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authorAndreas Kling <awesomekling@gmail.com>2019-01-16 16:03:50 +0100
committerAndreas Kling <awesomekling@gmail.com>2019-01-16 16:03:50 +0100
commitf7ca6d254d452e3524aaeaa1334ac041be3a1279 (patch)
tree165f54aa32eafbfd79003eb686770370f585c14d /WindowServer/WSScreen.cpp
parente655aebd70bb7d248c2f7be4a12d695ceec707a5 (diff)
downloadserenity-f7ca6d254d452e3524aaeaa1334ac041be3a1279.zip
Tear out or duplicate what's unique for WindowServer from Widgets.
This turned into a huge refactoring that somehow also includes making locks recursive/reentrant.
Diffstat (limited to 'WindowServer/WSScreen.cpp')
-rw-r--r--WindowServer/WSScreen.cpp117
1 files changed, 117 insertions, 0 deletions
diff --git a/WindowServer/WSScreen.cpp b/WindowServer/WSScreen.cpp
new file mode 100644
index 0000000000..2276ff6f5d
--- /dev/null
+++ b/WindowServer/WSScreen.cpp
@@ -0,0 +1,117 @@
+#include "WSScreen.h"
+#include "WSEventLoop.h"
+#include "WSEvent.h"
+#include "WSWindowManager.h"
+#include <AK/Assertions.h>
+
+static WSScreen* s_the;
+
+void WSScreen::initialize()
+{
+ s_the = nullptr;
+}
+
+WSScreen& WSScreen::the()
+{
+ ASSERT(s_the);
+ return *s_the;
+}
+
+WSScreen::WSScreen(unsigned width, unsigned height)
+ : m_width(width)
+ , m_height(height)
+{
+ ASSERT(!s_the);
+ s_the = this;
+
+ m_cursor_location = rect().center();
+
+ Keyboard::the().set_client(this);
+}
+
+WSScreen::~WSScreen()
+{
+}
+
+void WSScreen::on_receive_mouse_data(int dx, int dy, bool left_button, bool right_button)
+{
+ auto prev_location = m_cursor_location;
+ m_cursor_location.moveBy(dx, dy);
+ m_cursor_location.constrain(rect());
+ if (m_cursor_location.x() >= width())
+ m_cursor_location.setX(width() - 1);
+ if (m_cursor_location.y() >= height())
+ m_cursor_location.setY(height() - 1);
+ if (m_cursor_location != prev_location) {
+ auto event = make<MouseEvent>(WSEvent::MouseMove, m_cursor_location.x(), m_cursor_location.y());
+ WSEventLoop::the().post_event(&WSWindowManager::the(), move(event));
+ }
+ bool prev_left_button = m_left_mouse_button_pressed;
+ bool prev_right_button = m_right_mouse_button_pressed;
+ m_left_mouse_button_pressed = left_button;
+ m_right_mouse_button_pressed = right_button;
+ if (prev_left_button != left_button) {
+ auto event = make<MouseEvent>(left_button ? WSEvent::MouseDown : WSEvent::MouseUp, m_cursor_location.x(), m_cursor_location.y(), MouseButton::Left);
+ WSEventLoop::the().post_event(&WSWindowManager::the(), move(event));
+ }
+ if (prev_right_button != right_button) {
+ auto event = make<MouseEvent>(right_button ? WSEvent::MouseDown : WSEvent::MouseUp, m_cursor_location.x(), m_cursor_location.y(), MouseButton::Right);
+ WSEventLoop::the().post_event(&WSWindowManager::the(), move(event));
+ }
+ if (m_cursor_location != prev_location || prev_left_button != left_button)
+ WSWindowManager::the().draw_cursor();
+}
+
+void WSScreen::on_key_pressed(Keyboard::Key key)
+{
+ auto event = make<KeyEvent>(WSEvent::KeyDown, 0);
+ int key_code = 0;
+
+ switch (key.character) {
+ case 8: key_code = KeyboardKey::Backspace; break;
+ case 10: key_code = KeyboardKey::Return; break;
+ }
+ event->m_key = key_code;
+
+ if (key.character) {
+ char buf[] = { 0, 0 };
+ char& ch = buf[0];
+ ch = key.character;
+ if (key.shift()) {
+ if (ch >= 'a' && ch <= 'z') {
+ ch &= ~0x20;
+ } else {
+ switch (ch) {
+ case '1': ch = '!'; break;
+ case '2': ch = '@'; break;
+ case '3': ch = '#'; break;
+ case '4': ch = '$'; break;
+ case '5': ch = '%'; break;
+ case '6': ch = '^'; break;
+ case '7': ch = '&'; break;
+ case '8': ch = '*'; break;
+ case '9': ch = '('; break;
+ case '0': ch = ')'; break;
+ case '-': ch = '_'; break;
+ case '=': ch = '+'; break;
+ case '`': ch = '~'; break;
+ case ',': ch = '<'; break;
+ case '.': ch = '>'; break;
+ case '/': ch = '?'; break;
+ case '[': ch = '{'; break;
+ case ']': ch = '}'; break;
+ case '\\': ch = '|'; break;
+ case '\'': ch = '"'; break;
+ case ';': ch = ':'; break;
+ }
+ }
+ }
+ event->m_text = buf;
+ }
+
+ event->m_shift = key.shift();
+ event->m_ctrl = key.ctrl();
+ event->m_alt = key.alt();
+
+ WSEventLoop::the().post_event(&WSWindowManager::the(), move(event));
+}