@@ -298,6 +300,8 @@ void WSWindowManager::set_resolution(int width, int height)
{
if (m_screen_rect.width() == width && m_screen_rect.height() == height)
return;
+ m_wallpaper_path = { };
+ m_wallpaper = nullptr;
m_screen.set_resolution(width, height);
m_screen_rect = m_screen.rect();
m_front_bitmap = GraphicsBitmap::create_wrapper(GraphicsBitmap::Format::RGB32, { width, height }, m_screen.scanline(0));